DCS 2 changelogs and updates - ED Forums
 


Notices

Closed Thread
 
Thread Tools Display Modes
Old 09-10-2015, 08:13 PM   #1
Wags
ED Team
 
Wags's Avatar
 
Join Date: Jul 2004
Location: Phoenix, AZ
Posts: 9,989
Reputation power: 220
Wags has disabled reputation
Default DCS 2 changelogs and updates

We've got some big, good news coming soon regarding the NEVADA Test and Training Range Map. In the meantime, here are some new images.

Thanks!
Attached Thumbnails
Click image for larger version

Name:	NTTR-1.jpg
Views:	10017
Size:	779.5 KB
ID:	121320   Click image for larger version

Name:	NTTR-2.jpg
Views:	7398
Size:	769.5 KB
ID:	121321   Click image for larger version

Name:	NTTR-3.jpg
Views:	7294
Size:	722.1 KB
ID:	121322  

Click image for larger version

Name:	NTTR-4.jpg
Views:	6470
Size:	674.1 KB
ID:	121323   Click image for larger version

Name:	NTTR-5.jpg
Views:	7398
Size:	840.8 KB
ID:	121324   Click image for larger version

Name:	NTTR-6.jpg
Views:	6124
Size:	519.3 KB
ID:	121325  

Click image for larger version

Name:	NTTR-7.jpg
Views:	6168
Size:	754.7 KB
ID:	121326   Click image for larger version

Name:	NTTR-8.jpg
Views:	7661
Size:	1.17 MB
ID:	121327   Click image for larger version

Name:	NTTR-9.jpg
Views:	7299
Size:	1.14 MB
ID:	121328  

Click image for larger version

Name:	NTTR-10.jpg
Views:	6482
Size:	881.2 KB
ID:	121329   Click image for larger version

Name:	NTTR-11.jpg
Views:	8688
Size:	597.9 KB
ID:	121330   Click image for larger version

Name:	NTTR-12.jpg
Views:	5723
Size:	809.9 KB
ID:	121331  

Click image for larger version

Name:	NTTR-13.jpg
Views:	5818
Size:	843.2 KB
ID:	121332   Click image for larger version

Name:	NTTR-14.jpg
Views:	5925
Size:	793.3 KB
ID:	121333   Click image for larger version

Name:	NTTR-15.jpg
Views:	5134
Size:	409.2 KB
ID:	121334  

Click image for larger version

Name:	NTTR-16.jpg
Views:	5039
Size:	369.3 KB
ID:	121335   Click image for larger version

Name:	NTTR-17.jpg
Views:	5192
Size:	576.4 KB
ID:	121336   Click image for larger version

Name:	NTTR-18.jpg
Views:	5008
Size:	499.5 KB
ID:	121337  

Click image for larger version

Name:	NTTR-19.jpg
Views:	4875
Size:	520.8 KB
ID:	121338   Click image for larger version

Name:	NTTR-20.jpg
Views:	4909
Size:	624.5 KB
ID:	121339   Click image for larger version

Name:	NTTR-21.jpg
Views:	5014
Size:	503.2 KB
ID:	121340  

Click image for larger version

Name:	NTTR-22.jpg
Views:	7080
Size:	1.07 MB
ID:	121341   Click image for larger version

Name:	NTTR-23.jpg
Views:	11371
Size:	1.64 MB
ID:	121342   Click image for larger version

Name:	NTTR-24.jpg
Views:	5014
Size:	849.9 KB
ID:	121345  

__________________
DCS World: http://www.digitalcombatsimulator.com/en/index.php

Falcon Northwest Talon: i7 6770K, 32 GB RAM, GTX 1080, Windows 10, 1TB SSD, TM Warthog stick with extension / TWCS Throttle.

