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Volume Fire


MBot

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I've not seen something like that yet for small arms, but I know that its all about aiming to target.

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Groups or ground vehicles now use much more advanced algorithms to determine how the group will distribute its fire power, alter its movement, and change its formation to best react to a target/threat. This has led to much more realistic ground battles in which units behave with intelligence.

 

Some efforts gone into Ground AI - You can find that page here

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I would think that the AI cannot really plan ahead like that, but if you happen to come near a group of vehicles that has machine guns you can bet on getting som volume thrown at you ;) Especially as each vehicle can fire their different guns independently now :)

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I would think that the AI cannot really plan ahead like that

 

I don't see a large problem there, they do already lead. For volume fire to be simulated all they have is to lead some more (but being alot less accurate), then keep firing at that point instead of tracking until the target has passed that point. Voila, you will face walls of fire on your attack runs :)

 

 

On another note, are there any new anti-aircraft guns included we haven't yet heard about? Like a 40mm Bofors for Turkey or the S-60?

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I don't see a large problem there, they do already lead. For volume fire to be simulated all they have is to lead some more (but being alot less accurate), then keep firing at that point instead of tracking until the target has passed that point. Voila, you will face walls of fire on your attack runs :)

 

 

On another note, are there any new anti-aircraft guns included we haven't yet heard about? Like a 40mm Bofors for Turkey or the S-60?

Well I guess it could be implemented, I doubt that it is though, would be exciting though ;)

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