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this is a little "niggle" that has bugged me for a while but i never took the energy to bring up...

 

the splash screen that appears when you run DCS seems to take a long time to appear - makes me wonder if i actually made a good double-click, if i actually ran DCS.. so sometimes i'll click it a second time, only to get the window that pops up that says only one instance is allowed

 

idunno - is there any way to make it come up quicker??

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Have you added DCS to your antivirus / security allowed list?

 

sometimes it can make a difference

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For me it's 21 seconds running off an SSD.

 

I have 3 SSDs - C:drive is for Windows and programs, one is for recording and general stuff and the 3rd is for games.

 

EDIT: WoW, done it a few more times and-

 

1] right click and start with admin is 21 seconds

 

2] double click and right click normal open took an average of 26 seconds.

 

3] start with admin - 27 seconds.

 

So it's quite a long wait.

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Edited by joey45

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Bare in mind the more modules you have the longer it will take to load

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  • 2 weeks later...
Bare in mind the more modules you have the longer it will take to load

 

Big Newy,

 

Is that because the (module name)_protect.exe(starforce) has to run for each module when you start the DCS application?

 

 

Thank you,

Monnie

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Bare in mind the more modules you have the longer it will take to load

 

 

that probably explains a lot...

: /

 

also.. i'll have a random starforce failure every once in a while with a random module - for example just today it was the p-51, but recently i've seen one of my german prop planes pop up, the f-86, etc from time to time...

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also.. i'll have a random starforce failure every once in a while with a random module - for example just today it was the p-51, but recently i've seen one of my german prop planes pop up, the f-86, etc from time to time...

 

Do you type anything on the keyboard while DCS starts? I've had the "module XYZ requires an activation" dialog pop up numerous times when I typed something during DCS startup. Cancelling the dialog didn't cause any problems, I just had to start DCS again in order to be able to use that particular module.

 

In short: Don't type anything on the keyboard while DCS starts.

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Hmm only about 2-4 seconds to load to main menu here. Not many modules thou...

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Bare in mind the more modules you have the longer it will take to load

 

That's off course both understandable and acceptable. However, if possible, the code should be changed so that the very first thing that happens when you run the executable, it shows the splash screen, and then continues to load the modules...

 

This would remove the confusion about whether you double click "connected" or not :huh:

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That's off course both understandable and acceptable. However, if possible, the code should be changed so that the very first thing that happens when you run the executable, it shows the splash screen, and then continues to load the modules...

 

This would remove the confusion about whether you double click "connected" or not :huh:

Exactly what I was thinking:thumbup:

 

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Same thing here, it takes probably around 20 seconds for the splash screen to appear. The actual loading on the splash screen is only around 2 or 3 seconds.

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Big Newy,

 

Is that because the (module name)_protect.exe(starforce) has to run for each module when you start the DCS application?

 

 

Thank you,

Monnie

 

that probably explains a lot...

: /

 

also.. i'll have a random starforce failure every once in a while with a random module - for example just today it was the p-51, but recently i've seen one of my german prop planes pop up, the f-86, etc from time to time...

 

Yes it checks starforce at the start

 

That's off course both understandable and acceptable. However, if possible, the code should be changed so that the very first thing that happens when you run the executable, it shows the splash screen, and then continues to load the modules...

 

This would remove the confusion about whether you double click "connected" or not :huh:

 

I understand what you mean,

 

I think it is this way for a practical reason, as testers we get tester keys with a limited life span and at the start those starforce keys give us a warning that has to be clicked to continue, I am guessing this effects how and when we see the splash screen.

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Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

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Do you type anything on the keyboard while DCS starts? I've had the "module XYZ requires an activation" dialog pop up numerous times when I typed something during DCS startup. Cancelling the dialog didn't cause any problems, I just had to start DCS again in order to be able to use that particular module.

 

In short: Don't type anything on the keyboard while DCS starts.

 

hmm.. alright --- i'll be aware of that in the future

 

thx

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YES!

 

That's off course both understandable and acceptable. However, if possible, the code should be changed so that the very first thing that happens when you run the executable, it shows the splash screen, and then continues to load the modules...

 

This would remove the confusion about whether you double click "connected" or not :huh:

i7-4790K | Asus Sabertooth Z97 MkI | 16Gb DDR3 | EVGA GTX 980 | TM Warthog | MFG Crosswind | Panasonic TC-58AX800U

 

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