Last edited by Wags; 09-11-2015 at 01:13 AM.
Wags is offline  
Old 09-11-2015, 11:31 AM   #2
Chizh
ED Producer
 
Chizh's Avatar
 
Join Date: Mar 2003
Location: Москва
Posts: 45,964
Reputation power: 632
Chizh has disabled reputation
Default DCS: NEVADA Test and Training Range Map is available for pre-purchase

The Fighter Collection with Eagle Dynamics are happy to announce that DCS: NEVADA Test and Training Range Map is available for pre-purchase from the DCS e-shop

DCS: NEVADA Test and Training Range Map will sell for $49.99 in November 2015. Pre-purchase now for $39.99 and save 20%!


The Nevada Test and Training Range (NTTR) has the largest contiguous air and ground space available for peacetime military operations in the free world. The NTTR land area includes simulated air defense systems, mock airbases, and several target ranges. The NTTR was also used for nuclear testing. Today, it is home to RED FLAG and other military exercises that include countries from around the world. The NTTR map for DCS World 2 includes Nellis AFB, Creech AFB and the infamous Groom Lake AFB (aka Area 51). This map also includes the city of Las Vegas, McCarran International Airport, and Hoover Dam.



Key Features of DCS: NEVADA Test and Training Range Map:
  • 366,000 sq. kilometres that covers portions of Nevada, Utah, Arizona and California.
  • Highly detailed modelling of Nellis Air Force Base, Creech Air Force Base, McCarran International Airport, and the Area 51 facility.
  • Hoover Dam and Lake Meade.
  • All VOR and VORTAC radio navigation beacons.
  • High resolution mesh and textures around the detailed airbases.
  • The entire NTTR airspace as well indication of all sub-ranges.
  • Las Vegas, Pahrump, Mesquite, Moapa, Indian Springs, Boulder City and other cities and towns in and nearby the NTTR. This also includes all major roads, railways, and power lines.

For those that pre-purchase prior to October 1st, 2015, you will receive a 20% discount and two free Red Flag campaigns (one for the F-15C and one for the A-10C). For those that pre-purchase between October 1st and the Open Alpha release in late November, you will receive a 20% discount and one free Red Flag campaign. Both of these options also include a 20% bonus savings on future purchases at full price.

Note: Customers that purchased DCS: A-10C Warthog while it was in beta (prior to February 21st, 2011) will be provided this map for free!
__________________
Я не смотрю телевизор. Надоел.
ЧИЖ

Last edited by const; 08-22-2016 at 10:00 PM.
Chizh is offline  
Old 09-14-2015, 07:34 PM   #3
Wags
ED Team
 
Wags's Avatar
 
Join Date: Jul 2004
Location: Phoenix, AZ
Posts: 9,989
Reputation power: 220
Wags has disabled reputation
Default

Dear all,

We realize that there is some confusion on how the DCS: NEVADA Test and Training Range map will be released on Steam. We have every intention of making this module/DLC available on Steam once it is first released as an Open Alpha on the DCS E-shop (late November 2015). However, we cannot offer it as an Early Access DLC on Steam. When it does release on Steam though (a bit after being first released on the DCS E-shop), it will match the price on the DCS e-shop at $49.99 USD and not include the bonus Red Flag campaigns. However, the Red Flag campaigns will be available on Steam as separate DLC.

Release of the NEVADA map on Steam will also be in parallel with the availability of DCS World 2.0 on Steam. However, DCS World 2.0 does NOT include the NEVADA map. DCS World 2.0 will be a free update to your DCS World installation on Steam and will not require any re-purchases of your DCS World DLC.

On a related matter, as a policy we no longer offer any of our products on Steam in Early Access form.

Thanks
__________________
DCS World: http://www.digitalcombatsimulator.com/en/index.php

Falcon Northwest Talon: i7 6770K, 32 GB RAM, GTX 1080, Windows 10, 1TB SSD, TM Warthog stick with extension / TWCS Throttle.
Wags is offline  
Old 11-28-2015, 06:02 PM   #4
Wags
ED Team
 
Wags's Avatar
 
Join Date: Jul 2004
Location: Phoenix, AZ
Posts: 9,989
Reputation power: 220
Wags has disabled reputation
Default

Dear all,

As we prepare for the launch DCS: NEVADA Test and Training Range Open Alpha Map, I wanted to inform you how the product will be released in order to avoid confusion on the launch day (shooting for November 30th, 2015).

