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Proper Stinger/Igla Use


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Been trying out CA a little bit and wanted to play around with human controlled MANPADS. For some reason I'm not getting any lock tone or indication while using the Stinger or Igla. Should I be? If so, how do I activate the weapon system.

 

I am able to shoot and the missile tracks, but no lock indication or tone

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IIRC there was a yellow dot at the bottom center of the sight which turned green with a valid lock (thermal signature). I haven't booted up CA in a while.

AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

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IIRC there was a yellow dot at the bottom center of the sight which turned green with a valid lock (thermal signature). I haven't booted up CA in a while.

 

 

For some reason, I can't get a yellow dot or lock at the bottom, do I need to turn the weapon system on, or is it buggy in the current build?

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I think it has changed. They removed the dot/lock indicator.

 

Hold the target in the sight until you get the tone. The seeker see's it but it's not locked yet. Wait until the tone pitch changes, now it's locked and can fire.

 

It appears aircraft aspect is now a factor when determining if the seeker sees the target.

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I think it has changed. They removed the dot/lock indicator.

 

Hold the target in the sight until you get the tone. The seeker see's it but it's not locked yet. Wait until the tone pitch changes, now it's locked and can fire.

 

It appears aircraft aspect is now a factor when determining if the seeker sees the target.

 

I made this last night, but used a combination of in-game and other sound. As you can see, though, there's no lock indication, but the missile guides just fine:

 

Come check me out on

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Twitch!

Have a listen to the Alert 5 Podcast - YOUR source for the latest combat flight simulation news!

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