Jump to content

Balancing the F-14


ENERG1A

Recommended Posts

  • 3 weeks later...
  • Replies 261
  • Created
  • Last Reply

Top Posters In This Topic

I can't believe this. DCS is now played by COD kids. In a pure sandbox fly sim we nerf or buff planes to be balanced, not as realistic as possible. I am really sad to see that these days DCS is populated with such players instead of passionate pilots.

[sIGPIC][/sIGPIC]

i7 5820K, 32GB DDR4, 3x250GB SSD RAID0, nVidia GTX 1080, Thrustmaster Warthog Throttle, Virpil WarBird base with Thrustmaster Warthog grip, MFG Crosswind rudder pedals - 2484.

Link to comment
Share on other sites

I can't believe this. DCS is now played by COD kids. In a pure sandbox fly sim we nerf or buff planes to be balanced, not as realistic as possible. I am really sad to see that these days DCS is populated with such players instead of passionate pilots.

 

I'm 90% sure this thread was talking about adding an eastern aircraft with similar standoff range to balance the sides. Wouldn't require nerfing anything, just adding another aircraft.

 

Plus, we still have no idea how difficult the 54 will be to evade at long ranges. An eastern counterpart might not even be necessary.

DCS modules are built up to a spec, not down to a schedule.

 

In order to utilize a system to your advantage, you must know how it works.

Link to comment
Share on other sites

It should be quite easy at longer ranges for a fighter with a decent RWR, and especially if it's a 54A vs. chaff.

 

A 54C SEALED is more like a 120A/B. Slightly less pleasant to deal with.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Link to comment
Share on other sites

It should be quite easy at longer ranges for a fighter with a decent RWR, and especially if it's a 54A vs. chaff.

 

A 54C SEALED is more like a 120A/B. Slightly less pleasant to deal with.

 

While there might be some overlap for the "late eighties" F-14A, the "Mid nineties" F-14B we're getting should only be using the -54C ECCM(Sealed).

Link to comment
Share on other sites

So probably like AIM-120B-ish, maybe. Maneuvering wise right now it would be easy to deal with, since at long ranges the speed is lower.

If more interesting guidance algorithms go in though, then things might be a little different :)

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Link to comment
Share on other sites

So probably like AIM-120B-ish, maybe. Maneuvering wise right now it would be easy to deal with, since at long ranges the speed is lower.

If more interesting guidance algorithms go in though, then things might be a little different :)

The speed of the AIM-54 at long ranges would not necessarily be slower, as it dives down from high altitude. It will come in at a target loaded with energy. And potentially above the targets RWR coverage, but that is something we'll have to see how it'll work.

Link to comment
Share on other sites

The speed of the AIM-54 at long ranges would not necessarily be slower,

 

Yes, it would be.

 

And potentially above the targets RWR coverage, but that is something we'll have to see how it'll work.

 

No, it will not. There are a number of reasons to avoid steep dives, including intercept geometries and radar discrimination.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Link to comment
Share on other sites

Easy ED may nurf the F-14 or bring in the Russian R-77 is it there long range missile? Im not sure we have to wait and see more fully Russian made modules would be nice.

 

I am fairly new but thought realism and accurate modelling were the cornerstone of the DCS simulator series. Do ED in fact nerf things? Or is everything as accurate as possible?

Or do they nerf things where hard data is in dispute?

 

I would have thought if things were OP that mission or server admins would just place restrictions on armament or adjust the odds... for instance the F14 being outnumbered or some back story about it not being allowed it's phoenix. Same as the Eagle is not dumbed down against the su-27 as far as I am aware.


Edited by Destraex
Link to comment
Share on other sites

Yes, it would be.

 

 

 

No, it will not. There are a number of reasons to avoid steep dives, including intercept geometries and radar discrimination.

 

The first "yes" is a useless answer. At least try to give some argument, even if it's short and simple.

 

The second is weird. What do you mean? Who should avoid steep dives? The missile or the target?

Would you care to explain what you mean with "radar discrimination"? Does the radar discriminate? :shifty:

Link to comment
Share on other sites

The first "yes" is a useless answer. At least try to give some argument, even if it's short and simple.

