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Old 08-18-2019, 06:08 PM   #3031
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Besides the clarity the other big surprise with the Reverb was that the high native resolution allows for minimum SS and the headsets perform with lower requirements than was anticipated.

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Been tweaking my 931 unit. Now, I know my current GTX 1070 card is way under-powered for the Reverb, but I wish to hold off on the video upgrade until the new AMD cards reach distributors in a month or so. I am finding, however, that, when over-clocked, the 1070 performs adequately with somewhat reduced settings. Smooth and decidedly better graphics than the CV1.
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Old 08-18-2019, 07:43 PM   #3032
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Thanks so it's not just me it may have been Steam both updated about the same time. Is there any way to reduce the amount of haze I have every thing pretty much set to high?
If you download and try Kegetys shader Mod you should see a reduction in haze (assuming its in game environmental haze your referring to) and increased VR performance depending on your system. It is also essentially creating a smaller area of MSAA if you use it, somewhat similar to fixed foveated rendering for AA and supersampling. On my machine I get a good 20% increase which I use to up other graphics settings to higher levels for similar fps........your mileage may vary though and some folks dont like the minor atifacts which I dont notice anyway.

https://forums.eagle.ru/showthread.php?t=215373

For those new to WMR/Steam VR, I am also getting a smoother and crisper experience by not launching DCS from within the Steam house/ home and launching direct from desktop. This has been mentioned a couple of times in this thread previously but thought I would mention it again. No idea why it is happening but definately looks better and smoother.
Hope that helps.
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Last edited by Macka; 08-18-2019 at 08:03 PM. Reason: speeelllling
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Old 08-18-2019, 09:14 PM   #3033
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I had a Rift S and the Reverb is far better imo.

I'd like to try Kegetys shader Mod but the instructions for setting it up aren't very clear
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Old 08-18-2019, 10:13 PM   #3034
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With all of the Windows/Network tweaks and overclocking I am using I get pretty good performance but I would be curious what kind of performance delta folks doing this see with the Reverb by adding the Kegetys shader mod(s). Especially in the F-18.

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I had a Rift S and the Reverb is far better imo.

I'd like to try Kegetys shader Mod but the instructions for setting it up aren't very clear
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Old 08-19-2019, 12:09 AM   #3035
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I am also noticing the "haze." I lifted off with an F-18 and once I got to 20,000' everything looked washed out. First instance of the washed out colors that I've seen. I also played The Forest for a short time, and saw the same. Not sure if there is a settling that could be easily adjusted to increase saturation slightly. In any case, the haze was a let down. I may have to try that mod out to reduce it. It is distracting.
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Old 08-19-2019, 01:15 AM   #3036
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Lucky me. Started up my Reverb and have two dead pixels in the right lcd. Not happy right now.
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Old 08-19-2019, 02:28 AM   #3037
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Lucky me. Started up my Reverb and have two dead pixels in the right lcd. Not happy right now.
Return it, $650.00 should be dead pixel free.
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Old 08-19-2019, 03:25 AM   #3038
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Ok. So I learned I had stuck pixels, not dead pixels. Sorry, I misunderstood what I was looking at. Happy to report they cleared using the RBG videos you can find on You Tube. After a reboot, I confirmed both screens are working with no stuck pixels. Learn something new every day, as they say.
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Old 08-19-2019, 06:40 AM   #3039
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Quote:
Originally Posted by msgreene77 View Post
I am also noticing the "haze." I lifted off with an F-18 and once I got to 20,000' everything looked washed out. First instance of the washed out colors that I've seen. I also played The Forest for a short time, and saw the same. Not sure if there is a settling that could be easily adjusted to increase saturation slightly. In any case, the haze was a let down. I may have to try that mod out to reduce it. It is distracting.
That haze was one of the reasons I returned my Reverb a couple of months ago.
IMO, the Index is a superior headset in every respect except resolution, and even the difference in that is not so great when a higher SS/PD value is used.
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Old 08-19-2019, 07:33 AM   #3040
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Looks like reverb had a hard time if there would be a version of Index with same resolution
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