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Old 12-31-2019, 05:13 AM   #11
bbrz
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You can't be too fast. The only things that make you bounce are a too high sinkrate and/or pitch up at touchdown.

If you apply forward stick when doing a wheel landing and the sinkrate it very low, you will not bounce, regardless of the speed.

Last edited by bbrz; 12-31-2019 at 05:16 AM.
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Old 12-31-2019, 11:39 AM   #12
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Quote:
Originally Posted by bbrz View Post
You can't be too fast. The only things that make you bounce are a too high sinkrate and/or pitch up at touchdown.

If you apply forward stick when doing a wheel landing and the sinkrate it very low, you will not bounce, regardless of the speed.
bbrz

I'm interested in that method can you post a clip.

Whenever I try a level approach, I find I need to have a high IAS as at lower speeds my AOA is too high & of course I bounce. I'd like to see a different method.

Oh, could you also include the controls indicator and tell me you're trim setting
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Old 01-01-2020, 06:09 AM   #13
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Don't have DCS installed since a few weeks. Presently I can't stand the ever increasing number of unfinished/broken aircraft.

Regardless how fast you are or how flat the approach is, the key is to push the stick forward exactly at or even a fraction before the touchdown so that when the inevitable rebound occurs, the mainwheels are staying on (or at least very close to the) runway and the attitude/AoA doesn't increase.
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Old 01-01-2020, 08:55 AM   #14
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Ok Thanks I'lll presevere and see iif I can master that. If I do manage it I'll make a clip
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Old 01-01-2020, 10:27 AM   #15
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Even if you don't master it, a clip could be really useful for troubleshooting
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Old 01-02-2020, 05:36 AM   #16
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One could try to search the oldest parts of this section of the forum for DavidRed's videos of him doing all sorts of powered and dead stick landing stunts in the Dora, three-point, two-point, even one-point, you name it.

Was trying to find his stuff on youtube directly, but I don't know what his account name is over there.
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Old 01-02-2020, 06:09 AM   #17
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The only wheel landings in DCS I found after a quick search are for the P-51, but it's essentially the same for all other tail draggers.

https://www.youtube.com/watch?v=5cFUlSpJOms
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Old 01-02-2020, 04:59 PM   #18
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I would like to see what the textbook says about the right technique!
Just tried and recorded the attached track. It's my second try though. The first one was no disaster but looked more like a "hop-and-go".
Before trying, I was worried about:
1. Trim. Normally I land with maximum nose-up trim. I was afraid that that would turn the "go" into a stall. So I landed with neutral trim.
2. Flaps. I always land with flull flaps down. That provides a lot of lift and might cause a stall after the go. But landing with flaps only half out seemed the worse alternative. So I landed with flaps full out.
So I went down and touched and pulled up again with throttle wide open. I pulled a bit much so it looked like I might stall but I got her under control. Was not nice though. I should have pulled less. Not sure if this qualifies for a touch and go, but I tried. If at all, it was 2 2-wheel touch-and-go. Does it have to be 3-wheel?
Attached Files
File Type: trk FW-190D9 Touch_N_Go.trk (2.69 MB, 51 views)
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