Screenshots of the Viggen in 2.1 lighting! - Page 3 - ED Forums
 


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Old 05-22-2017, 03:56 PM   #21
p1t1o
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Quote:
Originally Posted by theOden View Post
You are very correct with that but also, there is a simulation side too and being an active Falcon BMS e-pilot I would say the very last thing DCS needs is better looks. DCS slaps any flight sim hands down when it comes to visuals already, in current build - simming, not so much.
I sense priorities has gone wonky somewhere.
I kinda agree, except...

Well Falcon's graphics are barf.

But beyond that, in DCS we have a spotting problem, which is heavily related to graphics realism. Some of this is down to, say, the complete lack of a thermal layer, so we dont really have functional IR sensors. But the biggest issue is just the difficulty of spotting a tank sitting in a grass field, even with a targetting pod from 2nm an 5kft.

So to fix this, you improve the graphics engine. Its a no-brainer that this brings with it higher fidelity graphics.

And when realism is the game, there is little point in skimping on visual realism.
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