zerocoolant Posted December 19, 2017 Share Posted December 19, 2017 (edited) It appears that the land command available via advanced waypoint actions is now permanent. When the task completes the unit does not resume travel and continue on the next waypoint. The Ka-50 for example just ejects. An Mi-8 shuts down its engines and the crew leave after some point. This happens with the "on ground" option or together with a stop condition (e.g. time or flag). For me, this is screwing up the "Spring Tension" campaign. Are others similarly affected? Edited May 5, 2018 by BIGNEWY TITLE Link to comment Share on other sites More sharing options...
Grimes Posted December 19, 2017 Share Posted December 19, 2017 I knew the AI landing for picking up ground troops did it, didn't realize it extended to the land tasking. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum Link to comment Share on other sites More sharing options...
zerocoolant Posted December 19, 2017 Author Share Posted December 19, 2017 Do you want me to attach tracks from missions or a sample mission where it is easy to observe? Link to comment Share on other sites More sharing options...
zerocoolant Posted December 19, 2017 Author Share Posted December 19, 2017 FYI, game version info: 00000.338 INFO DCS: DCS/1.5.8.12667 (x86_64; Windows NT 10.0.16299) 00000.338 INFO DCS: DCS revision: 132665 00000.338 INFO DCS: Renderer revision: 14969 00000.338 INFO DCS: Terrain revision: 14987 I don't know when this issue started. I'm assuming recently since it is affecting a campaign that must be reasonably well tested. Link to comment Share on other sites More sharing options...
zerocoolant Posted December 19, 2017 Author Share Posted December 19, 2017 FYI, I just reverted to DCS/1.5.7.11762 and verified that the issue is not present in that version. I tested only the 'on land' timer and not a stop condition. I'll test the missions later tonight when I have time and report back. Link to comment Share on other sites More sharing options...
Grimes Posted December 20, 2017 Share Posted December 20, 2017 No need to add missions or anything, I've already reproduced the bug on the tester version. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum Link to comment Share on other sites More sharing options...
zerocoolant Posted December 20, 2017 Author Share Posted December 20, 2017 Cool. Thanks for the follow up!. Final data point. I went back to 1.5.7 latest release version and re-flew Spring Tension missions 6 and 7 without issues. Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted December 20, 2017 ED Team Share Posted December 20, 2017 Hi guys I have reported this to the team. #41517 If the Helo starts from the ramp it will work correctly, if it is air start it is broken. Fix will hopefully be on the next update Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Holton181 Posted December 21, 2017 Share Posted December 21, 2017 If the Helo starts from the ramp it will work correctly, if it is air start it is broken. I don't really follow her. The issue is that if a helo land on arbitrary ground, not necessarily a ramp, during mission to load/unload stuff for instance, they will not liftoff again to continue their mission. Hueys turn off their engines. Missions I've experienced this in does start on ramp. I'm sorry if I have misunderstood you. Helicopters and Viggen DCS 1.5.7 and OpenBeta Win7 Pro 64bit i7-3820 3.60GHz P9X79 Pro 32GB GTX 670 2GB VG278H + a Dell PFT Lynx TrackIR 5 Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted December 21, 2017 ED Team Share Posted December 21, 2017 I don't really follow her. The issue is that if a helo land on arbitrary ground, not necessarily a ramp, during mission to load/unload stuff for instance, they will not liftoff again to continue their mission. Hueys turn off their engines. Missions I've experienced this in does start on ramp. I'm sorry if I have misunderstood you. Correct. But in my testing if the helicopter has started from the ramp at an airfield the landing on the ground works. If the helicopter has started from air start the landing is followed by a shut down instead of going to the next waypoint. we have this fixed internally already and should be in the next patch Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Holton181 Posted December 21, 2017 Share Posted December 21, 2017 we have this fixed internally already and should be in the next patch Excellent! Thanks. (I interpreted ramp start to include FARPs, but when you specifically mentioned airports, combined with my own experience from FARP starts I understand what you mean) Helicopters and Viggen DCS 1.5.7 and OpenBeta Win7 Pro 64bit i7-3820 3.60GHz P9X79 Pro 32GB GTX 670 2GB VG278H + a Dell PFT Lynx TrackIR 5 Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted December 22, 2017 ED Team Share Posted December 22, 2017 should be fixed now, in current open beta DCS 1.5.8.12823 Update 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Holton181 Posted January 20, 2018 Share Posted January 20, 2018 Indeed fixed. But we now have additional issues reported here :doh: I don't know if it's related to the bug fix in question, or something introduced with other changes to AI behavior with 1.5.8. Helicopters and Viggen DCS 1.5.7 and OpenBeta Win7 Pro 64bit i7-3820 3.60GHz P9X79 Pro 32GB GTX 670 2GB VG278H + a Dell PFT Lynx TrackIR 5 Link to comment Share on other sites More sharing options...
ESAc_matador Posted May 4, 2018 Share Posted May 4, 2018 I did setcommand Land to a group, and they all land in the same point. So lot of crashes... Anyone has this problem? Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted May 5, 2018 ED Team Share Posted May 5, 2018 I did setcommand Land to a group, and they all land in the same point. So lot of crashes... Anyone has this problem? Make a new thread with an example mission, I will also take a look today thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
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