When you purchase and download the new map, you will essentially be installing a new, stand-alone build. This unique Open Alpha build will consist of DCS World 2.0 and the Nevada map. All modules will install within the Nevada map Open Alpha as they do with the release and Open Beta versions.

Why the need for a separate, stand-alone build you ask? Because at this time the Nevada map and the Black Sea map use two different evolutions of the terrain engine (T4 for Nevada and T3 for the Black Sea). We are still in the process of converting the Black Sea map to T4 which will allow both maps to co-exist in the same DCS version. In order to release Nevada this month, we needed to create a separate version.

The current release version and Open Beta will stay intact.

Once the Nevada map exits the Alpha stage, it and DCS World 2.0 will be merged into the stable, release version of DCS World or the Open Beta (TBD).

A few weeks after release of the Nevada Open Alpha and we've had a chance to squash the most ugly bugs, we will then release a version for Steam.

Thanks
__________________
DCS World: http://www.digitalcombatsimulator.com/en/index.php

Falcon Northwest Talon: i7 6770K, 32 GB RAM, GTX 1080, Windows 10, 1TB SSD, TM Warthog stick with extension / TWCS Throttle.

Last edited by Wags; 11-28-2015 at 06:53 PM.
Wags is offline  
Old 12-18-2015, 02:55 PM   #5
Chizh
ED Producer
 
Chizh's Avatar
 
Join Date: Mar 2003
Location: Москва
Posts: 45,964
Reputation power: 632
Chizh has disabled reputation
Default DCS 2.0.0 Update 1

DCS World
  • AI A-10A & A-10C: Corrected behavior with damaged landing gear
  • Uragan BM-27. Indication of minimum engagement range is corrected.
  • Missing map in Create Fast Mission generator is restored.
  • Fixed bug with incorrect number of wingmen in Create Fast Mission generator.
  • Corrected vertical scroll bar in the Briefing panel.
  • Missile's engine plume will not disappears from some point of view.
  • AI aircraft no more get fuel by tanker without contact to tanker.
  • Multiplayer. Clients without CA will be able to open the players list, if server is CA-player.
  • Multiplayer. Client will get a loss in scoreboard when he changes slot.
  • Multiplayer. Mission name was added in MP server interface
  • Signal flare light will be brighter.
  • Crash when attempting to call Object.destroy() in landing event handler is fixed.
  • ME. Aerobatic task parameters are corrected.
  • Expanded Lua scripting documentation

DCS CA
  • Ground Units. Arcade commander view fixed.

DCS F-86F
  • In-game Flight Manual Updated.
  • Added input key commands for accelerometer and fast slaving gyro.
  • AN/ARN-6 CONT. position is selectable.
  • Rudder control is adjusted. Aircraft can operate with crosswind.

DCS Mi-8MTV2
  • In-game Flight Manual Updated.

DCS Fw 190 D9
  • Port (Left) gun will fire.

DCS L-39
  • ADF frequency dial in rear cockpit will not stuck on some values.
  • Corrected lights on ADF dials.
  • SPU commutation fixed.

Black Shark 2 Republic Campaign
  • Air Rain mission. Increased landing zone radius up to 120 m. Removed manpads from airdrome air defence.
  • Cleanup mission. The enemy manpad will be killed by friendly forces after some time, if he will not killed by player.
__________________
Я не смотрю телевизор. Надоел.
ЧИЖ

Last edited by Chizh; 12-19-2015 at 07:32 PM.
Chizh is offline  
Old 12-21-2015, 03:57 PM   #6
BillyCrusher
ED Team
 
BillyCrusher's Avatar
 
Join Date: Sep 2008
Location: Poltava, Ukraine
Posts: 7,085
Reputation power: 297
BillyCrusher has a brilliant futureBillyCrusher has a brilliant futureBillyCrusher has a brilliant futureBillyCrusher has a brilliant futureBillyCrusher has a brilliant futureBillyCrusher has a brilliant futureBillyCrusher has a brilliant futureBillyCrusher has a brilliant futureBillyCrusher has a brilliant futureBillyCrusher has a brilliant futureBillyCrusher has a brilliant future
Default DCS 2.0.0 Update 2

Version 2.0.0.48596.56

DCS World
  • Fixed bug with missing models extracted shells.


