[REPORTED]Engine still runs with throttle in the stop position - Page 5 - ED Forums
 


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Old 01-15-2020, 04:01 PM   #41
BIGNEWY
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We are having problems reproducing this on our dev build.

If any one has another short track please attach it.

thanks
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Old 01-15-2020, 04:21 PM   #42
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Quote:
Originally Posted by Art-J View Post
After some more flying today I can say that the engine stops perfectly in custom and default hot-started missions, no matter if hot on ramp, or on runway, or airstart.

As soon as I do any cold-start mission though, it doesn't want to stop, ever.

There must be some difference in the airplane systems status in both cases. but I haven't managed to narrow it down.
I did some tests too, no problems on my end
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Old 01-15-2020, 04:29 PM   #43
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As long as the engine is drawing air and there is fuel entering the pistons it will keep running, as it should. Throttle to idle does not mean that the engine should stop.
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Old 01-15-2020, 05:46 PM   #44
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Throttle to cut off position ofc
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Old 01-15-2020, 06:54 PM   #45
Art-J
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Quote:
Originally Posted by amazingme View Post
As long as the engine is drawing air and there is fuel entering the pistons it will keep running, as it should. Throttle to idle does not mean that the engine should stop.
Thank you captain obvious, but that's the point of this whole thread - the engine keeps sputtering (with manifold pressure jumping between 0.6 and 1.05 ATA) and doesn't want to stop even after throttle lever is moved from idle to "throttle stop" position, which should, I believe, work like "cutoff" position in Allied airplanes (and so it perfectly does in Dora 9).

Short track attached. Recorded in today's Open Beta, no mods (apart from Reshade), no controllers plugged in apart from mouse and keyboard. Auto start sequence, followed by a few minutes of warmup, followed by moving throttle to "throttle stop" position.

When I played it, I admit the engine did stop eventually, but it happened after 1 minute 55 seconds - a "bit" too long for an engine supposedly without air-fuel mixture, I'd say.
Since replays of Anton-8 are notoriously unreliable, when playing the track afterwards on my PC, the engine stopped after 1 minute 38 seconds.

Maybe previously I wasn't waiting long enough, but still - in hot-started missions the engine quits within few seconds, as expected.
Attached Files
File Type: trk 2.5.5_190A_test2.trk (53.3 KB, 13 views)
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Last edited by Art-J; 01-15-2020 at 07:00 PM.
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