Swany Posted June 19, 2018 Share Posted June 19, 2018 (edited) So, on a player made map, when in single player mode, when you spawn in on the deck of the Sten, it ALWAYS spawns me in the middle of the deck (no option in the Editor to park it, only "auto"). See attached photo. I'm in the Blue Angels skin. The F18 on the ramp is an AI controlled jet This does NOT happen when I load this exact same map into Multi Player. We all spawn on the elevators like we should (However, related to ANOTHER bug, we always spawn on top of each other and "explode") ***EDIT*** This is on the Caucus map. I'll learn how to do the track when I get home from work Edited June 19, 2018 by Swany B. "Swany" Swanberg Gigabyte Designare, Intel i9 9900KF (3.6, OC'd to 5.0) 32GB Patriot Viper Steel (black, non-RGB) OS installed on a Samsung Evo 970 1TB SSD DCS installed on a Samsun Evo 860 1TB SSD EVGA 2080Ti 11GB EVGA Supernova 720p 750w PS 3 Dell S2716DG monitors in Surround mode (7680x1440) Oculus Rift S VR Thrustmaster Warthog Throttle and Stick Thrusmaster Rudder Pedals assorted button boxes/Arduino boards All drivers always kept up to date (30 days old, max) Link to comment Share on other sites More sharing options...
Swany Posted June 19, 2018 Author Share Posted June 19, 2018 (edited) Not sure how to attach a track? I did provide a screen shot of exactly where I spawned in, that doesn't work? Updated first post with map Edited June 19, 2018 by Swany B. "Swany" Swanberg Gigabyte Designare, Intel i9 9900KF (3.6, OC'd to 5.0) 32GB Patriot Viper Steel (black, non-RGB) OS installed on a Samsung Evo 970 1TB SSD DCS installed on a Samsun Evo 860 1TB SSD EVGA 2080Ti 11GB EVGA Supernova 720p 750w PS 3 Dell S2716DG monitors in Surround mode (7680x1440) Oculus Rift S VR Thrustmaster Warthog Throttle and Stick Thrusmaster Rudder Pedals assorted button boxes/Arduino boards All drivers always kept up to date (30 days old, max) Link to comment Share on other sites More sharing options...
Swany Posted June 20, 2018 Author Share Posted June 20, 2018 Ok, so, admittedly I still haven't learned the TRACK thing(?), but, I did see where we could edit the mission editor lua and turn on TOP DOWN view for object, AND, where it shows the F18 on the deck happens to be EXACTLY where we spawn in, in single player mode B. "Swany" Swanberg Gigabyte Designare, Intel i9 9900KF (3.6, OC'd to 5.0) 32GB Patriot Viper Steel (black, non-RGB) OS installed on a Samsung Evo 970 1TB SSD DCS installed on a Samsun Evo 860 1TB SSD EVGA 2080Ti 11GB EVGA Supernova 720p 750w PS 3 Dell S2716DG monitors in Surround mode (7680x1440) Oculus Rift S VR Thrustmaster Warthog Throttle and Stick Thrusmaster Rudder Pedals assorted button boxes/Arduino boards All drivers always kept up to date (30 days old, max) Link to comment Share on other sites More sharing options...
caponi Posted June 20, 2018 Share Posted June 20, 2018 ext: and in ME the park position is only "AUTO" ! too much ... Link to comment Share on other sites More sharing options...
Swany Posted June 20, 2018 Author Share Posted June 20, 2018 ext: and in ME the park position is only "AUTO" ! Right! We need the ability (or rather, would LIKE the ability) to decide where to park them B. "Swany" Swanberg Gigabyte Designare, Intel i9 9900KF (3.6, OC'd to 5.0) 32GB Patriot Viper Steel (black, non-RGB) OS installed on a Samsung Evo 970 1TB SSD DCS installed on a Samsun Evo 860 1TB SSD EVGA 2080Ti 11GB EVGA Supernova 720p 750w PS 3 Dell S2716DG monitors in Surround mode (7680x1440) Oculus Rift S VR Thrustmaster Warthog Throttle and Stick Thrusmaster Rudder Pedals assorted button boxes/Arduino boards All drivers always kept up to date (30 days old, max) Link to comment Share on other sites More sharing options...
NeilWillis Posted June 20, 2018 Share Posted June 20, 2018 I understand this facility is still in development, and will be changed in due course. I expect a much more appropriate system will appear with the release of the DLC Stennis. Link to comment Share on other sites More sharing options...
Recommended Posts