AV_Partizan Posted September 29, 2017 Share Posted September 29, 2017 Hi, and huge thank Ciribob for SRS, a must have! I'm flying M2K-C mainly, and would like to know if there's any chance to see an interaction between PTT and green light on Mirage UHF or V/UHF radios? Pressing the PTT I would see on digit wich green light is active and on which radio I speak. This would allow me not to use overlay at all. But maybe this is Razbam or ED side? Link to comment Share on other sites More sharing options...
Gliptal Posted September 29, 2017 Share Posted September 29, 2017 What would be nice is the ability to map different buttons in SRS based on the airframe. Link to comment Share on other sites More sharing options...
Tarres Posted September 29, 2017 Share Posted September 29, 2017 (edited) Hi, and huge thank Ciribob for SRS, a must have! I'm flying M2K-C mainly, and would like to know if there's any chance to see an interaction between PTT and green light on Mirage UHF or V/UHF radios? Pressing the PTT I would see on digit wich green light is active and on which radio I speak. This would allow me not to use overlay at all. But maybe this is Razbam or ED side? Unfortunately no. Only modules with "clickable buttons" can be directly programmed in SRS via the clickable data lua. It´s on the developer side to made these buttons clickable. E.g. All BST modules have been programmed with these in mind, even the ICS is ready (and ready the SRS if it works like in the L-39); on ED side, only the TF/P-51 is "ready for SRS". Other module have animations but these animations are not tied to a clickable data lua to allow expert. Mig-21 is the only 3rd party module programmed in this way. AFAIK other hird parties modules have the PTT radio buttons" clickable", so no funstion can be done for SRS. Maybe in the long term could be enabled by the developers. Regards. Edited September 29, 2017 by Tarres Link to comment Share on other sites More sharing options...
Shadow KT Posted September 30, 2017 Share Posted September 30, 2017 What would be nice is the ability to map different buttons in SRS based on the airframe. Small steps now :music_whistling: Next thing you know you would want DCS to come with SRS :joystick: The next radio/previous radio is also a nice workaround for the time being as Fries suggested 'Shadow' Everybody gotta be offended and take it personally now-a-days Link to comment Share on other sites More sharing options...
Ciribob Posted September 30, 2017 Author Share Posted September 30, 2017 Small steps now :music_whistling: Next thing you know you would want DCS to come with SRS :joystick: The next radio/previous radio is also a nice workaround for the time being as Fries suggested I forgot but - Select next & previous radio is already implemented - check the Controls section near the bottom. There are a lot of hotkeys! :thumbup: Ciribob...I know at one time you talked about modeling HAVE QUICK, is that still planned? Kind of - i dont want to do massive changes till SRS until I rewrite the core in C++ and hopefully solve the audio issue once and for all for multiple speakers. However, not had the time to sit down and do it but I will eventually - just no time frames im sorry to say! It will me months though rather than weeks. Once the core audio is sorted, all the nice things become possible like transmitting on multiple radios for AWACS etc Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :) DCS-SimpleRadio Troubleshooting Post / DCS-SimpleRadio Free Support Channel on Discord Link to comment Share on other sites More sharing options...
Shadow KT Posted September 30, 2017 Share Posted September 30, 2017 Keep it up, we won't be going anywhere ;) so whenever it is done. It is good enough as it is already ^.^ Can only get better 'Shadow' Everybody gotta be offended and take it personally now-a-days Link to comment Share on other sites More sharing options...
Bogey Jammer Posted October 1, 2017 Share Posted October 1, 2017 (edited) Suggestion : add dynamic compression for sound signal level. That would help hearing a lot. An emulation of this thing would be perfect :D Edited October 1, 2017 by Bogey Jammer I'll buy : МиГ-23МЛД & МЛА МиГ-27К МиГ-25 Mirage III F-4E any IJ plane 1950' Korea Dynamic campaign module Link to comment Share on other sites More sharing options...