MiG-21bis
  • Fixed crash on radar enabling.
__________________
"У нас правильно, у остальных - по-другому." ©Yo-Yo
BillyCrusher is offline  
Old 12-25-2015, 09:27 PM   #7
BillyCrusher
ED Team
 
BillyCrusher's Avatar
 
Join Date: Sep 2008
Location: Poltava, Ukraine
Posts: 7,085
Reputation power: 297
BillyCrusher has a brilliant futureBillyCrusher has a brilliant futureBillyCrusher has a brilliant futureBillyCrusher has a brilliant futureBillyCrusher has a brilliant futureBillyCrusher has a brilliant futureBillyCrusher has a brilliant futureBillyCrusher has a brilliant futureBillyCrusher has a brilliant futureBillyCrusher has a brilliant futureBillyCrusher has a brilliant future
Default DCS 2.0.0 Update 3

Version 2.0.0.48763.61

Introduced DCS M-2000C by RAZBAM

DCS World
  • Chat messages about game events can be disabled in server settings.
  • Updated Lua scripting documentation.
  • Encyclopedia: corrected some stuff.
  • Quick start missions added for RU locale.
  • Localizations updated
  • Fixed GUI error when cleaned input category in settings (RU locale).
__________________
"У нас правильно, у остальных - по-другому." ©Yo-Yo
BillyCrusher is offline  
Old 01-15-2016, 02:34 PM   #8
USSR_Rik
ED Team
 
USSR_Rik's Avatar
 
Join Date: Nov 2003
Location: Belarus, Minsk
Posts: 16,474
Reputation power: 664
USSR_Rik has a reputation beyond reputeUSSR_Rik has a reputation beyond reputeUSSR_Rik has a reputation beyond reputeUSSR_Rik has a reputation beyond reputeUSSR_Rik has a reputation beyond reputeUSSR_Rik has a reputation beyond reputeUSSR_Rik has a reputation beyond reputeUSSR_Rik has a reputation beyond reputeUSSR_Rik has a reputation beyond reputeUSSR_Rik has a reputation beyond reputeUSSR_Rik has a reputation beyond repute
Default DCS 2.0.0 Update 4

DCS 2.0.0 Update 4 (2.0.0.49135)

DCS World
  • Russian, German and Chinese localization updated
  • net.get_slot() and net.set_slot() docs documentation updated (API/DCS_ControlAPI.txt)
  • Fixed crash on pre-sp1 win7
  • Taxiing PAI behavior improved
  • Crash when CBU BL755 explosion effect appears fixed
  • Rare sound initilaization glitch fixed
  • Japanese and Korean languages support added

DCS UH-1H
  • Fixed UH1H-Dyn.dll loading.
  • RU locale added to QuickStart mission

DCS F-15C
  • RU QuickStart missions added

DCS Su-27
  • RU QuickStart missions added

RAZBAM Mirage-2000C
  • External model corrected for multiplayer clients

“F-15C 16-2 Red Flag”
  • campaign support added
  • Hotfix 2.0.0.49135.73 - PDF documens (briefings, maps) added to campaign folder
__________________
...эффект колориметрической контракции до сих пор не обнаруживался, а мы его тут… эта… обнаружили...(АБС)

DCS World: Часто задаваемые вопросы

DCS World 1.5: Часто задаваемые вопросы

DCS World 2.0 Open Alpha: Часто задаваемые вопросы


Last edited by USSR_Rik; 01-16-2016 at 06:34 PM.
USSR_Rik is offline  
Old 02-05-2016, 02:20 PM   #9
Chizh
ED Producer
 
