PB0_CEF Posted December 10, 2018 Author Share Posted December 10, 2018 Hi Oscar, I flew the second mission on v4 of the Hornet Over PG and the wingman did not engage the mission. Pretty weird... Sydy Well I think the problem comes from the new AGM-65F : launch distance is less than other versions so I need to change it in the db_loadouts.lua file ... I hope it will solve this problem.... [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Blue version Link to comment Share on other sites More sharing options...
oscar19681 Posted December 10, 2018 Share Posted December 10, 2018 (edited) Well I think the problem comes from the new AGM-65F : launch distance is less than other versions so I need to change it in the db_loadouts.lua file ... I hope it will solve this problem.... I have the same problem. Wingman wont engage ships for Some reason. Also im Being sent allmost only on ship strikes for Some reason. And to make matters worse, i destroyed all the ships, and only have to kill the ffg neutrashimy. But it kills my flight with sa-15,s before i fire any of my Mavericks because im to far out to get a lock with the maverick F,s. So in pretty much stuck and my wingman doesnt do anything either so i,m kinda stuck now. p.s I can send you the base_mission for the carrier with crew if give me an e-mail adress or something. Edited December 10, 2018 by oscar19681 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
PB0_CEF Posted December 10, 2018 Author Share Posted December 10, 2018 I tried to change engaging distance but it didn’t work :( I think last beta updates bugged AI. The best solution is to stop anti ship missions waiting for better times :( (I even tried to add engage ships orders in the com menu but AI don’t want to attack ships :( ) I will PM you my mail ;) Envoyé de mon iPhone en utilisant Tapatalk [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Blue version Link to comment Share on other sites More sharing options...
PB0_CEF Posted December 10, 2018 Author Share Posted December 10, 2018 And to make matters worse, i destroyed all the ships, and only have to kill the ffg neutrashimy. But it kills my flight with sa-15,s before i fire any of my Mavericks because im to far out to get a lock with the maverick F,s. So in pretty much stuck and my wingman doesnt do anything either so i,m kinda stuck now. It's nearly impossible to destroy a Neutrashimy with 2 planes only even with correct engaging distance. I think it will be possible with four with correct engaging distance so I changed the number of planes to be used to attack this target (waiting for Harpoon :music_whistling:) But I think we must wait a new Maverick update now... [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Blue version Link to comment Share on other sites More sharing options...
Sydy Posted December 10, 2018 Share Posted December 10, 2018 It's nearly impossible to destroy a Neutrashimy with 2 planes only even with correct engaging distance. I think it will be possible with four with correct engaging distance so I changed the number of planes to be used to attack this target (waiting for Harpoon :music_whistling:) But I think we must wait a new Maverick update now... I had the same results! LOL Btw, matter of curiosity. Not that matters much, but how the pointing calculations works there? I always get only 51pts or so, even if I complete the objective and rtb safely (with the flight and all). Anyway, tks for the effort. Sydy Link to comment Share on other sites More sharing options...
oscar19681 Posted December 11, 2018 Share Posted December 11, 2018 (edited) I also ran into another little issue. But its not really problem related to the DCE engine but DCS & real life problem. When i get a CAP mission & run into a Iranian F-14 with AIM-54,s its game over. The aim 54,s range is much greater then the aim-120b/c,s. There is just no way to kill the tomcats either & no way to move in close enough for a Kill. I wonder how they the f-18 would tackle the problem in real life though. Also, other flights from the carriers tasked by the DCE never seem to leave the carrier. They just sit there for the remainder of the flight. Not a dealbreaker, but still it would really help if the AI carrier flight help out a little. Edited December 11, 2018 by oscar19681 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
PB0_CEF Posted December 11, 2018 Author Share Posted December 11, 2018 New versions for Hornet and Fulcrum over PG : Hornet : * AGM-65F adjustments * Antiship missions canceled (waiting for updates) * Oscar 19681 template for CVN Stennis deck to use with US Navy Deck Equipment Mod you will find here : https://www.digitalcombatsimulator.com/en/files/3301580/?sphrase_id=14748274 Nota : Defaut version is without this Mod. To use the template you will have to Cut/paste the Base_Mission.miz file joined in this zip in the Hornet over PG campaign INIT folder (save the original Base_Mission file if you want to use it again). After that generate a new campaign using the Firstmission.bat file. Fulcrum : EWR frequencies and missions adjustments [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Blue version Link to comment Share on other sites More sharing options...
PB0_CEF Posted December 11, 2018 Author Share Posted December 11, 2018 I had the same results! LOL Btw, matter of curiosity. Not that matters much, but how the pointing calculations works there? I always get only 51pts or so, even if I complete the objective and rtb safely (with the flight and all). Anyway, tks for the effort. Sydy Point system is not really used by DCE as in other campaigns ;) [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Blue version Link to comment Share on other sites More sharing options...