Chic Posted October 2, 2017 Share Posted October 2, 2017 I typically have a cyclic button mapped to the Common PTT, and a key mapped to the overlay toggle and have had no issues. I'm havin trouble mapping a joystick hat (4-way digital button) to the radios. Each button of the hat comes up as POV1 (not POV1, POV2, POV3....) for each of the radios mapped. Also, only the Cyclic buttons, and keyboard can be mapped. Other controllers and button box are not recognized by SRS. I've done a clean reinstall, including Saved Games. No luck. Appreciate any thoughts on this. A Co, 229th AHB, 1st Cav Div ASUS Prime Z370-A MB, Intel Core i7 8700K 5.0GHz OC'd, RTX 3090, 32GB DDR4, 1TB SSD, Win 10 Samsung 65" 4K Curved Display (Oculus Rift occaisionally), Track IR5, VoiceAttack, Baur's BRD-N Cyclic base/Virpil T-50CM Grip, UH-1h Collective by Microhelis & OE-XAM Pedals. JetSeat & SimShaker for Aviators. JUST CHOPPERS Link to comment Share on other sites More sharing options...
Gizzy Posted October 2, 2017 Share Posted October 2, 2017 Chic, if you assign these 4 inputs in DCS or VA are the names the same? For what it is worth my end, SR Client recognise TM MFD's, the TMWH and 2 button boxes - one a leo bodnar based and the other a DSD.. Link to comment Share on other sites More sharing options...
Chic Posted October 2, 2017 Share Posted October 2, 2017 Chic, if you assign these 4 inputs in DCS or VA are the names the same? For what it is worth my end, SR Client recognise TM MFD's, the TMWH and 2 button boxes - one a leo bodnar based and the other a DSD.. Good call Gizz. It appears DCS labels all 4 inputs as POV1 as well, so I can work around that easy enough. SRS only recognizing 1 controller is not a game changer but would be nice to know what's up with that. Cheers. A Co, 229th AHB, 1st Cav Div ASUS Prime Z370-A MB, Intel Core i7 8700K 5.0GHz OC'd, RTX 3090, 32GB DDR4, 1TB SSD, Win 10 Samsung 65" 4K Curved Display (Oculus Rift occaisionally), Track IR5, VoiceAttack, Baur's BRD-N Cyclic base/Virpil T-50CM Grip, UH-1h Collective by Microhelis & OE-XAM Pedals. JetSeat & SimShaker for Aviators. JUST CHOPPERS Link to comment Share on other sites More sharing options...
Ciribob Posted October 3, 2017 Author Share Posted October 3, 2017 Good call Gizz. It appears DCS labels all 4 inputs as POV1 as well, so I can work around that easy enough. SRS only recognizing 1 controller is not a game changer but would be nice to know what's up with that. Cheers.Have you turned on the expanded devices option? SRS only looks for devices that report joystick and a few other categories, along with a manual whitelist for some devices. The expansion option makes it able to use more devices, but there is a risk that it stops working for all devices If you look in the logs you'll see it deciding which device to use and which to ignore. If the option does stop all devices being detected, attach your logs as a file to a post and I can manually whitelist it in the next release :) For the pov, as grizzy says it'll just display pov 1 and not the direction, which you'll just have to remember unfortunately Sent from my ONEPLUS A3003 using Tapatalk Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :) DCS-SimpleRadio Troubleshooting Post / DCS-SimpleRadio Free Support Channel on Discord Link to comment Share on other sites More sharing options...
Snoopy Posted October 3, 2017 Share Posted October 3, 2017 Kind of - i dont want to do massive changes till SRS until I rewrite the core in C++ and hopefully solve the audio issue once and for all for multiple speakers. However, not had the time to sit down and do it but I will eventually - just no time frames im sorry to say! It will me months though rather than weeks. Once the core audio is sorted, all the nice things become possible like transmitting on multiple radios for AWACS etc Good to know it’s still planned. v303d Fighter Group Discord | Virtual 303d Fighter Group Website | v303rd Fighter Group Twitter Link to comment Share on other sites More sharing options...