Chizh's Avatar
 
Join Date: Mar 2003
Location: Москва
Posts: 45,964
Reputation power: 632
Chizh has disabled reputation
Default DCS 2.0.1

A-10C: 16-2 Red Flag Campaign release


DCS 2.0.1 Changelog

DCS World
  • Helicopter gets damaged when using a short length of rope is fixed
  • Helicopter AI can't unhook the cargo on the ground is fixed
  • The rope displayed incorrectly at the joint with the cargo - fixed
  • Added pop-up notification for available modules to install
  • ILS freq in ME will match the F10 Airdrome Data
  • MP. Mouse moving on briefing screen also controls background camera view - fixed.
  • Mi-8MTV2. AI will use taxi lights
  • F10 view airfield resource menu will not overlay to mission editor after the mission
  • Default cockpit language layer not default but alphabetical
  • MP. "Pause when empty" function on server config was added
  • MP. The possibility to copy of server and mission text was added
  • MP. Added imposter settings indication
  • The taxi lights and weapon lighting elements will light up objects on the ground
  • Absent rotor blade of static Mi-8 is restored
  • Model of static Ka-50 is corrected
  • ME. The “Clone” button added to Mission goals panel
  • 9А4172 Vikhr ATGM. Speed corrected

DCS L-39
  • Throttle position will synchronized in multiplayer
  • RKL-41 was corrected
  • Accelerometer Reset Knob will able to reset negative-G recording pointer
  • Avionics state will synchronized in forward and rear cockpits
  • Barometric altimeter pressure settings corrected

DCS A-10C
  • RWR does not indicated being tracked is fixed
  • RWR will works after player occupied AI aircraft

DCS FC3
  • Su-25 "Revanche" campagne. Script error after first mission of is passed

DCS P-51D
  • P-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state - fixed

DCS F-86
  • Wrong FFB trimming behavior is fixed
  • Wheel brakes are tuned
  • Circuit breaker for Engine ignition and others will work
  • Canopy switch fixed
  • MP. landing and taxi lights on net phantom is corrected
  • Nose wheel Synchronization mechanics is turned ON by default

DCS MiG-15bis
  • Pressurization effect on the ground is corrected
  • Corrected cockpit model at low graphics settings
  • Corrected FFB shake
  • Barometric altimeter limits are corrected
  • Corrected control system

DCS CA
  • Mouse pointer will not be visible in binocular view

DCS Fw 190 D-9
  • Rudder will not works after its knocked off
  • MW50 pressure gauge corrected

DCS M-2000C by RAZBAM
  • Add emergency compass
  • Add mirror (functions like rear-view camera for now)
  • Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculations
  • Add temporary switch definitions for controls binding
  • Add text to Selective Jettison switch cover
  • Fix cockpit knobs that didn't act like knobs
  • Fix HSI & ADI (Boule) giving incorrect heading
  • Fix ECM box displaying invalid number on rearm
  • Fix center pylon placement
  • Fix HUD geometry
  • Fix alignment of HUD elements
  • Fix interception ring logic
  • Fix GBU release crash
  • Fix to sustained turn rate
  • Fix for trim commands not having correct authority
  • Fix for AP not functioning in area of low ground elevation
  • Fix keyboard & joystick default.lua (hopefully this is the one...)
  • Fix incorrect flight model tail airfoil shape
  • Fix for calculations of tail aerodynamics & rudder effectiveness
  • Fix for total wind velocity using wrong value
  • Fix for incorrect fuel tank centroid
  • Fix flight model shuddering on ground
  • Fix HUD declutter switch
  • Fix missing text on IFF panel
  • Fix missing panel lighting
  • Fix various miscellaneous bugfixes
  • Update gun snake logic
  • Update input definitions
  • Update transonic drag modeling
  • Update roll/yaw coupling
  • Update manual
  • Update folder structure
  • Update default VOR frequency
  • Update panel lighting (notice backlight interaction with shadows/sunlight now)
  • Canopy lock feature enabled
  • New cockpit texture with missing labels

