Kayos Posted July 27, 2018 Share Posted July 27, 2018 Weren't we supposed to get the SA-2 Guideline with PG map? Is there any update on when we might see it? [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Shadow KT Posted July 29, 2018 Share Posted July 29, 2018 Check the newsletter and I believe no one has said that it will be available on launch, so calm yourself. #f16dreamer 'Shadow' Everybody gotta be offended and take it personally now-a-days Link to comment Share on other sites More sharing options...
Silver_Dragon Posted July 29, 2018 Share Posted July 29, 2018 Weren't we supposed to get the SA-2 Guideline with PG map? Is there any update on when we might see it? Sa-2 and others assets (SS-1 “SCUD”, Rapier and HY-1 “Silkworm”) never was planned to add with the PG release and that not show as a addon to the PG map in the shop. In fact, that can be a "generic" assets to all DCS maps https://forums.eagle.ru/showpost.php?p=3389927&postcount=128 https://forums.eagle.ru/showpost.php?p=3458972&postcount=137 https://forums.eagle.ru/showpost.php?p=3579278&postcount=152 Link to comment Share on other sites More sharing options...
Kayos Posted July 30, 2018 Author Share Posted July 30, 2018 Check the newsletter and I believe no one has said that it will be available on launch, so calm yourself. #f16dreamer Calm myself? I was just asking a question. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Kayos Posted July 30, 2018 Author Share Posted July 30, 2018 Sa-2 and others assets (SS-1 “SCUD”, Rapier and HY-1 “Silkworm”) never was planned to add with the PG release and that not show as a addon to the PG map in the shop. In fact, that can be a "generic" assets to all DCS maps https://forums.eagle.ru/showpost.php?p=3389927&postcount=128 https://forums.eagle.ru/showpost.php?p=3458972&postcount=137 https://forums.eagle.ru/showpost.php?p=3579278&postcount=152 Thanks !! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
VDV Posted September 21, 2018 Share Posted September 21, 2018 Still wip? When we will have it? Link to comment Share on other sites More sharing options...
diditopgun Posted September 21, 2018 Share Posted September 21, 2018 Look at today newsletter :smilewink: [sIGPIC][/sIGPIC] Intel I7 8700K / RTX 3080 / 32Go DDR4 PC21300 G.Skill Ripjaws V / MSI Z370 Gaming Pro Carbon / Cooler Master Silent Pro Gold - 1000W / Noctua NH-D14 / Acer XB270HUDbmiprz 27" G-synch 144Hz / SSD Samsung 860EVO 250Go + 1To / Cooler Master HAF X / Warthog+VPC WarBRD / Thrustmaster TPR / Track-IR v5 + Track Clip Pro / Windows 11 64bits. Link to comment Share on other sites More sharing options...
VDV Posted September 22, 2018 Share Posted September 22, 2018 Look at today newsletter :smilewink: I have checked it, and there are nothing about SA-2 and other DCS new 3D models. I also have both PG map and Hornet, but I dont have SA-2 and other new models. Link to comment Share on other sites More sharing options...
Oesau Posted September 22, 2018 Share Posted September 22, 2018 I have checked it, and there are nothing about SA-2 and other DCS new 3D models. I also have both PG map and Hornet, but I dont have SA-2 and other new models. This newsletter - https://forums.eagle.ru/showpost.php?p=3631858&postcount=160 So based on the information in today newsletter it will be included in the PG map from the 1st Oct Link to comment Share on other sites More sharing options...
Grimes Posted September 22, 2018 Share Posted September 22, 2018 So based on the information in today newsletter it will be included in the PG map from the 1st Oct It is poorly worded. It will be included in the game. Not just the PG map. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum Link to comment Share on other sites More sharing options...
Stratos Posted September 22, 2018 Share Posted September 22, 2018 It is poorly worded. It will be included in the game. Not just the PG map. Starting 1st of October? I don't understand anything in russian except Davai Davai! Link to comment Share on other sites More sharing options...
QuiGon Posted September 22, 2018 Share Posted September 22, 2018 Starting 1st of October? At the very leat, but 1st October is a Monday and updates usally arrive on Wednesdays or Fridays, so I would guess it will arrive on the 26th or 28th of September. Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
VDV Posted September 22, 2018 Share Posted September 22, 2018 It is poorly worded. It will be included in the game. Not just the PG map. Thats great, but when will be ready? Maybe with next update to OB? Link to comment Share on other sites More sharing options...
razo+r Posted September 22, 2018 Share Posted September 22, 2018 Thats great, but when will be ready? Maybe with next update to OB? It will be ready when it's ready... Link to comment Share on other sites More sharing options...
VDV Posted September 22, 2018 Share Posted September 22, 2018 It will be ready when it's ready... Woww man...you are so clever. Smart answer, as always. Link to comment Share on other sites More sharing options...
D4n Posted September 22, 2018 Share Posted September 22, 2018 Can't wait to control the SA-2 radar/missile (from the command vehicle) DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence Link to comment Share on other sites More sharing options...
Svsmokey Posted September 22, 2018 Share Posted September 22, 2018 I would expect a guy with 4,305 posts to have a lot of experience with the ways ED does things , in a way that a guy with 22 posts might not comprehend... 9700k @ stock , Aorus Pro Z390 wifi , 32gb 3200 mhz CL16 , 1tb EVO 970 , MSI RX 6800XT Gaming X TRIO , Seasonic Prime 850w Gold , Coolermaster H500m , Noctua NH-D15S , CH Pro throttle and T50CM2/WarBrD base on Foxxmounts , CH pedals , Reverb G2v2 Link to comment Share on other sites More sharing options...