PB0_CEF Posted December 11, 2018 Author Share Posted December 11, 2018 I also ran into another little issue. But its not really problem related to the DCE engine but DCS & real life problem. When i get a CAP mission & run into a Iranian F-14 with AIM-54,s its game over. The aim 54,s range is much greater then the aim-120b/c,s. There is just no way to kill the tomcats either & no way to move in close enough for a Kill. I wonder how they the f-18 would tackle the problem in real life though. Also, other flights from the carriers tasked by the DCE never seem to leave the carrier. They just sit there for the remainder of the flight. Not a dealbreaker, but still it would really help if the AI carrier flight help out a little. F-14 are really difficult to beat ! I killed one in my AV-8 DCE campaign but it was pure luck : I avoided 2 Phoenix and a Sparrow at very very low altitude, Escort M-2000C came to help me and I was able to fire my sole Sidewinder to a Tomcat I killed :music_whistling: For other FA-18C on the deck you must look at the mission briefing to see if other missions are planned later (with CombatFlite you can know exactly what they will do ;) ) [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Blue version Link to comment Share on other sites More sharing options...
oscar19681 Posted December 11, 2018 Share Posted December 11, 2018 F-14 are really difficult to beat ! I killed one in my AV-8 DCE campaign but it was pure luck : I avoided 2 Phoenix and a Sparrow at very very low altitude, Escort M-2000C came to help me and I was able to fire my sole Sidewinder to a Tomcat I killed :music_whistling: For other FA-18C on the deck you must look at the mission briefing to see if other missions are planned later (with CombatFlite you can know exactly what they will do ;) ) Yeah i have absolutly no awnser or way of killing the f-14 unless i get in range enough for Aim120c,s at least. But its the AIM-54,s that prevent that. Basicly all i can do at the moment when dealing with f-14,s is go afterburner & run. But as soon as LGB,s and targeting pods are released maybe i can attempt to take them out on the ground untill they are 0% on th DCE roster. And wait! There is a Av8 DCE campaign? Is there one for the PG map as well? Its about time id take the av8 for Some flying again. Whats combatflite if you dont mind me asking? [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Sydy Posted December 12, 2018 Share Posted December 12, 2018 New versions for Hornet and Fulcrum over PG : Hornet : * AGM-65F adjustments * Antiship missions canceled (waiting for updates) * Oscar 19681 template for CVN Stennis deck to use with US Navy Deck Equipment Mod you will find here : https://www.digitalcombatsimulator.com/en/files/3301580/?sphrase_id=14748274 Nota : Defaut version is without this Mod. To use the template you will have to Cut/paste the Base_Mission.miz file joined in this zip in the Hornet over PG campaign INIT folder (save the original Base_Mission file if you want to use it again). After that generate a new campaign using the Firstmission.bat file. Fulcrum : EWR frequencies and missions adjustments Cool! Tks a lot! Point system is not really used by DCE as in other campaigns ;) Looking forward to it! Thank you guys for all this effort! All the best, Sydy Link to comment Share on other sites More sharing options...
itarrow Posted December 12, 2018 Share Posted December 12, 2018 And wait! There is a Av8 DCE campaign? Is there one for the PG map as well? Its about time id take the av8 for Some flying again. Same here: is there a Harrier DCE Campaign available ? Link to comment Share on other sites More sharing options...
oscar19681 Posted December 12, 2018 Share Posted December 12, 2018 (edited) Point system is not really used by DCE as in other campaigns ;) It would be cool if the Point system was used though. Edited December 12, 2018 by oscar19681 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
PB0_CEF Posted December 12, 2018 Author Share Posted December 12, 2018 There is... but it needs mission edition after each mission generation : there’s a bug with AI spawning and taking off from LHA-Tarawa. You need to put player plane in fourth position and wingman 2 in first position. When you ask for engine start to ATC the AI will take off immediately then you can initiate your starting procedure... not sure everybody want to do it ?!? Envoyé de mon iPhone en utilisant Tapatalk [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Blue version Link to comment Share on other sites More sharing options...
