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New caucasus map


-IRRE-Rolluptito

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A week is fine!

 

I remember when I did launch this thread... And now we're about something like one week to have it!

 

I'm enjoying this wait now. Hope it's gonna be goooood! 8)

 

If we are going to wait then I require one video, from them, every day until its released! :pilotfly:

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If we are going to wait then I require one video, from them, every day until its released! :pilotfly:

 

You think videos are nutritious enough? How is the hunger? :D

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Stunning.......

 

Zooming around in an F18 at M 2.0 isn't going to do this map justice!!! definitely built for the Helo fans.

 

Perfect choice of music for the video too, Vivaldi's Four Seasons.........sweet :thumbup:

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I think there are deciduous vegetation around the Black Sea (lowlands) - what i could not see in the latest "4 seasons" video unfortunately - so there should be plenty bald trees (leafless) especially in winter time.

Evergreen pine/fir grows mainly on mountainous areas.

This is Poti: Maltakva Park

maltakva-park-winter-time-poti-georgia-85541522.jpg

T'beti (near Batumi)

50736357.jpg

Senaki:

75_big.jpg77_big.jpg


Edited by NRG-Vampire

sign-pic4.jpg

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Winter trees are missing leaves.

 

Any ETA on when the missing leaves will be added by ED?

 

 

...

:P

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It's being actively investigated.

Any new news on AA or an alternative in 2.5?

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Do we get it today ;)

 

It would be nice to see it available before I leave out in the AM for work tomorrow though.;) I'm just happy tomorrow is the day of unification! :)

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About the SpeedTree technology, does it render randomly the trees to the placeholders or are the trees same in give position so ie. in multiplayer every player will see a same tree in same location?

 

And if so, is it possible in future to change the trees by area/type by their properties like how tall, what type etc they are?

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About the SpeedTree technology, does it render randomly the trees to the placeholders or are the trees same in give position so ie. in multiplayer every player will see a same tree in same location?

 

And if so, is it possible in future to change the trees by area/type by their properties like how tall, what type etc they are?

It only generates them randomly during the map development, so they are the same for everyone.

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DCS Panavia Tornado (IDS) really needs to be a thing!

 

Tornado3 small.jpg

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