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Old 08-18-2019, 05:47 PM   #3031
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Been tweaking my 931 unit. Now, I know my current GTX 1070 card is way under-powered for the Reverb, but I wish to hold off on the video upgrade until the new AMD cards reach distributors in a month or so. I am finding, however, that, when over-clocked, the 1070 performs adequately with somewhat reduced settings. Smooth and decidedly better graphics than the CV1.
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Old 08-18-2019, 06:05 PM   #3032
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Actually, I am seeing some Rift S's for sale as the Gen 2 Reverb's are shipping.

I tried to use my Lenovo Explorer (1440 x 1440 per eye) in between the two Reverb's I had/have and I can't go backwards. I guess I would get used to it again but it caused eyestrain.

I tested the Rift S, Valve Index, and Reverb in DCS. At this point I would wait for the Acer Ojo ConceptD (same exact Japanese lenses as the Reverb) or another 2160 x 2160 per eye level VR headset if the Reverb was pulled off of the market for DCS.

I found out that Best Buy should relist the Reverb in the next week or so to start selling the Gen 2's and then I will get my third and hopefully final Reverb. I see that Amazon now has seven sellers back selling the Gen 2's.

I also see the Gen 1's still being sold out there as returns and open boxes. That is a bit disturbing.

Quote:
Originally Posted by JG27_Arklight View Post
If you are "over" the Reverb and don't fancy getting another, I'd check out the Rift S. It's obviously not as clear as the Reverb but outside of having to restart the Oculus application occasionally (after closing the Beta version of DCS) I haven't had any issues with it at all.......and my PC is over 10 years old. LOL

I had some issues getting it installed/setup, but that's expected when you built your computer during the Paleolithic Period.

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Old 08-18-2019, 06:08 PM   #3033
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Besides the clarity the other big surprise with the Reverb was that the high native resolution allows for minimum SS and the headsets perform with lower requirements than was anticipated.

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Been tweaking my 931 unit. Now, I know my current GTX 1070 card is way under-powered for the Reverb, but I wish to hold off on the video upgrade until the new AMD cards reach distributors in a month or so. I am finding, however, that, when over-clocked, the 1070 performs adequately with somewhat reduced settings. Smooth and decidedly better graphics than the CV1.
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Old 08-18-2019, 07:43 PM   #3034
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Quote:
Originally Posted by Shortcut View Post
Thanks so it's not just me it may have been Steam both updated about the same time. Is there any way to reduce the amount of haze I have every thing pretty much set to high?
If you download and try Kegetys shader Mod you should see a reduction in haze (assuming its in game environmental haze your referring to) and increased VR performance depending on your system. It is also essentially creating a smaller area of MSAA if you use it, somewhat similar to fixed foveated rendering for AA and supersampling. On my machine I get a good 20% increase which I use to up other graphics settings to higher levels for similar fps........your mileage may vary though and some folks dont like the minor atifacts which I dont notice anyway.

https://forums.eagle.ru/showthread.php?t=215373

For those new to WMR/Steam VR, I am also getting a smoother and crisper experience by not launching DCS from within the Steam house/ home and launching direct from desktop. This has been mentioned a couple of times in this thread previously but thought I would mention it again. No idea why it is happening but definately looks better and smoother.
Hope that helps.
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Last edited by Macka; 08-18-2019 at 08:03 PM. Reason: speeelllling
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Old 08-18-2019, 09:14 PM   #3035
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I had a Rift S and the Reverb is far better imo.

I'd like to try Kegetys shader Mod but the instructions for setting it up aren't very clear
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Old 08-18-2019, 10:13 PM   #3036
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With all of the Windows/Network tweaks and overclocking I am using I get pretty good performance but I would be curious what kind of performance delta folks doing this see with the Reverb by adding the Kegetys shader mod(s). Especially in the F-18.

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I had a Rift S and the Reverb is far better imo.

I'd like to try Kegetys shader Mod but the instructions for setting it up aren't very clear
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Old 08-19-2019, 12:09 AM   #3037
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I am also noticing the "haze." I lifted off with an F-18 and once I got to 20,000' everything looked washed out. First instance of the washed out colors that I've seen. I also played The Forest for a short time, and saw the same. Not sure if there is a settling that could be easily adjusted to increase saturation slightly. In any case, the haze was a let down. I may have to try that mod out to reduce it. It is distracting.
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Old 08-19-2019, 01:15 AM   #3038
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Lucky me. Started up my Reverb and have two dead pixels in the right lcd. Not happy right now.
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Old 08-19-2019, 02:28 AM   #3039
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Quote:
Originally Posted by msgreene77 View Post
Lucky me. Started up my Reverb and have two dead pixels in the right lcd. Not happy right now.
Return it, $650.00 should be dead pixel free.
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Old 08-19-2019, 03:25 AM   #3040
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Ok. So I learned I had stuck pixels, not dead pixels. Sorry, I misunderstood what I was looking at. Happy to report they cleared using the RBG videos you can find on You Tube. After a reboot, I confirmed both screens are working with no stuck pixels. Learn something new every day, as they say.
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