Balu010 Posted June 2, 2020 Share Posted June 2, 2020 Hi, I need some help if anyone knows how to do this. I have a unit that can fire 4 missiles in quick succession then needs to reload then it can fire again, it has 12 missiles total, and after that it should not get more. So the sequence I want to get to it is: fire-2sec- fire-2sec-fire-2sec-fire-2sec-60sec fire-2sec- fire-2sec-fire-2sec-fire-2sec-60sec fire-2sec- fire-2sec-fire-2sec-fire-2sec-empty I played around with the variables: reactionTime launch_delay shot_delay ammo_capacity portionAmmoCapacity reload_time But I'm not entirely sure what I'm doing. Is there any kind of documentation about this somewhere? Bonus: Also I want to make this same system with 2 missile types, but on ammo change there need to be a 60 sec delay as well. Link to comment Share on other sites More sharing options...
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