Tango Lima Posted August 18, 2019 Share Posted August 18, 2019 (edited) Human Aircraft exploding on KASAB Twitch Video Youtube Video All of use VSAAF and outer exploded on KASAB. The mission time is on this video 10:33:38 Regards Tango Lima/Scorpion Edited August 18, 2019 by Thomas Loeffelmann Link to comment Share on other sites More sharing options...
Surrexen Posted August 18, 2019 Author Share Posted August 18, 2019 Twitch Video Youtube Video All of use VSAAF and outer exploded on KASAB. The mission time is on this video 10:33:38 Regards Tango Lima/Scorpion Sorry brother, I can't replicate this. I flew a bunch of take offs and landings at Khasab and also taking off from Ras and landing at Khasab and this doesn't happen for me. Link to comment Share on other sites More sharing options...
Tango Lima Posted August 18, 2019 Share Posted August 18, 2019 Sorry brother, I can't replicate this. I flew a bunch of take offs and landings at Khasab and also taking off from Ras and landing at Khasab and this doesn't happen for me. Then join VSAAF Server IP 164.68.103.104:10308 and you can see it Link to comment Share on other sites More sharing options...
Surrexen Posted August 18, 2019 Author Share Posted August 18, 2019 New version is up: Changelog v104 - AI Support Flights can now be told to abort their missions and return to base via the radio menu under 'Abort Directives' - Khasab F-16 Defenders will now be silent on radio so we don't get spammed with 'pushing from waypoint 0' etc. Link to comment Share on other sites More sharing options...
Tango Lima Posted August 18, 2019 Share Posted August 18, 2019 Tanker and AWACS After 06:42:13 start the Tanker and AWACS this https://cdn.discordapp.com/attachments/346332824191893504/612731400499494925/-2019-aug-18-004.jpg https://cdn.discordapp.com/attachments/346332824191893504/612731400499494925/-2019-aug-18-004.jpg https://cdn.discordapp.com/attachments/346332824191893504/612731409257332746/-2019-aug-18-002.jpg https://cdn.discordapp.com/attachments/346332824191893504/612731424667336709/-2019-aug-18-001.jpg Regards Tango Lima/Scorpion Link to comment Share on other sites More sharing options...
Surrexen Posted August 18, 2019 Author Share Posted August 18, 2019 After 06:42:13 start the Tanker and AWACS this https://cdn.discordapp.com/attachments/346332824191893504/612731400499494925/-2019-aug-18-004.jpg https://cdn.discordapp.com/attachments/346332824191893504/612731400499494925/-2019-aug-18-004.jpg https://cdn.discordapp.com/attachments/346332824191893504/612731409257332746/-2019-aug-18-002.jpg https://cdn.discordapp.com/attachments/346332824191893504/612731424667336709/-2019-aug-18-001.jpg Regards Tango Lima/Scorpion Tankers and AWACS are out of fuel. I would suggest restarting the mission after about 4-5 hours to avoid things like this. Link to comment Share on other sites More sharing options...
Tango Lima Posted August 18, 2019 Share Posted August 18, 2019 Tankers and AWACS are out of fuel. I would suggest restarting the mission after about 4-5 hours to avoid things like this. Ok, but all mission does not finish in this time. Link to comment Share on other sites More sharing options...
Surrexen Posted August 18, 2019 Author Share Posted August 18, 2019 Ok, but all mission does not finish in this time. No of course not. There are 100 missions in the current build. You are not supposed to finish all of them in one attempt. :thumbup: Link to comment Share on other sites More sharing options...
Mohamengina Posted August 19, 2019 Share Posted August 19, 2019 Looking forward to the caucus version. I really like the persian gulf version. Link to comment Share on other sites More sharing options...
Surrexen Posted August 19, 2019 Author Share Posted August 19, 2019 (edited) Looking forward to the caucus version. I really like the persian gulf version. It's getting close to completion, I've jammed in all the changes that I've been adding into Snowfox, just need to give it a solid test out post additions to make sure everything is behaving :pilotfly: If everything checks out it should be out before the weekend. Edited August 19, 2019 by Surrexen Link to comment Share on other sites More sharing options...
