macedk Posted July 14, 2019 Share Posted July 14, 2019 Dropped in 'too' mode. OS: Win10 home 64bit*MB: Asus Strix Z270F/ CPU: Intel I7 7700k /Ram:32gb_ddr4 GFX: Nvidia Asus 1080 8Gb Mon: Asus vg2448qe 24" Disk: SSD Stick: TM Warthog #1400/Saitek pro pedals/TIR5/TM MFDs [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
KTFBGB Posted July 15, 2019 Share Posted July 15, 2019 Good job. They are awesome weapons. Just wait until they have the sub munitions wind corrected. They will be even more devastating. Link to comment Share on other sites More sharing options...
escaner Posted July 15, 2019 Share Posted July 15, 2019 8 JSOW-A to kill just one vehicle... that is why I don't bother with most CBU in DCS, only the CBU-97/105 work. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
DeathAngel1 Posted July 15, 2019 Share Posted July 15, 2019 I don't know how is in real world, but in DCS JSOW-A is very weak weapon. It cant destroy even light armored target. ..:NAVY PILOTS ARE THE THE BEST PILOTS:.. Link to comment Share on other sites More sharing options...
macedk Posted July 15, 2019 Author Share Posted July 15, 2019 Two things ... 1. Does the damage modelling need work ? ..oh yes 2. Taking nr.1 into account, I have stopped relying on dcs for damage count. Had it been a follow on mission 90% of the jets would be down and there fuel store gone. Visually, yes 3 hornets 24 jsows and watch it all burn (Grim Reaper style ;) ) I would this was a launch test nothing more, had i gone for visual ...80 fuel truck would have been parked there hehe :). And the one explosion game from a scenery vehicle ;) Great stand off weapon. One tip though...launch in autopilot....don't have mfd button box so holding jet straight and looking down and doing mouse work is a un welcomed challenge. And don't say the game auto trim feature ..that is, to me, cheating :) OS: Win10 home 64bit*MB: Asus Strix Z270F/ CPU: Intel I7 7700k /Ram:32gb_ddr4 GFX: Nvidia Asus 1080 8Gb Mon: Asus vg2448qe 24" Disk: SSD Stick: TM Warthog #1400/Saitek pro pedals/TIR5/TM MFDs [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
KTFBGB Posted July 15, 2019 Share Posted July 15, 2019 Two things ... 1. Does the damage modelling need work ? ..oh yes 2. Taking nr.1 into account, I have stopped relying on dcs for damage count. Had it been a follow on mission 90% of the jets would be down and there fuel store gone. Visually, yes 3 hornets 24 jsows and watch it all burn (Grim Reaper style ;) ) I would this was a launch test nothing more, had i gone for visual ...80 fuel truck would have been parked there hehe :). And the one explosion game from a scenery vehicle ;) Great stand off weapon. One tip though...launch in autopilot....don't have mfd button box so holding jet straight and looking down and doing mouse work is a un welcomed challenge. And don't say the game auto trim feature ..that is, to me, cheating :) Agree on auto trim. Also once the wind correction is modeled and the attack angle is implemented, it will pack way more punch. You will be able to go to 35K feet at over Mach 1 and have it come down at 90 degree attack angle. That will cause the pattern to be much tighter and more concentrated. I like the Jsow. For now I mainly use the C. Variant. Link to comment Share on other sites More sharing options...
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