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Old 06-20-2018, 05:54 PM   #11
discwalker
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Exclamation mission save corruption

The blue remaining save icon is not new to OB 2.5.2.18736.400; exit icon and fly / prepare mission endlessly forced to popup save dialog to a theoretically just saved mission!

but the saved mission corruption is new to me, mini Caucasus mission attached
(two shipgroup, two airstart plane, one hot carrier group)
This mission is corrupted via hand save-prepare mission save-save-save...no save.

dcs.log when a freshly started dcs try to load this mission:
2018-06-20 16:44:15.013 ALERT LUACOMMON: Error: GUI Error: [string "./MissionEditor/modules/me_mission.lua"]:1170: attempt to index local 'unit' (a nil value)
GUI debug.traceback: stack traceback:
[C]: ?
[string "./MissionEditor/modules/me_mission.lua"]:1170: in function 'fixWaypointsLinks'
[string "./MissionEditor/modules/me_mission.lua"]:1619: in function 'load'
[string "./MissionEditor/modules/me_toolbar.lua"]:672: in function 'func'
[string "./Scripts/UI/ProgressBarDialog.lua"]:138: in function 'updater'
[string "./Scripts/UpdateManager.lua"]:64: in function <[string "./Scripts/UpdateManager.lua"]:40>
Attached Files
File Type: miz Caucasus FA-18C Carriers.miz (7.6 KB, 4 views)
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Old 09-22-2018, 05:42 PM   #12
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Talking Save failure bug catched, reproducible

0. cleanup and repair
1. Start DCS 2.5.3.21708
2. ME
3. open: "shipgroupROEweaponHold2,5.miz"
4: do as you see in video (adding 3 armed speedboat to the blue shipgroup, move each after adding)

5. endless loop of save, fly, save, fly...

Quote:
2018-09-22 16:19:45.223 ALERT LUACOMMON: Error: GUI Error: [string "./MissionEditor/modules/me_ship.lua"]:734: attempt to index field '?' (a nil value)
GUI debug.traceback: stack traceback:
[C]: ?
[string "./MissionEditor/modules/me_ship.lua"]:734: in function 'updateHeading'
[string "./MissionEditor/modules/me_mission.lua"]:6843: in function 'updateHeading'
[string "./MissionEditor/modules/me_mission.lua"]:1826: in function 'createMapElements'
[string "./MissionEditor/modules/me_map_window.lua"]:544: in function 'createMap'
[string "./MissionEditor/modules/me_map_window.lua"]:3378: in function 'show'
[string "./MissionEditor/modules/me_toolbar.lua"]:643: in function 'saveMission'
[string "./MissionEditor/modules/me_toolbar.lua"]:654: in function 'onChange'
[string "./dxgui/bind/ToggleButton.lua"]:20: in function 'callback'
[string "./dxgui/bind/Widget.lua"]:330: in function <[string "./dxgui/bind/Widget.lua"]:325>
(I have 3 other cases saved. The last two with vanilla install.)
If I run mission from save failure state after debriefing GUI froze with this .../me_ship.lua"]:734:... cause
Attached Files
File Type: miz shipgroupROEweaponHold2,5.miz (7.5 KB, 7 views)
File Type: txt dcs.log.txt (35.2 KB, 24 views)
__________________
reliable game crashes:2.5.3.21708...2.5.3.23225/2.5.3.23788
instead of fly https://forums.eagle.ru/showthread.php?t=219936
with AI spawn to Kuznetsov, 2 cases https://forums.eagle.ru/showthread.php?t=219996
with isometric view of CA https://forums.eagle.ru/showthread.php?t=219919
instead of opening mission editor https://forums.eagle.ru/showthread.php?p=3630118
bridges without pillars https://forums.eagle.ru/showthread.php?t=223034

Last edited by discwalker; 09-23-2018 at 09:46 AM. Reason: 5.
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Old 09-23-2018, 09:03 PM   #13
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Finally reproduced and reported.
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Old 09-26-2018, 03:00 PM   #14
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Thanks, 2.5.3.22176 is better in this topic.
"shipgroupROEweaponHold2,5.miz" not failing during edit and save.
__________________
reliable game crashes:2.5.3.21708...2.5.3.23225/2.5.3.23788
instead of fly https://forums.eagle.ru/showthread.php?t=219936
with AI spawn to Kuznetsov, 2 cases https://forums.eagle.ru/showthread.php?t=219996
with isometric view of CA https://forums.eagle.ru/showthread.php?t=219919
instead of opening mission editor https://forums.eagle.ru/showthread.php?p=3630118
bridges without pillars https://forums.eagle.ru/showthread.php?t=223034
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Old 09-26-2018, 05:38 PM   #15
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Seems I've been blessed with this bug in the OB update today.

