2.5.6.xxxxx adjusted shaders - Page 7 - ED Forums
 


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Old 08-06-2020, 03:48 PM   #61
marcoscosta
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I tried this mod yesterday and the difference is like day and night, superb mod, now I can see inside and outside my cockpit! Why in the hell the ED can't do something like this?
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Old 08-06-2020, 08:11 PM   #62
Tuniorez
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PERFECT. I just wanted that this don't break IC after left a server or singleplayer, always have to restart the game. ED should consider your mod and allow it, its just a graphic mod... Again, PERFECT.
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Old 08-07-2020, 12:48 AM   #63
Gogojuice
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I tried it..

I got this error..

Shader 'deferred/Resolvedepth.fx' failed to compile- HRESULT: Error_Path_Not_Found

DX11 Renderer-Error.

I must have screwed it up somehow..

Any suggestions?
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Old 08-07-2020, 01:13 AM   #64
Mustang
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Quote:
Originally Posted by Gogojuice View Post
I tried it..

I got this error..

Shader 'deferred/Resolvedepth.fx' failed to compile- HRESULT: Error_Path_Not_Found

DX11 Renderer-Error.

I must have screwed it up somehow..

Any suggestions?
Not sure how this managed to happen as this mod doesn't even touch Resolvedepth.fx shader, best you can do is a repair and see how it goes from there.
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Old 08-07-2020, 09:15 AM   #65
Goa
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tried the mod in conjuction with Starway caucasus mod + Mustang's persianl gulf terrain noise + New Tree mod....now the game looks PERFECT.


Thanks buddy!!
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