Realistic or Balance - J-11A Datalink - Page 7 - ED Forums
 


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View Poll Results: Keep/Remove J-11A Datalink
Remove 192 64.00%
Keep 108 36.00%
Voters: 300. You may not vote on this poll

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Old 05-16-2018, 07:59 PM   #61
probad
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Originally Posted by Auditor View Post
These are compromises that DCS has just sort of lived with because fighting to get them changed wouldn't be worth the effort.
no, i think it's a worse fallacy that you think bad examples should be perpetuated for the sake of a consistency that is not in line with dcs's core values.
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Last edited by probad; 05-16-2018 at 08:02 PM.
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Old 05-16-2018, 09:53 PM   #62
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no, i think it's a worse fallacy that you think bad examples should be perpetuated for the sake of a consistency that is not in line with dcs's core values.
Okay, so why do those examples exist, then?

I think it's a worse fallacy to replace something unrealistic with something else unrealistic for the sake of feeling like you fixed something. That's not fixing anything. An actual fix would be to make an HDD that operates similar to the HDD in the J-11A, not replacing it with something else unrealistic.

I don't think that's in line with DCS' core values.
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Old 05-16-2018, 10:29 PM   #63
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Originally Posted by Auditor View Post
Okay, so why do those examples exist, then?

I think it's a worse fallacy to replace something unrealistic with something else unrealistic for the sake of feeling like you fixed something. That's not fixing anything. An actual fix would be to make an HDD that operates similar to the HDD in the J-11A, not replacing it with something else unrealistic.

I don't think that's in line with DCS' core values.
you're right, in fact the MFD of the FC3 SU-27 is far from the real one of the SU-27SK (and I'm talking the K version that is the export model)
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Old 05-17-2018, 07:56 AM   #64
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Originally Posted by Zergburger View Post
LOL @ realism. You guys are arguing about realism in an FC3 aircraft, the whole purpose of which is to not be realistic.
Looks like you don't understand the whole purpose of FC3... Let me explain. FC3 is there to give you aircrafts that aren't modelled in depth but that are still modelled realistically.
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Old 05-17-2018, 10:12 PM   #65
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Originally Posted by Auditor View Post
If you can only replace unrealism with more unrealism, then what's the point? DCS isn't going to die because an unspecified feature was kind-of-sort-of available on the same aircraft of a later version but not the version that we have right now. If that was really your concern, then the 15C that we have shouldn't have 120Cs, and the Mig-21 shouldn't be able to fire Groms but should be able to fire R-73s. These are compromises that DCS has just sort of lived with because fighting to get them changed wouldn't be worth the effort.
Excellent point.

Even in the Flanker, there are so many things we should be able to do, but can't. Especially in MP.

On another note, I'm worried by a lot of the misconceptions I see here about what DL is/does. It is concerning that those with imperfect information are voting and potentially deciding the J-11's fate.

For those unfamiliar:

SINGLE PLAYER:

DL is fed by your wingman's radar and the AWACS/EWR radars. You can see which wingman is sorting which bandit.

MULTIPLAYER:

DL is fed only by AWACS and sometimes EWR depending on mission settings. You only see what they see and what you detect with your own sensors. You cannot see who is sorting what, or what bandits are detected by other fighters on your team.
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Old 05-17-2018, 10:42 PM   #66
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The DL in SP - MP is something i was telling all the time here.
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Old 05-18-2018, 06:39 AM   #67
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Was there a similiar thread like this with M2K D2M ?

Last edited by Scarrrface; 05-18-2018 at 09:03 PM.
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Old 05-18-2018, 10:56 PM   #68
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Yes, this led to the option "do not mount the DDM sensors" as a special item in the Mission Editor.
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Old 05-19-2018, 12:50 AM   #69
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It sounds realistic to keep the Datalink since the aircraft actually has one.
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Old 05-19-2018, 07:31 AM   #70
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Yes, this led to the option "do not mount the DDM sensors" as a special item in the Mission Editor.

Handle it the same way perhaps ? It will be up to the mission editor if they want a realistic or balance environment.
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