 

I didn't think the obvious needed much of an argument, but ok - you're fighting drag in an un-powered (at this point) suicide glider. Keeping speed requires a relatively steep dive, and that's only good until maybe 30000' at which point you'll be losing speed regardless of the dive - assuming you managed to keep say around M2-M3.

 

The second is weird. What do you mean? Who should avoid steep dives? The missile or the target?

Would you care to explain what you mean with "radar discrimination"? Does the radar discriminate? :shifty:

 

Missiles avoid steep dives in BVR situations unless used in snap up/down launch profiles. You don't get a huge amount of range with this.

 

And yes, the radar discriminates quite a bit stuff ... in particular it really discriminates against ground or other clutter, and attempts to erase it from existence ;)

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Link to comment
Share on other sites

I didn't think the obvious needed much of an argument...

 

AFAIK the AIM-54's max speed is Mach5 (at the top of the curve I guess) and yes, apparently at long ranges it has a high arc (ballistic) profile. It climbs to altitude, and dives down at the target. Exactly what speed will be retained after the dive and at what angle it will approach is, as I said before, "something we'll have to see how it'll work".

 

To be more specific in my "not necessarily be slower" argument:

The AIM-120 has a (apparent) max speed of Mach 4, and it's flight profile is flatter. The AIM-54 has a much higher ballistic profile, and reaches higher speeds (Mach 5). It dives from higher altitudes, and weighs more (Warhead: ~18kg vs ~61kg) so it will retain more of it's speed, at least at equivalent distances and if the speed loss for air resistance is similar(it isn't, but for the purposes for this comparison, as I can't do the math on it...), compared to the AIM-120.

The conclusion I come to is that it's not obvious which one will have the highest impact speed.

 

But yeah. I can also just type "I though this was trivial, but OK" and be a douche about it :P

Link to comment
Share on other sites

AFAIK the AIM-54's max speed is Mach5 (at the top of the curve I guess)

 

When launched very specific parameters - ie. M2 launch at 50000' and a relatively gentle loft maybe to 80000' for a flight time of under 150sec. Not terribly ballistic.

 

and yes, apparently at long ranges it has a high arc (ballistic) profile.

 

Ballistic arcs are not terribly efficient for AAMs or SAMs. Since there is history and description of the algorithms used for a bunch of long ranged older SAMs like the NIKE series, there's some knowledge about this.

 

It climbs to altitude, and dives down at the target. Exactly what speed will be retained after the dive and at what angle it will approach is, as I said before, "something we'll have to see how it'll work".

 

If you want a high-speed, long range intercept, you need:

 

Your self and target co-speed and co-altitude at M2.0 and 50000', target heading straight towards you and non-maneuvering.

 

Any dive below 50000' bleeds speed very rapidly.

 

To be more specific in my "not necessarily be slower" argument:

The AIM-120 has a (apparent) max speed of Mach 4, and it's flight profile is flatter. The AIM-54 has a much higher ballistic profile, and reaches higher speeds (Mach 5). It dives from higher altitudes, and weighs more (Warhead: ~18kg vs ~61kg) so it will retain more of it's speed, at least at equivalent distances and if the speed loss for air resistance is similar(it isn't, but for the purposes for this comparison, as I can't do the math on it...), compared to the AIM-120.

 

A powered (motor still burning) 54 shot into the ground from 50000' (at a 45deg angle, my understanding) will slow to M2.5 before hitting the ground.

 

A slammer will accelerate to M3 at sea level.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Link to comment
Share on other sites

When launched very specific parameters - ie. M2 launch at 50000' and a relatively gentle loft maybe to 80000' for a flight time of under 150sec. Not terribly ballistic.

 

 

 

Ballistic arcs are not terribly efficient for AAMs or SAMs. Since there is history and description of the algorithms used for a bunch of long ranged older SAMs like the NIKE series, there's some knowledge about this.

 

 

 

If you want a high-speed, long range intercept, you need:

 

Your self and target co-speed and co-altitude at M2.0 and 50000', target heading straight towards you and non-maneuvering.

 

Any dive below 50000' bleeds speed very rapidly.