Silver_Dragon Posted September 22, 2018 Share Posted September 22, 2018 I would expect a guy with 4,305 posts to have a lot of experience with the ways ED does things , in a way that a guy with 22 posts might not comprehend... razo+r only say the same of another ED team can say about functionality / AI 3D model / Modules, etc into DCS.... When its done. Link to comment Share on other sites More sharing options...
kam Posted September 22, 2018 Share Posted September 22, 2018 Can't wait to control the SA-2 radar/missile (from the command vehicle) Hopefully one day in the very distant future :thumbup: Intel 5820k | Asus X-99A | Crucial 16GB | Powercolor Devil RX580 8GB | Win 10 x64 | Oculus Rift | https://gallery.ksotov.co.uk Patiently waiting for: DCS: Panavia Tornado, DCS: SA-2 Guideline, DCS: SA-3 Goa, DCS: S-300 Grumble Link to comment Share on other sites More sharing options...
D4n Posted September 22, 2018 Share Posted September 22, 2018 Why very distant? They can just take the guidance logic from Tor/Osa basically (without the crosshair, but instead just the radar display with the time-to-intercept etc, all that target data that is already in the SAMs for CombinedArms users) DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence Link to comment Share on other sites More sharing options...
Stratos Posted September 23, 2018 Share Posted September 23, 2018 Hopefully one day in the very distant future :thumbup: Would be really fun! I don't understand anything in russian except Davai Davai! Link to comment Share on other sites More sharing options...
Silver_Dragon Posted September 23, 2018 Share Posted September 23, 2018 Why very distant? They can just take the guidance logic from Tor/Osa basically (without the crosshair, but instead just the radar display with the time-to-intercept etc, all that target data that is already in the SAMs for CombinedArms users) Has some issues: 1- Meanwhile the Sa-15, Sa-8 has only a vehicle, the Sa-2 and other SAM sites has multiple vehicles / emplacements. ED need implement some logic to take control from the command van (missing yet), to get control over the SNR-75 Fang Son tracking radar and launcher pads. That is critical to all "complex" SAM systems, from a Sa-2 to a Sa-10, Hawk and Patriot. 2- The SNR-75 Fang Son tracking radar has a different vertical to axes scope outside a "circular" radar by the tracking radar design, need implement them. 3- The P-12 radar to early warning missing to azimut warning. 3- The Sa-2 complex can fire 1 to 3 missiles to a single targets from six launchers on sequence by different channels, other functionality to implement. 4- Require the transport, transloader trucks can be reload the launchers rails, and recharge them with new missiles with they return to the stage area. And I dont talk about a realistic SAM into CA, only a "functional" SAM with some functionality. Link to comment Share on other sites More sharing options...
kam Posted September 23, 2018 Share Posted September 23, 2018 Why very distant? Ah, you must be new here :megalol: Nothing is easy, everything takes time... I'm not even sure ED would take on the risk of developing a Realistic to the switch SA-2 (full 3D cabins etc) Intel 5820k | Asus X-99A | Crucial 16GB | Powercolor Devil RX580 8GB | Win 10 x64 | Oculus Rift | https://gallery.ksotov.co.uk Patiently waiting for: DCS: Panavia Tornado, DCS: SA-2 Guideline, DCS: SA-3 Goa, DCS: S-300 Grumble Link to comment Share on other sites More sharing options...
Silver_Dragon Posted September 23, 2018 Share Posted September 23, 2018 Ah, you must be new here :megalol: Nothing is easy, everything takes time... I'm not even sure ED would take on the risk of developing a Realistic to the switch SA-2 (full 3D cabins etc) Chizh talk about build a "Sam Simulator" module has anti-economic by your low demand. Link to comment Share on other sites More sharing options...
D4n Posted September 23, 2018 Share Posted September 23, 2018 ED need implement some logic to take control from the command van (missing yet) command van doesn't even exist yet afaik... (ED didnt publish any screenshot of model, or?) the only control I would want is search-radar emitting/non emitting, track radar emitting/non emitting and target selection and manual firing (of any missile, not necessary for us to select which missile to fire) 2- The SNR-75 Fang Son tracking radar has a different vertical to axes scope outside a "circular" radar by the tracking radar design, need implement them. ED could use the SA-11 Buk SAM tracking radar code and change the values to match SA-2. 3- The P-12 radar to early warning missing to azimut warning. what do you mean by "missing to azimut warning" ? 3- The Sa-2 complex can fire 1 to 3 missiles to a single targets from six launchers on sequence by different channels, other functionality to implement. This would be one of the lowest priorities imo, maybe first just limiting the general missiles fired on target to be limited to "only 3 missiles en-route to target at the same time" 4- Require the transport, transloader trucks can be reload the launchers rails, and recharge them with new missiles with they return to the stage area. Also very low priorityimo , as reloading SAM vehicles is not animated at all currently in DCS (and multiplayer has other priorities imo, like adding "radar-state" [radar on/off state]-export to multiplayer servers and also enable 1st person CombinedArms ability to Kub, Buk, Hawk, Roland and maybe even Patriot and S-300 aswell. Ground commander-GCI-squadron leaders (pilots)-inter-communication/cooperation is where the real strength of DCS multiplayer lies! :pilotfly: DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence Link to comment Share on other sites More sharing options...
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