TheTrooper Posted September 4, 2019 Share Posted September 4, 2019 (edited) Hi, I set an enemy unit to 'return fire' and it just fires/Engages anyway? Does anyone know if there is a way to make an air unit act aggressively in a dog fight but not actually fire? If not on editor, is there a script? Any ideas? Maybe something to stop a missile or guns from actually firing would be perfect so the behaviour remains the same. Edited September 4, 2019 by TheTrooper ----------------------------------------------- Intel® Core™i7 Quad Core Processor i7-6700 (3.4GHz) 8MB Cache | 32GB HyperX FURY DDR4 2133MHz | MSI GeForce RTX 2070 ARMOR 8G |SSD 1TB 970 EVO Plus M.2 Link to comment Share on other sites More sharing options...
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