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ground vehicles suspended int he air on client


twistking

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Hello,

i encountered the problem, that on a coop mission i made and hosted, the connected client did see most ground vehicles suspended in the air, hovering many meters above ground and tilted.

I think (not sure though) that all moving vehicles were o.k. (would make sense netcode wise).

 

restarting both server and client did not help, also renaming the mission file did not help.

 

this was on stable version.

 

any ideas how i could work around this problem? it never happened before and it makes the mission kind of unplayable. making every ground unit move a little bit at mission start is not a real option, because most are placed very precisely.

 

i did not use any lua scripting.

 

help much appreciated!


Edited by twistking
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