e33et Posted August 17, 2019 Share Posted August 17, 2019 Hello, I need a guide how i can add su-33 plane on parking area with wings folded, i've tried both object planes but not quite parked as on the airfield and static but it being messed up on the carrier deck Kind regards e33et Link to comment Share on other sites More sharing options...
Hardcard Posted August 17, 2019 Share Posted August 17, 2019 It can't be done with clients / AI units :cry: But you can try to manually place static Su33s linked to the Kuznetsov unit + offset fixation enabled. Even then, I'm not sure 100% it'll work, since the Kuznetsov isn't really implemented for that sort of thing. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Rudel_chw Posted August 18, 2019 Share Posted August 18, 2019 I need a guide how i can add su-33 plane on parking area with wings folded, i've tried both object planes but not quite parked as on the airfield and static but it being messed up on the carrier deck .. What carrier are you using? .. I have no problem placing static SU-33s on the kuznetsov: Of course, for non-static aircrafts (player's and AI) the Kuznetsov only has three Runways slots, while the Stennis allows up to 12 (tough I've never tried to put Su-33 on the Stennis): Cant wait to see what the next Supercarriers module will bring to the table :) For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
e33et Posted August 18, 2019 Author Share Posted August 18, 2019 Thx for reply Hardcard and Rudel_chw, I've tried with static object and linked them to the carrier group and make them offset fixation enabled and even tried diffrent heading. Yes, ofcurse i use the russian carrier admiral kuznetsov, but i never get the stactic carrier on parked area as you got, perhaps you share a template with su-33 loaded on the parked area from you ? from the first pic you show me? Kind Regards e33et Link to comment Share on other sites More sharing options...
Rudel_chw Posted August 18, 2019 Share Posted August 18, 2019 Thx for reply Hardcard and Rudel_chw, Yes, ofcurse i use the russian carrier admiral kuznetsov, but i never get the stactic carrier on parked area as you got, perhaps you share a template with su-33 loaded on the parked area from you ? from the first pic you show me? Kind Regards e33et Of course, here you go: https://1drv.ms/u/s!Ai6cuX3YQI26hcEWtkLKc-W3xyiTvQ Best regards For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
e33et Posted August 18, 2019 Author Share Posted August 18, 2019 CV 1143.5 Admiral Kuznetsov Thank my friend but unfortunerly is was only for us carrier and i've not that module, forgot to mention that mean a mission with CV 1143.5 Admiral Kuznetsov. Kind regards Link to comment Share on other sites More sharing options...
Hardcard Posted August 18, 2019 Share Posted August 18, 2019 @e33et [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
e33et Posted August 18, 2019 Author Share Posted August 18, 2019 @Hardcard aha thx you so much for help, i'll check it out must have missed that button :P :doh: Link to comment Share on other sites More sharing options...
Hardcard Posted August 18, 2019 Share Posted August 18, 2019 Yup, I figured you were probably trying to place the statics "blind" [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
e33et Posted August 18, 2019 Author Share Posted August 18, 2019 Hmm, i get to work now wwith the static object now :thumbup:, but then i have another question about changing time on SP and DP, because when i first create a airplane and choose player and doesn't change time and date then it work. But as soon as i change time i can't play my mission it only shows the map etc. and i have to create a new one, has it always been like that or is it a bug in Mission Editor? btw i use Steam Edition. Kind Regards e33et Link to comment Share on other sites More sharing options...
Rudel_chw Posted August 18, 2019 Share Posted August 18, 2019 (edited) but then i have another question about changing time on SP and DP, because when i first create a airplane and choose player and doesn't change time and date then it work. But as soon as i change time i can't play my mission it only shows the map etc. and i have to create a new one, Ok, lets say you have a mission start time of 8:0:0, then you place a unit on the map for the player to pilot, then you set a starting time for that unit of 8:15:0 ... now, when the mission starts you dont yet have a plane to sit on, as you told the editor to not activate your aircraft until it is 8:15 but the mission starts at 8:0:0 so, you will have to wait 15 minutes for your aircraft to appear in game ... why you want to change the starting time of your own unit? has it always been like that or is it a bug in Mission Editor? btw i use Steam Edition. Its not a bug ... you just need more experience with the editor. Edited August 18, 2019 by Rudel_chw For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
e33et Posted August 18, 2019 Author Share Posted August 18, 2019 okey thx i will double check that. perhaps i didn't plan it correctly with the time. Thanks everone for the helps! Best regards e33et Link to comment Share on other sites More sharing options...
feefifofum Posted August 18, 2019 Share Posted August 18, 2019 You are changing the start time of the aircraft, not of the mission. You can use this intentionally to delay the activation of a group without using trigger. In your case, changing the aircraft's start time has caused the aircraft to be unavailable. Change mission time using the briefing window. THE GEORGIAN WAR - OFFICIAL F-15C DLC Link to comment Share on other sites More sharing options...
AeriaGloria Posted August 18, 2019 Share Posted August 18, 2019 Reminds me of the first ever ME mistake I ever made:) you’ll get there OP! Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com Link to comment Share on other sites More sharing options...
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