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Fuel tanks missing from mission


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Started our multiplayer mission after today's update and was getting reports of the fuel tanks for the hornet's not showing up in the re-arm menu. I checked out the warehouses file in the mission and compared it to a brand new mission which worked, and I noticed some differences in the numbers related to certain entries. I don't understand what the entries mean, and so I didn't fiddle with them.

 

Checking out the warehouses for my player's airfield, I noticed a weird set of missing entries (compared to the working mission, these missing entries are where the tanks that are missing are supposed to be).

unknown.png.4f01fd64db8169b0913a7613932af6fb.png

 

I've been able to workaround the issue by setting each airfield to unlimited munitions, saving, unsetting unlimited, and re-saving. It seems to fix the IDs in the warehouses file if I do this. However it's not ideal because we had some specific levels we were working with.

 

I've also attached the broken warehouses file (I had to zip it because of the size).

bugged_warehouses.zip

Acidic

Hoggit Admin / Server Owner / Mission Maker

Discord: https://discord.gg/hoggit

GAW Website: https://atwar.online

 

Wiki: https://hoggitworld.com

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  • 6 months later...
Still happening each time an update rolls out with new warehouse inventory.

 

 

It is a DCS feature not a bug, what you have to do is every patch pick an airfield,

 

1. set infinite eqp on that airfield

2. save the mission

3. open the mission again

4. go to that airport

5. set the eqp to not infinite

6. edit the eqp list the way you want them

7. copy this to other airports that you want this config on

 

It would be good if DCS had a disabled tick box against each line, so you could have infinite everything apart from one thing u wanted to ban or alt solution would be the AIM-7 bug being fixed and you could script stuff out

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This will always happen and is expected anytime DCS updates the weapons inventory, old weapons get orphaned in old warehouses. Unlimited is the only way to restare a warehouse with orphaned weapon UID's. The workaround listed resolves the issue.

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  • 2 weeks later...

Workaround does resolve it, but to claim it's not a bug doesn't ring right with me. Someone loading up a mission from 2 weeks ago, with limited munitions set, shouldn't really have to load up into the ME and do this, should they?

Acidic

Hoggit Admin / Server Owner / Mission Maker

Discord: https://discord.gg/hoggit

GAW Website: https://atwar.online

 

Wiki: https://hoggitworld.com

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