DCS NTTR
  • AGM-65 will able to lock map objects
  • MP. Client without Nevada map will not be able to join to server
__________________
Я не смотрю телевизор. Надоел.
ЧИЖ

Last edited by SkateZilla; 02-05-2016 at 03:27 PM.
Chizh is offline  
Old 02-26-2016, 12:59 PM   #10
Chizh
ED Producer
 
Chizh's Avatar
 
Join Date: Mar 2003
Location: Москва
Posts: 45,964
Reputation power: 632
Chizh has disabled reputation
Default DCS 2.0.1 Update 1

DCS 2.0.1 Update 1
2.0.1.50747.33

Added L-39ZA into L-39 module

DCS World
  • Helicopter gets damaged when using a short length of rope is fixed
  • Helicopter AI can't unhook the cargo on the ground is fixed
  • The rope displayed incorrectly at the joint with the cargo fixed
  • MP. Mouse moving on briefing screen also controls background camera view fixed.
  • MP. "Pause when empty" function on server config was added
  • F10 view airfield resource menu will not overlay to mission editor after the mission
  • Default cockpit language layer not default but alphabetical
  • Illumination ammunition will painting objects on the ground and aircraft
  • Speed of ATGM Vikhr corrected
  • Crash with missile explosion effect is fixed
  • AI helicopters will attack from assigned direction
  • AGM-86 collision in flight fixed
  • AI MiG-31 dive corrected
  • Corrected parachute texture for Russian pilot model
  • AI Mi-8MTV2 can hit the target with GUV AP-30
  • Different helicopter groups can be spawned on the same FARP
  • Fixed crash on launch AGM-65
  • Fixed crash on Mi-8 GUV fired
  • Fixed error when “Make HTML” button pressed in Options Controls menu


DCS A-10C
  • RWR does not indicated being tracked is fixed
  • RWR will works after player occupied AI aircraft
  • DSMS error after weapon drop fixed
  • ILS can be switched off by keyboard combo or joystick button

DCS L-39
  • Throttle position will synchronized in multiplayer
  • RKL-41 was corrected
  • Accelerometer Reset Knob will able to reset negative-G recording pointer
  • Avionics state will synchronized in forward and rear cockpits
  • Game flight model corrected
  • Barometric altimeter pressure settings corrected
  • Corrected hydraulic pressure drop when wheel brake applied
  • Training missions added.
  • Fixed bomb release sequence
  • SARPP switching off when IAS is less than 120 km/h

DCS P-51D
  • P-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state fixed

DCS Mi-8MTV2
  • Mi-8MTV2: AI will use taxi lights

DCS F-86F
  • Wrong FFB trimming behavior is fixed
  • Wheel brake moment corrected
  • Circuit breaker for Engine ignition and others will work
  • MP. landing and taxi lights on net phantom is corrected
  • Nose wheel steering behaviour corrected
  • Autostart and autostop commands added for joysticks
  • Emergency speed brake lever removed
  • Toe brakes animation added
  • AN/APX-6 IFF Transponder Dial Stop implemented
  • Attitude indicator pitch trim knob is now functional

DCS Flaming Cliffs 3
  • F-15. Hydraulic failure now lead to pressure drop and loss of control

DCS Fw 190 D-9
  • Rudder will not works after its knocked off
  • MW50 pressure gauge corrected

DCS Bf 109-K4
  • Implemented cockpit camera movement options regarding gunsight retaining movement
  • Corrected Flight manual
  • Reduced flaps control wheel to 8 turns total
  • Redesigned trim and flaps wheels behaviour to cope with Saitek Trim Wheel
  • Reduced drag

DCS MiG-15bis
  • Added pressurization effect
  • Corrected cockpit appearance in low graphic settings
  • Corrected FFB shake
  • Corrected control system
  • Barometric altimeter limits are corrected
  • Fixed stall speed, modified spin dynamics
  • Fine-tuned buffet onset AOA and stall AOA.
  • Tuned shake AOA
  • Sealed canopy can’t be opened/closed even with stopped engine
  • Control stick can be hidden
  • DGMK current and desired course logic corrected