Wizard1393 Posted August 19, 2019 Share Posted August 19, 2019 Tankers and AWACS are out of fuel. I would suggest restarting the mission after about 4-5 hours to avoid things like this. Or one can quite simply include some extra scripting to respawn tanker and awacs once they land. Just a friendly suggestion. :thumbup: Mission looks good, I'm having a go at it some day now! :pilotfly: GPU: PALIT NVIDIA RTX 3080 10GB | CPU: Intel Core i7-9700K @ 4,9GHz | RAM: 64GB DDR4 3000MHz VR: HP Reverb G2 | HOTAS: TM Warthog Throttle and Stick OS: Windows 10 22H2 Link to comment Share on other sites More sharing options...
Mohamengina Posted August 19, 2019 Share Posted August 19, 2019 It's getting close to completion, I've jammed in all the changes that I've been adding into Snowfox, just need to give it a solid test out post additions to make sure everything is behaving :pilotfly: If everything checks out it should be out before the weekend. Awesome. Great work. I really like how it has something for everyone - me and my friends tend to fly different aircraft - some just flaming cliffs fighters and others full on sim based modules. To make things more interesting, you could keep adding different missions over time as you update to different versions? Link to comment Share on other sites More sharing options...
Surrexen Posted August 19, 2019 Author Share Posted August 19, 2019 Or one can quite simply include some extra scripting to respawn tanker and awacs once they land. Just a friendly suggestion. :thumbup: Mission looks good, I'm having a go at it some day now! :pilotfly: One step ahead of you there, already working on it :thumbup: Link to comment Share on other sites More sharing options...
Wizard1393 Posted August 20, 2019 Share Posted August 20, 2019 One step ahead of you there, already working on it :thumbup: Awesome! :thumbup: GPU: PALIT NVIDIA RTX 3080 10GB | CPU: Intel Core i7-9700K @ 4,9GHz | RAM: 64GB DDR4 3000MHz VR: HP Reverb G2 | HOTAS: TM Warthog Throttle and Stick OS: Windows 10 22H2 Link to comment Share on other sites More sharing options...
Surrexen Posted August 20, 2019 Author Share Posted August 20, 2019 Snowfoxers! Version 105 is now up. Changelog v105 - AWACS/Texaco/Shell will now orbit for 4 hours and then return to base. Once they do that they will utilize technology stolen from Area 51 and will respawn. Magic! - Carrier Group has had extra waypoints added to allow for longer mission running times - Bullseye reference added to mission briefing, and since we DCS pilots don't look at briefings, the Operation Snowfox Bullseye reference is at Shahid Bahonar Port near Havadarya - Various adjustments to Iranian/Russian units just for consistency - F/A-18C radio frequencies dialed in as follows: Comm 1 - Ch1: AWACS Ch2: Stennis Ch3: Texaco Ch4: Shell Comm 2 - Ch1: Stennis Ch2: AWACS Ch3: Texaco Ch4: Shell - F-14B radio frequencies dialed in as follows: VHF - Ch1: AWACS Ch2: Stennis Ch3: Texaco Ch4: Shell Disclaimer: If you run this mission on servers for longer than 5-6 hours and run into weird issues (such as planes exploding when the server has been running the mission longer than 10 hours straight, it's probably aliens causing it. I never get to test this for more than an hour or two at a time and it was never originally designed to push those kind of limits. I had about 4 hours in mind at the drawing board. Link to comment Share on other sites More sharing options...
Mohamengina Posted August 20, 2019 Share Posted August 20, 2019 Thanks for your work on this mission. One suggestion I have would be to make support jets scramble from airports rather than spawn in the air. Would be cool to see them get ready and takeoff. Link to comment Share on other sites More sharing options...
Surrexen Posted August 20, 2019 Author Share Posted August 20, 2019 Thanks for your work on this mission. One suggestion I have would be to make support jets scramble from airports rather than spawn in the air. Would be cool to see them get ready and takeoff. Originally it was like that, except I saw too many instances where the AI would drive off the taxiway and get stuck and not take off when flying from Khasab. Also waiting for the AI to take off in front of you at Khasab is also super annoying. That is why it is the way it is. Red aircraft take off from the ground, blue aircraft start in the air. Compromises. Link to comment Share on other sites More sharing options...
Surrexen Posted August 20, 2019 Author Share Posted August 20, 2019 Caucasus is now live: https://forums.eagle.ru/showthread.php?p=4015091 Link to comment Share on other sites More sharing options...
Surrexen Posted August 21, 2019 Author Share Posted August 21, 2019 Version 106 is up to fix the datalink. Be advised if you are in the F-14B and selecting a host for the data link you need to choose Overlord as the host. Changelog v106 - Fixed datalink Link to comment Share on other sites More sharing options...
