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[REPORTED] Gunsight disappears now?


Wideboy

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I had a bunch of perfect tracks before I started recording including one right after take off but whenever I try to play the tracks back they play back incorrectly. So, I don't know if those would be any help.

 

When I in fact taxied to the runway and took off in the game the track show my plane ground loop and few times then setup a takeoff run right into the other parked aircraft and then power up and head right into the parked planes for a glories explosion.

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The track I provided is single player and I never had Random System Failure enabled.

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It is very disappointing that these kind of bugs just get carried on to the 'stable' version. This particular bug makes it almost impossible to use the Spit.

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It is very disappointing that these kind of bugs just get carried on to the 'stable' version. This particular bug makes it almost impossible to use the Spit.

 

^THIS^

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This happened in every single Epsom campaign mission. Even waiting until I might need to switch it on the sight seemed to fail before I could use it.

 

Log sometimes reported an "AW Shoot" fail event

 

Happened over the last stable version and updating to the current stable release (no mods installed). Random systems failures is off.

 

 

Pulled Epsom 5 and ran as a single mission - HUD failed after take off.

 

Ran same procedure in Instant action Normandy cold start - HUD stayed on.

 

Ran Epsom 5 mission again with same procedure - HUD stayed until over Lisieux this time - with AW shoot fail but no other damage apparent.

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This happened in every single Epsom campaign mission. Even waiting until I might need to switch it on the sight seemed to fail before I could use it.

 

Log sometimes reported an "AW Shoot" fail event

 

Happened over the last stable version and updating to the current stable release (no mods installed). Random systems failures is off.

 

 

Pulled Epsom 5 and ran as a single mission - HUD failed after take off.

 

Ran same procedure in Instant action Normandy cold start - HUD stayed on.

 

Ran Epsom 5 mission again with same procedure - HUD stayed until over Lisieux this time - with AW shoot fail but no other damage apparent.

 

Yep, very, very frustrating!

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happens to me as well... i was in "the Big Show" and after crossing the channel the gunsight vanished, I figured it was a failure... as to not ruin the immersion I threw myself into the fight anywaywith out the gun sight, helped take down one and headed home, figured i was just getting in the way... hope there is a a fix for it.... love the spit fire thx....

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  • ED Team
happens to me as well... i was in "the Big Show" and after crossing the channel the gunsight vanished, I figured it was a failure... as to not ruin the immersion I threw myself into the fight anywaywith out the gun sight, helped take down one and headed home, figured i was just getting in the way... hope there is a a fix for it.... love the spit fire thx....

 

I thought the Big SHow failure was planned, not related to this issue.

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  • ED Team
It is very disappointing that these kind of bugs just get carried on to the 'stable' version. This particular bug makes it almost impossible to use the Spit.

 

Because of the lack of understanding of what Open Beta is for.

 

https://forums.eagle.ru/showthread.php?t=222881

 

Anyways, closing this, I think I have all the info I need on this bug for now.

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  • 1 year later...

is this still a thing?

 

i just had my sights disappear.

its possible i did something wrong, i just bought the module and this was second flight. but as far as i know, i didnt press anything

 

its reproducible from this

x.trk


Edited by dorianR666

CPU: AMD Ryzen 5 1600X

GPU: AMD RX 580

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another one

 

sight_fail.trk

 

the sight disappears at 08:02:00, track ends shortly after

 

the manual mentions that gunsight lightbulb can die and describes a procedure on page 169 how to replace the lightbulb, but its not implemented. perhaps the dying is implemented but the replacement was forgotten?

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CPU: AMD Ryzen 5 1600X

GPU: AMD RX 580

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9 minutes ago, dorianR666 said:

the manual mentions that gunsight lightbulb can die and describes a procedure on page 169 how to replace the lightbulb, but its not implemented. perhaps the dying is implemented but the replacement was forgotten?

 

YEP

THATS IT

reta.png

 

@BIGNEWY is this known? the lightbulb can die but the replacement mechanics isnt implemented, despite what the manual says. it appears that ground repair can fix it, but the lightbulb dies rather often - at least so far for me, sometimes within minutes of flight as in the last track.

 

fghghgghh.PNG

 


Edited by dorianR666
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CPU: AMD Ryzen 5 1600X

GPU: AMD RX 580

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  • ED Team

I have tested a fix for it, will be in a future patch

 

thanks

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