DCS CA
  • Mouse pointer will not be visible in binocular view

DCS M-2000C by RAZBAM
  • Add RAZBAM-made missile definitions
  • Add VTB (radar) screen display export (including key binding)
  • Add preliminary force-feedback compatibility (untested)
  • Add emergency compass
  • Add preliminary approach-hold autopilot mode (lightly tested)
  • Add mirror (functions like rear-view camera for now)
  • Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculations
  • Add temporary switch definitions for controls binding
  • Add text to Selective Jettison switch cover
  • Add aux gunsight (HAUSSE switch, available in all modes except approach)
  • Add early implementation of approach hold autopilot
  • Add gear raise/lower rate variability
  • Add aerodynamic loss of wing lift effects due to beta
  • Add bingo fuel bug clickable tumblers (not functional, yet)
  • Add clickable canopy handles & lock (be careful to lock it before
  • takeoff!)
  • Add more cockpit switches enabled
  • Fix RWR-related crash
  • Fix in-flight refueling
  • Fix RWR ranging logic (based on priority)
  • Fix cockpit knobs that didn't act like knobs
  • Fix HSI & ADI (Boule) giving incorrect heading
  • Fix ECM box displaying invalid number on rearm
  • Fix center pylon placement
  • Fix HUD geometry
  • Fix alignment of HUD elements
  • Fix interception ring logic
  • Fix GBU release crash
  • Fix to sustained turn rate
  • Fix for trim commands not having correct authority
  • Fix for AP not functioning in area of low ground elevation
  • Fix keyboard & joystick default.lua (hopefully this is the one...)
  • Fix incorrect flight model tail airfoil shape
  • Fix for calculations of tail aerodynamics & rudder effectiveness
  • Fix for total wind velocity using wrong value
  • Fix for incorrect fuel tank centroid
  • Fix flight model shuddering on ground
  • Fix HUD declutter switch
  • Fix missing text on IFF panel
  • Fix missing panel lighting
  • Fix V/UHF radio knob controls PANNE light
  • Fix rudder and vertical tail effectiveness calculations (particularly at high betas)
  • Fix default.lua input definitions (naming, categories)
  • Fix NWS light logic
  • Fix NWS system pressure logic
  • Fix authority of autopilot pitch controller
  • Fix consistency of heading card and autopilot logic
  • Fix canopy open/close by keyboard command
  • Fix no communications in a few quickstart missions
  • Fix 6DoF head limits
  • Fix ground attack quickstart missions, had impossible payloads
  • Fix taxi light switch position logic
  • Fix multiple canopy bugs
  • Fix afterburner popping sound issue
  • Fix main gear clipping ground
  • Fix fuel cutoff switch issue (lightly tested, still has related known
  • issues)
  • Fix various miscellaneous bugfixes
  • Update gun snake logic
  • Update input definitions
  • Update transonic drag modeling
  • Update roll/yaw coupling
  • Update manual
  • Update folder structure
  • Update default VOR frequencies
  • Update panel lighting (notice backlight interaction with shadows/sunlight now)
  • Update cockpit textures
  • Update control authority of rudder in normal FBW, full authority in spin mode
  • Update spin mode behavior to account for yaw acceleration
  • Update NWS gain calculations
  • Update external model with various minor improvements
  • Update fuselage drag calculations
  • Update clickable canopy logic
  • Update FBW pitch PID gain & control logic
  • Update landing gear mass
  • Update low-speed pitch authority
  • Update FBW alpha limiter
  • Update RWR display (rings, removed counter, added cross)
  • Fixed Armament Panel bug.
  • Fixed Mirror bug.
  • Fixed miscellaneous bugs.
  • Add IFF interrogation
  • Add ECS system early implementation
  • Add radar warm-up period
  • Add pilot model head movement with respect to cockpit view state
  • Add visor position command
  • Add effective yaw rate limiting
  • Add clickable cockpit clock hinging
  • Add LOX flow indicator (constant breath rate for now will be updated)
  • Add fuel bingo dial functionality
  • Add afterburner dynamic glow
  • Add ADI slip ball animation
  • Add fuel dump logic
  • Add A/B cutoff logic
  • Add emergency fuel cutoff logic (known issues)
  • Add clickable mirror to toggle rendering
  • Update missiles definitions
  • Update controls bindings
  • Update various radar logics
  • Update sustained turn rate calculations
  • Update wing/controls surface effectiveness with excessive pitch rate
  • Update G-limit wing failure snap logic
  • Update collision model
  • Update LOX & GO2 consumption rate calculations
  • Update seat switch models
  • Update A/P PID gains
  • Update airbrake actuator speed
  • Update roll/yaw coupling
  • Update PANNES lights logic
  • Update N dial tens tumbler animation
  • Update manual
  • Fix missile trails not existing
  • Fix CL 2x GBU rack misalignment (hopefully for the final time)
  • Fix removed controls bindings (Nav/Waypoint selection)
  • Fix crash due to absurd aerodynamics calculation
  • Fix miscellaneous pitch controller bugs
  • Fix TACAN X/Y is now two-position switch, no longer an axis
  • Fix for negative speed and alpha >90 deg causing aircraft to stagnate
  • Fix seat adjustment values exceeding ranges
  • Fix for CONF light logic (A-A mode only okay with centerline tank only when it is empty)
  • Fix volume knob logic
  • Fix comm radio volume knobs being switched
  • Fix default pedal adjustment position
  • Fix external lights light casting
  • Fix aux sight misalignment
  • Fix radar was available with weight on wheels

