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[REPORTED] Su-25t instrument panel lighting


Marcq

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What is PBR?

 

Marc..

 

Physically Based Rendering

 

Most models are getting a _RoughMet applied to them as the Specular maps are being replaced.

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

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  • 4 months later...

yes 2019, still almost pitch black, the brightness of the instruments is very low. only readable if you zoom in to its max.

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  • 2 weeks later...
  • 1 month later...

Hopefully ED will update the Su-25T soon, to better adapt to the lighting changes introduced on version 2.5 ... in the meantime, I increase the Gamma setting when flying at night, and reduce it when at day.

 

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  • 3 months later...
  • ED Team

It doesn't look that bad from my side, but I will report it anyways, I am sure it will eventually get PBR textures and I would hope that improves it, but can't hurt to mention that the lights are a little dim, although I can't imagine spending much time in the dark in the Su-25 anyways :)

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Certainly, the SU-25A isn't really suited for night ops, but this is the T version.

The Su-25T should be pretty good for night ops with its 2 different types of EO sensors availableR, plus illumination flares, so why wouldn't you use it at night if everything worked as it should?

The Night vision in the Lightning Pod display is perfectly good until the sensor can only see sky - at which point it all becomes 100% white, spoiling the night vision somewhat and making the already dim instruments even harder to read. As pointed out earlier, the HSI is particularly hard to read. In addition to that, the ambient lighting even on a clear starlit night is zero. The stars and moon if out, don't seem to cast any light, so you have to rely somewhat on instrumentation to avoid becoming a crater.

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