Jump to content

AI attacking invisible enemies


sluggathor

Recommended Posts

Hi

i am creating a mission, where blufor needs to capture an airfield with uncontrolled planes sitting in parking (set to invisible). i tested this by spawning a late activated vehicle group - they still attack the parked su25 and keep shooting after they explode... how do i make them ignore the planes?

 

 

thanks in advance

20181112160128_1.thumb.jpg.335581af5fc3a1c5ad2fcc70c2d4afe1.jpg

20181112160134_1.thumb.jpg.9afa6bc121480f056b5265e9bfe82dcd.jpg

Link to comment
Share on other sites

Because they are uncontrolled, the invisible property does not take effect until they receive the start command which runs their advanced waypoint actions for WP0...your best bet is to use static objects instead.

If you need them to activate eventually, change the AI flight to late activation then deactivate the static group, and activate the AI...you might see a slight shimmer but it should be pretty discreet.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...