DCS C-101 by AvioDev
  • Localization project included. Spanish and Chinese for the time being. Other languages will follow
  • Axis animations reversed (mirror, pedals adjustment, shoulder harness control handle, etc.)
  • Fixed some label names in clickable cockpit
  • PSD templates uploaded to DCS web page

DCS MiG-21bis by Leatherneck
  • Fixed Fuel Gauge working without PO-750 No. 2 Inverter
  • Added Weapon Selector Left/Right input command
  • Fixed RSBN Rangefinder showing horizontal instead of oblique angle
  • Corrected nosecone damage model in LoD2
  • Corrected Navigation Light intensity in Off.
  • Corrected Pilot Helmet protrusion through visor.
  • Added Specular and Normal map to static covers
  • Corrected Canopy Stand location
  • Added shortcut mapping to briefing window and mirrors
  • Fixed R-55 and R-3S IR missile tones
  • Corrected R-3R lock tone
  • Fixed various instances of RWR playing indefinitely (possibly not all -provide track if you catch this bug!)
  • Changed unlock behaviour of button on stick
  • Fixed incorrect radio channels after cycling through them with keyboard
  • R-55 can now only be carried on Pylons 1 & 2
  • Fixed Non-Dispensing Chaff
  • Fixed inverted Radar symbology
  • Fixed various instances of SPS (RWR) Sound Synchronization
  • Fixed various instances of ASO-2 not working
  • Fixed RN-24 damage and effectiveness.
  • Fixed clickable area for Aileron Boosters
  • Hypoxia is no longer induced under optimal conditions
  • SPRD no longer works after jettison
  • Fixed SARPP recording when system turned off
  • Corrected Suction Relief doors moving when engine off
  • Fixed Throttle Start/Stop position toggle
  • Fixed Crash when PRMG Channel > 16
  • Fixed persistent A/C shaking after taking off with blown tires
  • Pneumatic Air no longer leaks indefinitely when using brake on axis
  • Corrected input for booster aileron switch
  • Corrected Aileron Booster behaviour
__________________
Я не смотрю телевизор. Надоел.
ЧИЖ

Last edited by BillyCrusher; 02-26-2016 at 11:07 PM.
Chizh is offline  
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT. The time now is 10:12 PM. vBulletin Skin by ForumMonkeys. Powered by vBulletin®.
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.