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Slam AGM-84E Problems


Lanlach

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My first question is that whenever I deselect the SLAM in the stores page, and then click back on, it has to realign completely which takes 2:30 minutes. This is not the case for any jdam or jsow. It is also annoying because in order to launch multiple SLAMs you have to deselect slam in order to see the feed from the datalink, so you have to realign no matter what. Is there another way of viewing the camera feed from my currently launched SLAM without having to realign my next SLAM? (I am just doing what Wags did)

 

Also another issue I had with the SLAM is that sometimes when the seeker activates, it does not show the aiming reticle and also seems to be in some sort of snowplow mode which is offset to the left? I wish I had the track file of this but unfortunately I don't. This feels like a glitch since it also made no attempt to dive on the designated target and just flew over like an 84D who could not detect a ship. I really don't know what the issue is but if that's realistic then I have a lot to learn haha

Anyway if anyone knows what I am doing wrong then I would be grateful.

Thanks.

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It is the usual problem. Updates to the systems come out and they are NEVER accompanied by reference documentation, but only by Matt's beautiful videos. Unfortunately, I (just me eh) can't study a video while I'm flying the plane and try to understand how the various systems work. Perhaps with a paper reference it would be all easier. For example, I (and not only me) find the work of the great Chuck wonderful, who with his guides literally taught me almost everything about the planes present in DCS. Let's wait Chuck for SLAM!!

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I’ve experienced both these issues as well. When you have to de-select the SLAM to see the data link feed it is stopping power to the other pylons, causing them to have to realign when power is returned. Surely this is not how it should be...

 

I had one fly right over the target, do a loop and blow itself up.

 

Recommend moving this to the bugs section.

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Also one more question, what is STP? I was not described in Wags video and I have no idea what it does or if it is implemented.

i think this is steer point option perhaps it will fly to a waypoint first then to tgt idk tho

 

and i too have the power issue and my feed is very blury and its liek there is no contrast in the image hard to see any targets

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I have scrupulously followed Matt's video instructions on the use of SLAM with the WPDSG system (waypoint designation system), with all the settings indicated. I launch the missile when in range and wait for the TTS countdown (for the seeker). The seeker is activated and the missile begins a dive but shortly afterwards begins an almost vertical climb and goes beyond the target! It would be enough if the missile continued the descent trajectory to hit the target!!! Why does it go up and leave?!?!

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My main problem is accuracy. If I locked via tpd or wp, it misses unless I make data link steering. If I do that, I have to escort to the missile until it hits, so no difference between LGB and this missile in that case. Aft antenna is another problem, signal gets lost after a while naturally

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My main problem is accuracy. If I locked via tpd or wp, it misses unless I make data link steering. If I do that, I have to escort to the missile until it hits, so no difference between LGB and this missile in that case. Aft antenna is another problem, signal gets lost after a while naturally

 

Same.

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My main problem is accuracy. If I locked via tpd or wp, it misses unless I make data link steering. If I do that, I have to escort to the missile until it hits, so no difference between LGB and this missile in that case. Aft antenna is another problem, signal gets lost after a while naturally

 

Its been suggested on another thread that the E needs the manual terminal guidance IRL, so we might have to wait for the H/K (SLAM-ER) version before we have something that you can leave to its own devices. Certainly my experience tallys with yours that you seemingly can't even hit large buildings by GPS guidance alone.

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how is its real life use method? It sounds too weird, it has 50 nm may be more range but you have to ride with it till the end. So IRL how can pilots get advantage from its stand-off capabilities? They say "this missile has great accuracy and are used for high-value targets". high-value targets are protected heavily. You can not get close up to 2-3 miles to them. So I am confused, why do I need this missile?

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It is the usual problem. Updates to the systems come out and they are NEVER accompanied by reference documentation, but only by Matt's beautiful videos. Unfortunately, I (just me eh) can't study a video while I'm flying the plane and try to understand how the various systems work. Perhaps with a paper reference it would be all easier.

This! In the early days of DCS the manuals were absolutly awesome (e.g. A-10C or Ka-50), but for the new modules (Hornet, Viper) they are pretty terrible. I know they are just referenced as "Early Access Guides", but they should not lack behind that much. Having to rely on trial and error as well as on short introduction videos that don't explain the various functions in-depths is pretty annoying. :(

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If using WPDSG, make sure the waypoint is set at ground level in the ME!