Chic Posted October 4, 2017 Share Posted October 4, 2017 Have you turned on the expanded devices option? SRS only looks for devices that report joystick and a few other categories, along with a manual whitelist for some devices. The expansion option makes it able to use more devices, but there is a risk that it stops working for all devices If you look in the logs you'll see it deciding which device to use and which to ignore. If the option does stop all devices being detected, attach your logs as a file to a post and I can manually whitelist it in the next release :) For the pov, as grizzy says it'll just display pov 1 and not the direction, which you'll just have to remember unfortunately Sent from my ONEPLUS A3003 using Tapatalk Yah, "Allow more input options" blocks everything. Thank you for the support.clientlog.rar A Co, 229th AHB, 1st Cav Div ASUS Prime Z370-A MB, Intel Core i7 8700K 5.0GHz OC'd, RTX 3090, 32GB DDR4, 1TB SSD, Win 10 Samsung 65" 4K Curved Display (Oculus Rift occaisionally), Track IR5, VoiceAttack, Baur's BRD-N Cyclic base/Virpil T-50CM Grip, UH-1h Collective by Microhelis & OE-XAM Pedals. JetSeat & SimShaker for Aviators. JUST CHOPPERS Link to comment Share on other sites More sharing options...
RogueRunner Posted October 6, 2017 Share Posted October 6, 2017 Must every MP client connect to the same SRS server or can every MP client connect to his own, ie localhost? With the price of ammunition these days do not expect a warning shot. Link to comment Share on other sites More sharing options...
TheBamse Posted October 6, 2017 Share Posted October 6, 2017 It's like any other VoIP-software. Everyone that wants to talk to each-other needs to be connected to the same server. Link to comment Share on other sites More sharing options...
LazyBoot Posted October 6, 2017 Share Posted October 6, 2017 Any plans for adding support for the new ingame radio selector in the gazelle? Link to comment Share on other sites More sharing options...
Tarres Posted October 7, 2017 Share Posted October 7, 2017 @Lazyboot. Once it´s released, it´s an easy task. I think it could be done in a couple of days. Locate the values in the clickcable.lua file and adjust the lua in the SR. Link to comment Share on other sites More sharing options...
LazyBoot Posted October 7, 2017 Share Posted October 7, 2017 @Lazyboot. Once it´s released, it´s an easy task. I think it could be done in a couple of days. Locate the values in the clickcable.lua file and adjust the lua in the SR. It has been released already though... That's why I was asking. Link to comment Share on other sites More sharing options...
Tarres Posted October 8, 2017 Share Posted October 8, 2017 Ok. I'll try to do it this week. Busy with real life ATM. Link to comment Share on other sites More sharing options...
Tarres Posted October 8, 2017 Share Posted October 8, 2017 OK. Looking at the Lua it seems that there is no possibility to export the radio selector. There are no arguments in the clickcabledata to export. It seems that the "selector" isn´t clickable. The selector is the control labelled "team rely" in the user manual that indicates the selected radio to talk. Also, PTT isn´t clickable so it is not possible at the moment to implement it like in the BST helos. PTT is located in the "trigger" of the cyclic (pilot and copilot) and works like in the Huey first stage: intercom (ICS), second stage: radio. So for now it is not possible to improve the Gazelle section of the SRS. Sorry! Link to comment Share on other sites More sharing options...
