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Mission making question


Irishlad200000

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Assuming this is for single player, with mission built for a single aircraft set to "Player" and not a sandbox style op, you can use the COCKPIT ARGUMENT WITHIN RANGE condition to determine if the player has switched their battery switch off. You can find the arguments and values either using the model viewer or the clickabledata.lua file in /mods/aircraft/AIRCRAFTNAME/cockpit. They will vary from aircraft to aircraft.

 

Combine this with a flag when your mission is accomplished and a check that the player is within a zone encompassing the airbase, and below a certain speed, and the combined factors should produce the desired effect.

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