Mohamengina Posted August 22, 2019 Share Posted August 22, 2019 Originally it was like that, except I saw too many instances where the AI would drive off the taxiway and get stuck and not take off when flying from Khasab. Also waiting for the AI to take off in front of you at Khasab is also super annoying. That is why it is the way it is. Red aircraft take off from the ground, blue aircraft start in the air. Compromises. Understood. Thanks for the response. Link to comment Share on other sites More sharing options...
Surrexen Posted August 23, 2019 Author Share Posted August 23, 2019 Version 107 is up. Changelog v107 - Snowfox Options menu, Skip Mission will allow you to put the selected mission back into the pool of available missions, and start a new one - Due to requests, Khasab CAP flight of F-16's will no longer start by default to save on resources - Snowfox Options menu, Snowfox CAP options will allow you to switch on the Khasab CAP flight of F-16's. Once you switch it on, it's on and cannot be switched off again - Various other fixes Link to comment Share on other sites More sharing options...
NightstalkerNOR Posted August 23, 2019 Share Posted August 23, 2019 Hey Surrexen. I really enjoy your mission. It seems to be neverending, varied, dynamic and unpredictable. (Small discretion: I've just completed a novel about flying the A10 in the first Gulf war. They explain situations and conditions, for instance multiple missions in one patrol, aerial refueling to extend the patrol time when weapons are still on board, and so on. I have not yet been able to find a mission file to replicate all of these factors, other than yours. It feels realistic and challenging! Perfect fun to fly!) When spawning anti-ship aircraft, they keep crashing in the mountains around Kasab if I don't send them towards the target right away. I believe this is an issue "easy" to work around, possibly by sending them right away, I don't know. Also, Is there a way to activate the carrier group air-defence? I have been attacked after landing on the carrier, and they circle around the ship until I've been taken out. This is not a big issue, and not a gamebreaker at all! But maybe a CAP out of the carrier group would be cool, just tasked with protecting the CG should there be any incoming threats, and the player is flying some other tasking or vulnereable when inbound to the carrier? Link to comment Share on other sites More sharing options...
NightstalkerNOR Posted August 23, 2019 Share Posted August 23, 2019 Would it also be possible to add in precise coordinates for the hornet JDAM/JSOW? Link to comment Share on other sites More sharing options...
Surrexen Posted August 23, 2019 Author Share Posted August 23, 2019 Hey Surrexen. I really enjoy your mission. It seems to be neverending, varied, dynamic and unpredictable. (Small discretion: I've just completed a novel about flying the A10 in the first Gulf war. They explain situations and conditions, for instance multiple missions in one patrol, aerial refueling to extend the patrol time when weapons are still on board, and so on. I have not yet been able to find a mission file to replicate all of these factors, other than yours. It feels realistic and challenging! Perfect fun to fly!) When spawning anti-ship aircraft, they keep crashing in the mountains around Kasab if I don't send them towards the target right away. I believe this is an issue "easy" to work around, possibly by sending them right away, I don't know. Also, Is there a way to activate the carrier group air-defence? I have been attacked after landing on the carrier, and they circle around the ship until I've been taken out. This is not a big issue, and not a gamebreaker at all! But maybe a CAP out of the carrier group would be cool, just tasked with protecting the CG should there be any incoming threats, and the player is flying some other tasking or vulnereable when inbound to the carrier? Do you remember which sector you had called anti-ship for when they crashed? I will investigate it. I wanted to keep them orbiting until a player was ready, incase they wanted to provide escort etc. I actually tried yesterday to put in a carrier defence pair of Tomcats but I had some performance issues on my 6 year old potato-computer. I will see what I can come up with. I will probably have to add it as another option under the CAP options menu to add a seperate squadron. Anyway I'll test the idea out next week. Link to comment Share on other sites More sharing options...
NightstalkerNOR Posted August 24, 2019 Share Posted August 24, 2019 Excellent. Looking forward to the results! Regarding the Anti-ship flights, it's an irregular thing, so cannot say which sector it works and which they don't. My guess is it's a problem with the formation flying script for DCS where number 2 stops mid air to stay in place, and starts shifting weirdly, and ends up in the mountainside somewhere. (I hope I'm not the only one having this strange UFO behaviour...) Maybe a solution would be to increase the holding pattern altitude around Kasab? Link to comment Share on other sites More sharing options...
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