LazyBoot Posted October 8, 2017 Share Posted October 8, 2017 OK. Looking at the Lua it seems that there is no possibility to export the radio selector. There are no arguments in the clickcabledata to export. It seems that the "selector" isn´t clickable. The selector is the control labelled "team rely" in the user manual that indicates the selected radio to talk. Hmm... I actually got it to work I think. However it may be a bit "hacky" way of doing it, I got it working by looking at which button has the selected light on it. Code attached below. Though I've only been looking at this four about 15-20min, and with no experience with the simple radio or dcs lua files, so there may well be a better way of doing it. if SR.getButtonPosition(455) > 0.5 then _data.selected = 1 elseif SR.getButtonPosition(457) > 0.5 then _data.selected = 2 elseif SR.getButtonPosition(456) > 0.5 then _data.selected = 3 end Link to comment Share on other sites More sharing options...
Tarres Posted October 8, 2017 Share Posted October 8, 2017 Yes. I was looking for a direct command to export. Thanks! Link to comment Share on other sites More sharing options...
Bufo Posted October 17, 2017 Share Posted October 17, 2017 (edited) Help needed: I have no sound :( Input seems to be okay, bars are moving when I click on the preview button, but sound is absent. UPDATE - problem solved. Edited October 17, 2017 by Bufo [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Baldawg Posted October 25, 2017 Share Posted October 25, 2017 crashes resulting in all usb devices resetting event viewer shows two events one is below: Application: SR-ClientRadio.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: SharpDX.SharpDXException at SharpDX.Result.CheckError() at SharpDX.DirectInput.Device.GetDeviceState(Int32, IntPtr) at SharpDX.DirectInput.CustomDevice`3[[system.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[sharpDX.DirectInput.RawJoystickState, SharpDX.DirectInput, Version=3.0.2.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1],[sharpDX.DirectInput.JoystickUpdate, SharpDX.DirectInput, Version=3.0.2.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1]].GetCurrentState(System.__Canon ByRef) at SharpDX.DirectInput.CustomDevice`3[[system.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[sharpDX.DirectInput.RawJoystickState, SharpDX.DirectInput, Version=3.0.2.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1],[sharpDX.DirectInput.JoystickUpdate, SharpDX.DirectInput, Version=3.0.2.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1]].GetCurrentState() at Ciribob.DCS.SimpleRadio.Standalone.Client.Input.InputDeviceManager.GetButtonState(Ciribob.DCS.SimpleRadio.Standalone.Client.Input.InputDevice) at Ciribob.DCS.SimpleRadio.Standalone.Client.Input.InputDeviceManager+<>c__DisplayClass22_0.<StartDetectPtt>b__0() at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Threading.ThreadHelper.ThreadStart() second is as follows : Faulting application name: SR-ClientRadio.exe, version: 1.3.3.0, time stamp: 0x59468f80 Faulting module name: KERNELBASE.dll, version: 10.0.15063.674, time stamp: 0x93d2100b Exception code: 0xe0434352 Fault offset: 0x0000000000069e08 Faulting process id: 0x114c Faulting application start time: 0x01d34d2e87b08b59 Faulting application path: C:\Program Files\DCS-SimpleRadio-Standalone\SR-ClientRadio.exe Faulting module path: C:\Windows\System32\KERNELBASE.dll Report Id: 83a9160a-8f03-4207-801b-b328f75bd40d Faulting package full name: Faulting package-relative application ID: not sure if its the .net causing this.....new system so could be on my end. Win 10 Pro - Intel I7 12700k@4.9ghz water cooled - ASUS TUF Z690 -EVGA RTX 3080 12G Hybrid - EVGA 1000W PSU - 32GB 3200 G-Skill XMP- Reverb G2 -Custom mip and side panels - Leo Bodnar BBI32x2, BBI64x4 - TM Warthog HOTAS - TM Cougar MFD's x 3 - TM TPR pedals Link to comment Share on other sites More sharing options...
RAZBAM_ELMO Posted October 28, 2017 Share Posted October 28, 2017 Where can I find my logs. I seem to have an issue and cannot solve it. Sent from my SM-G930W8 using Tapatalk Know and use all the capabilities in your airplane. If you don't, sooner or later, some guy who does use them all will kick your ass. — Dave 'Preacher' Pace, USN. Link to comment Share on other sites More sharing options...
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