 

 

Just been doing some testing this morning - I had the same problems with the climb but then found on the MSN page that the target elevation was 9144m.

 

 

Set the waypoint to ground level, tested again, and hey presto the missile dives as anticipated. Still didn't hit it though :P

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I'm finding I can easily launch 4 missiles in succession (don't switch to the datalink pod alone until all 4 are off). It helps if you turn to the side after the first launch and launch the next 3 at appropriate time intervals to help with spacing. You can then circle around for a bit until the first missile starts getting close to the target, at which point you turn back to the target and slow down as much as you can while switching to the datalink pod. You can then guide each missile in to the target, switching channels as you get each one locked on. All 4 will stay locked on till impact.

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Regarding the power loss switching stations, it was my understanding that only changing to a different weapon caused the slam countdown to reset. So far I have only launched/stepped/launched 2 Slams before going to any other pylon.

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The only way I can hit something with SLAM is by using the coordinates (PPmode) or by using the TPOD (which transmits the coordinates of the target). The radio pod is useless. Currently, in the absence of satisfactory instructions on how to use it (even the symbology is mysterious!) I will not use it (and I don't think I will be the only one). Moreover, I also tried to use the radio pod in what should be the smartest way: once the missile was launched (at about 50 nm from the target), the airplane with autopilot should make a large turn in order to not enter the enemy MEZ (near the target). Well, the radio signal is interrupted and the TTS countdown no longer appears. Of course I am wrong, but there is no reference to help. I await Chuck and his precious guide. In the meantime, I use SLAM as a more advanced JSOW.

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My problem is hitting the target. Using manual guidance it seems to wobble around a lot. If I manage to lock onto a vehicle target, it seems to track until right before it hits then it misses short or long a little. There must be some bugs with guidance.

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One thing I have noticed about the tracking is that it seems to miss and go right, right at the end but that really doesn't mean anything I still get the kill, one thing I hope is not accurate is that you can only see the final target area at the end and have a very short time to slew to the correct target. Will there be a way to look around without changing the coarse of the SLAM or does that not exist?

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Me and a friend practiced last night and the first SLAM would work as far as showing the TTS countdown and seeker would show image but the remaining ones would no longer give the TTS count and never get the seeker image. They would track to the waypoint but still miss the target by dozens of feet or more even though we used precise WP's so there is still a need to guide it in manually I guess. We even drilled down on the F10 map to the closest zoom on target to get the coords. Maybe there is a better way to use coords for tracking alone in PP mode but TOO mode was just not working consistently. Then trying to pick out the target in the DDI was pretty difficult. Very little contrast except for buildings. The APC's and Tanks just blend in with the rest of the green and seem to have no heat reflection like buildings do to show up whiter.

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Me and a friend practiced last night and the first SLAM would work as far as showing the TTS countdown and seeker would show image but the remaining ones would no longer give the TTS count and never get the seeker image. They would track to the waypoint but still miss the target by dozens of feet or more even though we used precise WP's so there is still a need to guide it in manually I guess. We even drilled down on the F10 map to the closest zoom on target to get the coords. Maybe there is a better way to use coords for tracking alone in PP mode but TOO mode was just not working consistently. Then trying to pick out the target in the DDI was pretty difficult. Very little contrast except for buildings. The APC's and Tanks just blend in with the rest of the green and seem to have no heat reflection like buildings do to show up whiter.

 

Its definitely not the coordinates you're using, the missile just doesn't seem terribly accurate without some help at the business end of flight. When my initial SLAM tests were missing comfortably I hit the same targets with JDAMs using the same coordinates and those were right on the money.

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Is it possible to align all 4 SLAMs before launching the 1st SLAM?

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One thing I have noticed about the tracking is that it seems to miss and go right?

 

I don’t believe it is meant to be precise, even with perfect coordinates. Even in the video he had to adjust at the end. It just gets you in the ballpark.

 

I tried it again today and I had better luck by waiting until the missile brought the target into view by itself, and then I only corrected it to bring the target to the middle. By the time that happened there is only a few seconds till impact.

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