oscar19681 Posted December 12, 2018 Share Posted December 12, 2018 New versions for Hornet and Fulcrum over PG : Hornet : * AGM-65F adjustments * Antiship missions canceled (waiting for updates) * Oscar 19681 template for CVN Stennis deck to use with US Navy Deck Equipment Mod you will find here : https://www.digitalcombatsimulator.com/en/files/3301580/?sphrase_id=14748274 Nota : Defaut version is without this Mod. To use the template you will have to Cut/paste the Base_Mission.miz file joined in this zip in the Hornet over PG campaign INIT folder (save the original Base_Mission file if you want to use it again). After that generate a new campaign using the Firstmission.bat file. Fulcrum : EWR frequencies and missions adjustments Dont forget to add the CVN stennis template for the f-18 caucasus campaign please. P.s my prairs go out to victims & family of yesterdays terror Attack. Viva la France from Holland. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
PB0_CEF Posted December 12, 2018 Author Share Posted December 12, 2018 Dont forget to add the CVN stennis template for the f-18 caucasus campaign please. P.s my prairs go out to victims & family of yesterdays terror Attack. Viva la France from Holland. Well, current FA-18C campaign over Caucasus is not mine. But I’m ready to make a carrier version of this campaign. ...thanx for your prairs ! Envoyé de mon iPhone en utilisant Tapatalk [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Blue version Link to comment Share on other sites More sharing options...
Dave317 Posted December 15, 2018 Share Posted December 15, 2018 I've just started the FA18 Caucasus campaign. I have a problem where the debrief flashes up very quickly then disappears. Any ideas? Link to comment Share on other sites More sharing options...
Sydy Posted December 16, 2018 Share Posted December 16, 2018 I've just started the FA18 Caucasus campaign. I have a problem where the debrief flashes up very quickly then disappears. Any ideas? Hi Dave, Use alt+tab to go to the command prompt window (DOS like window), type “y” and “ENTER” to generate a new mission, once it is generate, close that window, alt+tab to the summary list (TXT like window), read the assets lost on both side, close that window (not necessary to save). Done! You may fly another window! Good hunting, Sydy Link to comment Share on other sites More sharing options...
sabre.86 Posted December 16, 2018 Share Posted December 16, 2018 Can someone help me please, I cannot play the Desert Fishbed 76 campaign as the red bases as these do not have any Mig weapons. I could not manage to resupply these bases by transferring weapons from another base. I posted my problem on the specific Desert Fishbed 76 forum but there was no reply. Link to comment Share on other sites More sharing options...
oscar19681 Posted December 16, 2018 Share Posted December 16, 2018 Im still absolutly loving these campaigns. They are quite addictive ad your bombared with tons of realistic missions where other AI flights also play a part in the DCE campaign while Being very realistic. It the closest one can Get to the Falcon allied Forces dynamic campaign. Just out of curiousity, what are the criteria for losing a campaign instead of winning it. Can the campaign be lost if you perform poorly? [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
PB0_CEF Posted December 16, 2018 Author Share Posted December 16, 2018 (edited) Just out of curiousity, what are the criteria for losing a campaign instead of winning it. Can the campaign be lost if you perform poorly? The "best way" to lose those campaigns is to lose nearly all the planes of your squadron :music_whistling: With your Hornet squadron you can lose the campaign if your CV is sunk too... Edited December 17, 2018 by PB0_CEF [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Blue version Link to comment Share on other sites More sharing options...
oscar19681 Posted December 16, 2018 Share Posted December 16, 2018 The "best way" to loose those campaigns is to loose nearly all the planes of your squadron :music_whistling: With your Hornet squadron you can loose the campaign if your CV is sunk too... That worries me since my wingman gets lost Many Many times due to the horrible AI for the wingman. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
grant977 Posted December 16, 2018 Share Posted December 16, 2018 That’s why I send them back to the boat most of the time. Link to comment Share on other sites More sharing options...
LuSi_6 Posted December 17, 2018 Share Posted December 17, 2018 Hi, the Hornet over PG Campaign needs a little update: -I'm tasked to sink a Russian cruiser in my second mission, with only one wingman (we have 8 IR MAVs in total). That's not possible... -REQUIRED UPDATE: before you send us for trophy hunting: replace the cruiser with smaller patrol boats (Grisha, or whatever it's called...) OR wait until we get the Harpoon + increase the strike package size. With only two jets and only IRMAV it's impossible to sink the ship. Thank you! :pilotfly: Warthog HOTAS, Saitek Pedals, Oculus Rift :joystick: Link to comment Share on other sites More sharing options...
Sydy Posted December 17, 2018 Share Posted December 17, 2018 Hi, the Hornet over PG Campaign needs a little update: -I'm tasked to sink a Russian cruiser in my second mission, with only one wingman (we have 8 IR MAVs in total). That's not possible... -REQUIRED UPDATE: before you send us for trophy hunting: replace the cruiser with smaller patrol boats (Grisha, or whatever it's called...) OR wait until we get the Harpoon + increase the strike package size. With only two jets and only IRMAV it's impossible to sink the ship. Thank you! WHen I get such assignment, I take off, abort the mission and rtb. I prefer that over skip the mission.bat... :-) As simple as that... Link to comment Share on other sites More sharing options...
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