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[NO TRACK ATTACHED] F18 spawns in middle of flight deck


Swany

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So, on a player made map, when in single player mode, when you spawn in on the deck of the Sten, it ALWAYS spawns me in the middle of the deck (no option in the Editor to park it, only "auto"). See attached photo. I'm in the Blue Angels skin. The F18 on the ramp is an AI controlled jet

 

This does NOT happen when I load this exact same map into Multi Player. We all spawn on the elevators like we should (However, related to ANOTHER bug, we always spawn on top of each other and "explode")

 

***EDIT***

This is on the Caucus map. I'll learn how to do the track when I get home from work

1820416875_BadSpawn.thumb.jpg.2c14264a73e43c9a7a845f6e94fc5fb4.jpg


Edited by Swany

B. "Swany" Swanberg

Gigabyte Designare, Intel i9 9900KF (3.6, OC'd to 5.0)

32GB Patriot Viper Steel (black, non-RGB)

OS installed on a Samsung Evo 970 1TB SSD

DCS installed on a Samsun Evo 860 1TB SSD

EVGA 2080Ti 11GB

EVGA Supernova 720p 750w PS

3 Dell S2716DG monitors in Surround mode (7680x1440)

Oculus Rift S VR

Thrustmaster Warthog Throttle and Stick

Thrusmaster Rudder Pedals

assorted button boxes/Arduino boards

All drivers always kept up to date (30 days old, max)

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Not sure how to attach a track? I did provide a screen shot of exactly where I spawned in, that doesn't work?

 

Updated first post with map


Edited by Swany

B. "Swany" Swanberg

Gigabyte Designare, Intel i9 9900KF (3.6, OC'd to 5.0)

32GB Patriot Viper Steel (black, non-RGB)

OS installed on a Samsung Evo 970 1TB SSD

DCS installed on a Samsun Evo 860 1TB SSD

EVGA 2080Ti 11GB

EVGA Supernova 720p 750w PS

3 Dell S2716DG monitors in Surround mode (7680x1440)

Oculus Rift S VR

Thrustmaster Warthog Throttle and Stick

Thrusmaster Rudder Pedals

assorted button boxes/Arduino boards

All drivers always kept up to date (30 days old, max)

Link to comment
Share on other sites

Ok, so, admittedly I still haven't learned the TRACK thing(?), but, I did see where we could edit the mission editor lua and turn on TOP DOWN view for object, AND, where it shows the F18 on the deck happens to be EXACTLY where we spawn in, in single player mode

1765607127_BadSpawn2.thumb.jpg.2d70b0ae939aa2ad81d4857a04eccea8.jpg

B. "Swany" Swanberg

Gigabyte Designare, Intel i9 9900KF (3.6, OC'd to 5.0)

32GB Patriot Viper Steel (black, non-RGB)

OS installed on a Samsung Evo 970 1TB SSD

DCS installed on a Samsun Evo 860 1TB SSD

EVGA 2080Ti 11GB

EVGA Supernova 720p 750w PS

3 Dell S2716DG monitors in Surround mode (7680x1440)

Oculus Rift S VR

Thrustmaster Warthog Throttle and Stick

Thrusmaster Rudder Pedals

assorted button boxes/Arduino boards

All drivers always kept up to date (30 days old, max)

Link to comment
Share on other sites

ext: and in ME the park position is only "AUTO" !

 

Right! We need the ability (or rather, would LIKE the ability) to decide where to park them

B. "Swany" Swanberg

Gigabyte Designare, Intel i9 9900KF (3.6, OC'd to 5.0)

32GB Patriot Viper Steel (black, non-RGB)

OS installed on a Samsung Evo 970 1TB SSD

DCS installed on a Samsun Evo 860 1TB SSD

EVGA 2080Ti 11GB

EVGA Supernova 720p 750w PS

3 Dell S2716DG monitors in Surround mode (7680x1440)

Oculus Rift S VR

Thrustmaster Warthog Throttle and Stick

Thrusmaster Rudder Pedals

assorted button boxes/Arduino boards

All drivers always kept up to date (30 days old, max)

Link to comment
Share on other sites

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