Irishlad200000 Posted December 9, 2018 Share Posted December 9, 2018 Hi I am enjoying creating lots of custom user missions. What is the best way to make an ending when you switch off your aircraft after you return to base? Sent from my iPhone using Tapatalk Pro Link to comment Share on other sites More sharing options...
feefifofum Posted December 9, 2018 Share Posted December 9, 2018 Assuming this is for single player, with mission built for a single aircraft set to "Player" and not a sandbox style op, you can use the COCKPIT ARGUMENT WITHIN RANGE condition to determine if the player has switched their battery switch off. You can find the arguments and values either using the model viewer or the clickabledata.lua file in /mods/aircraft/AIRCRAFTNAME/cockpit. They will vary from aircraft to aircraft. Combine this with a flag when your mission is accomplished and a check that the player is within a zone encompassing the airbase, and below a certain speed, and the combined factors should produce the desired effect. THE GEORGIAN WAR - OFFICIAL F-15C DLC Link to comment Share on other sites More sharing options...
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