Log attached below.
Attached Files
File Type: zip dcslog.zip (11.5 KB, 7 views)
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Old 09-26-2018, 08:16 PM   #16
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That is a different error. Need the mission file to try and replicate.

Spoiler:

2018-09-26 16:16:19.576 DEBUG LuaGUI: GUI Error: [string "./MissionEditor/modules/loadLiveries.lua"]:86: bad argument #1 to 'loadstring' (string expected, got nil)
GUI debug.traceback: stack traceback:
[C]: ?
[C]: in function 'loadstring'
[string "./MissionEditor/modules/loadLiveries.lua"]:86: in function 'loadLiveryZIP'
[string "./MissionEditor/modules/loadLiveries.lua"]:110: in function 'loadNameScheme'
[string "./MissionEditor/modules/loadLiveries.lua"]:122: in function 'loadSchemes'
[string "./MissionEditor/modules/me_payload.lua"]:494: in function 'updateLiveries'
[string "./MissionEditor/modules/me_payload.lua"]:767: in function 'update'
[string "./MissionEditor/modules/me_loadout.lua"]:533: in function 'updatePayloadWeight'
[string "./MissionEditor/modules/me_loadout.lua"]:561: in function 'selectPayload'
[string "./MissionEditor/modules/me_loadout.lua"]:840: in function 'selectMissionPayload'
[string "./MissionEditor/modules/me_loadout.lua"]:908: in function 'update'
[string "./MissionEditor/modules/me_aircraft.lua"]:1388: in function 'verifyTabs'
[string "./MissionEditor/modules/me_aircraft.lua"]:1708: in function 'update'
[string "./MissionEditor/modules/me_map_window.lua"]:3536: in function 'openPanels'
[string "./MissionEditor/modules/me_map_window.lua"]:3711: in function 'respondToSelectedUnit'
[string "./MissionEditor/modules/me_map_window.lua"]:1544: in function 'selectGroupByMouse'
[string "./MissionEditor/modules/me_map_window.lua"]:1549: in function 'onGroupMouseDown_'
[string "./MissionEditor/modules/me_map_window.lua"]:1674: in function 'callbackSelectUnit'
[string "./MissionEditor/modules/me_map_window.lua"]:1650: in function 'handleLeftMouseDown'
[string "./MissionEditor/modules/me_map_window.lua"]:1316: in function 'onMouseUp'
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Old 09-27-2018, 12:29 AM   #17
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It may be throwing up a different error code but I assure thee the result is identical to what OP described. It's the same no matter what mission I do this with.
Attached Files
File Type: miz RWR_TEST_M2000.miz (6.9 KB, 5 views)
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Old 09-27-2018, 07:24 AM   #18
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Its the behavior that occurs whenever there is a lua error in the editor of any kind. Depending on what it is either the entire editor becomes unresponsive or you have limited functionality.


At any rate I wasn't able to replicate the bug. Do you have any custom liveries installed for any of the aircraft in the mission?
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Old 09-27-2018, 11:48 PM   #19
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Ah, gotcha.

I have custom liveries for the Mirage but so far as I can remember in that mission it's just a default Mirage with a French skin.
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Old 10-22-2018, 10:04 PM   #20
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thanks goodness i'm not alone !

just stumbled upon there, i can confirm i have already experienced the "endless save" bug, but i thought it was just 'me' and decided to just start over the mission i was editing..

i can add also that im now experiencing another curious bug that would prevent you to delete/removing units you have placed on the map (planes & ships!) .. this is annoying.

(thanks goodness there is CombatFlite to help)
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