reilar Posted August 18, 2019 Share Posted August 18, 2019 Does anyone know how the Fixed-Point option works for the Harpoon missile? I've read in the manual about it but can't figure out how it works. Is it a way of telling the missile where the target is located, i.e. in the middle of start of search and self destruction? How is this then different from launching the missile without using the Fixed-Point option? Link to comment Share on other sites More sharing options...
diditopgun Posted August 25, 2019 Share Posted August 25, 2019 Up ! I don't understand how it works too. [sIGPIC][/sIGPIC] Intel I7 8700K / RTX 3080 / 32Go DDR4 PC21300 G.Skill Ripjaws V / MSI Z370 Gaming Pro Carbon / Cooler Master Silent Pro Gold - 1000W / Noctua NH-D14 / Acer XB270HUDbmiprz 27" G-synch 144Hz / SSD Samsung 860EVO 250Go + 1To / Cooler Master HAF X / Warthog+VPC WarBRD / Thrustmaster TPR / Track-IR v5 + Track Clip Pro / Windows 11 64bits. Link to comment Share on other sites More sharing options...
joey45 Posted August 25, 2019 Share Posted August 25, 2019 Redkite just released his video for the Harpoon The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
diditopgun Posted August 26, 2019 Share Posted August 26, 2019 Thanks for the video ! After watching and testing in-game, now I understand fixed point: [sIGPIC][/sIGPIC] Intel I7 8700K / RTX 3080 / 32Go DDR4 PC21300 G.Skill Ripjaws V / MSI Z370 Gaming Pro Carbon / Cooler Master Silent Pro Gold - 1000W / Noctua NH-D14 / Acer XB270HUDbmiprz 27" G-synch 144Hz / SSD Samsung 860EVO 250Go + 1To / Cooler Master HAF X / Warthog+VPC WarBRD / Thrustmaster TPR / Track-IR v5 + Track Clip Pro / Windows 11 64bits. Link to comment Share on other sites More sharing options...
danikiko Posted August 26, 2019 Share Posted August 26, 2019 The Harpoon Shipboard Simulator package developed under task NAV93/294 provides operators with a windows based simulation tool that enables them to input firing data, either manually or via the SWG1-A fire control system, and obtain feedback of the outcome during non-firing exercises. Using the simulation package will enhance operator training value and give operators the ability to modify specific launch parameters and examine different firing outcomes Flying is a passion! You can need medial appoinment in https://nearbyall.com/ Link to comment Share on other sites More sharing options...
clanitho Posted August 27, 2019 Share Posted August 27, 2019 Ok, but what's its purpose ? MSI Z97 Gaming 5 - Intel I7 4790K - Artic cooling freezer 7 pro rev 2 - GSKILL 32 Go - SSD Crucial M5 120 go - SSD Crucial 2To - HDD western digital caviar blue 1 TO - Gigabyte GTX 1070 Gaming G1 - Windows 10 home 64 bits Link to comment Share on other sites More sharing options...
diditopgun Posted August 27, 2019 Share Posted August 27, 2019 To attack a location under different angle without updating bearing data manually I presume. Not very user-friendly actually, maybe better with air/ground radar to mesure a precise distance from target location ? [sIGPIC][/sIGPIC] Intel I7 8700K / RTX 3080 / 32Go DDR4 PC21300 G.Skill Ripjaws V / MSI Z370 Gaming Pro Carbon / Cooler Master Silent Pro Gold - 1000W / Noctua NH-D14 / Acer XB270HUDbmiprz 27" G-synch 144Hz / SSD Samsung 860EVO 250Go + 1To / Cooler Master HAF X / Warthog+VPC WarBRD / Thrustmaster TPR / Track-IR v5 + Track Clip Pro / Windows 11 64bits. Link to comment Share on other sites More sharing options...
wulfblitzer Posted January 20, 2023 Share Posted January 20, 2023 I don't think this feature is implemented. It shows in the hsi correctly, but the missile bearing does not update. Nor does it till you what the new bearing is if you have to enter it manually. Link to comment Share on other sites More sharing options...
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