 

 

 

A powered (motor still burning) 54 shot into the ground from 50000' (at a 45deg angle, my understanding) will slow to M2.5 before hitting the ground.

 

A slammer will accelerate to M3 at sea level.

 

You make some interesting points.

Although I don't think AAMs and SAMs with ballistic profiles (I use this term in it's broadest sense for missiles that "go up when launched to get more range") are comparable, as SAMs usually go for targets that are (much) higher than the launcher.

 

As for the bleed numbers you cite, I can't assess their validity, but I do find them interesting and I'm curious to see how the AIM-54 will behave =) This will dictate so much of the "DCS meta", as far as mission building goes in the future.

Link to comment
Share on other sites

You make some interesting points.

Although I don't think AAMs and SAMs with ballistic profiles (I use this term in it's broadest sense for missiles that "go up when launched to get more range") are comparable, as SAMs usually go for targets that are (much) higher than the launcher.

 

The way SAMs fly really depends on the era (same with AAMs), though back then they'd use a booster to get to altitude, then ignite the sustainer ... they might make the turn/transition to level-ish flight or a slight dive (even a constant -0.xg) before or after sustainer ignition.

Although today PATRIOT and S300/400/500 are single-stage sticks, they're still big sticks :)

 

As for the bleed numbers you cite, I can't assess their validity, but I do find them interesting and I'm curious to see how the AIM-54 will behave =) This will dictate so much of the "DCS meta", as far as mission building goes in the future.

 

Google for 'NASA PMHT Phoenix PDF'. Keep in mind their phoenix may be a little bit lighter depending on payload.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Link to comment
Share on other sites

When launched very specific parameters - ie. M2 launch at 50000' and a relatively gentle loft maybe to 80000' for a flight time of under 150sec. Not terribly ballistic.

 

 

 

Ballistic arcs are not terribly efficient for AAMs or SAMs. Since there is history and description of the algorithms used for a bunch of long ranged older SAMs like the NIKE series, there's some knowledge about this.

 

 

 

If you want a high-speed, long range intercept, you need:

 

Your self and target co-speed and co-altitude at M2.0 and 50000', target heading straight towards you and non-maneuvering.

 

Any dive below 50000' bleeds speed very rapidly.

 

 

 

A powered (motor still burning) 54 shot into the ground from 50000' (at a 45deg angle, my understanding) will slow to M2.5 before hitting the ground.

 

A slammer will accelerate to M3 at sea level.

 

VMAX for an AIM-54 launch is Mach 1.8 and it wasn't tested beyond that- The AIM-54 hit Mach 5 before being launched at Mach 2.

VF-2 Bounty Hunters

 

https://www.csg-1.com/

DCS F-14 Pilot/RIO Discord:

https://discord.gg/6bbthxk

Link to comment
Share on other sites

As is obvious from the PMHT, not likely. M2 or go home. :)

 

VMAX for an AIM-54 launch is Mach 1.8 and it wasn't tested beyond that- The AIM-54 hit Mach 5 before being launched at Mach 2.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Link to comment
Share on other sites

Well, the F-14 is not even (remotely) close to out yet, so lets hold on any sort of speculation until Leatherneck Simulations deems it right to reveal more info on the F-14 (soon plox).

 

That being said, I think it has been established that the Aim-54 is extremely bad against fighters, as it was meant to shoot down Soviet bombers at long range. Even when firing in TWS, the semi-active radar going ... well, active, should wake up any fighter pilot and cause the missile to miss by proxy of the nimble fighter maneuvring. I doubt it'll be OP.

 

I suggest that u create some scenarios against an F14 in the mission editor. With the Aim54 that is currently presented in DCS its extremly hard to counter an F-14. That said. Its a simulator and not an Arcade game. No balancing should be done.

Link to comment
Share on other sites

I suggest that u create some scenarios against an F14 in the mission editor. With the Aim54 that is currently presented in DCS its extremly hard to counter an F-14. That said. Its a simulator and not an Arcade game. No balancing should be done.

 

That's why I think this thread is unfounded; I completely agree with you.

[sIGPIC][/sIGPIC]

"Alis Aquilae Aut Pax Aut Bellum"

 

Veritech's DCS YouTube Channel

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...