-Rudel- Posted July 29, 2014 Share Posted July 29, 2014 Ahh yes, MV, sorry. I never could get the bundled one to work. https://magnitude-3.com/ https://www.facebook.com/magnitude3llc https://www.youtube.com/@magnitude_3 i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD Link to comment Share on other sites More sharing options...
Blaze Posted July 30, 2014 Share Posted July 30, 2014 Ahh yes, MV, sorry. I never could get the bundled one to work. http://forums.eagle.ru/showpost.php?p=1268545&postcount=5 i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10 "There will always be people with a false sense of entitlement. You can want it, you can ask for it, but you don't automatically deserve it. " Link to comment Share on other sites More sharing options...
Silver_Dragon Posted August 7, 2014 Share Posted August 7, 2014 (edited) I have a problem with the Modelviewer (DCS; World stock version, no downloaded). If I intent see 3D models into the ..Bazar/World/Shapes directory, no problem to see the shape + texture mounted (new B20 rocket launcher 1.2.10) The problem coming with the new Core Mods directory or some updated cockpits (UH-1, Mi-8, Su-33), textures not show, not mounted or missing. Edit, some examples F-86F drop tank Mig-15Bisç Edited August 7, 2014 by Silver_Dragon Link to comment Share on other sites More sharing options...
SkateZilla Posted August 8, 2014 Share Posted August 8, 2014 I have a problem with the Modelviewer (DCS; World stock version, no downloaded). You have to add the mount_vfs_texture_paths to the /DCS World/Config/ModelViewer/autoexec.lua Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
Silver_Dragon Posted August 8, 2014 Share Posted August 8, 2014 (edited) Similar to them? mount_vfs_texture_path("CoreMods/aircraft/F-86/Textures/f-86f") mount_vfs_texture_path("CoreMods/aircraft/MiG-15bis/Textures/MIG-15bis") mount_vfs_texture_path("CoreMods/aircraft/MiG-21/Textures/MiG-21") mount_vfs_texture_path("CoreMods/aircraft/MiG-21/Textures/Mig-21_base") mount_vfs_texture_path("CoreMods/aircraft/MiG-21/Textures/Mig-21_weapons") mount_vfs_texture_path("CoreMods/aircraft/MiG-21/Textures/MiG-21_TacNumbers") mount_vfs_texture_path("CoreMods/WWII Units/Textures/FW-190") Edit: I added to the autoexec.lua all mount_vfs_texture_path necessary to Modelviewer can show all add-ons objects and cockpits: --autoexecute sample for model viewer --mount_vfs_liveries_path("Mods/aircrafts/Wunderluft/Liveries") --mount_vfs_texture_path("Mods/aircrafts/Wunderluft/Textures/base_zip_package") --LoadModel("Bazar/World/Shapes/A-10.edm") --LoadLivery("A-10C","184th FS Arkansas ANG, Fort Smith (FS)") --SetArgument(0,1) --SetArgument(3,1) --SetArgument(5,0.75) local FC_textures = "Mods/aircrafts/Flaming Cliffs/Cockpit/Resources/Model/Textures/" mount_vfs_texture_path("Bazar/World/textures/CockpitsHDTextures") mount_vfs_texture_path(FC_textures.."SU-27S-CPT-TEXTURES") mount_vfs_texture_path(FC_textures.."A-10A-CPT-TEXTURES") mount_vfs_texture_path(FC_textures.."SU-25-CPT-TEXTURES") mount_vfs_texture_path(FC_textures.."F-15C-CPT-TEXTURES") mount_vfs_texture_path(FC_textures.."F-15C-CPT-TEXTURES") --LoadModel("Mods/aircrafts/Flaming Cliffs/Cockpit/Resources/Model/Shape/Cockpit_SU-27.edm") mount_vfs_texture_path(FC_textures.."SU-33-CPT-TEXTURES") mount_vfs_texture_path("CoreMods/aircraft/F-86/Textures/f-86f") mount_vfs_texture_path("CoreMods/aircraft/MiG-15bis/Textures/MIG-15bis") mount_vfs_texture_path("CoreMods/aircraft/MiG-21/Textures/MiG-21") mount_vfs_texture_path("CoreMods/aircraft/MiG-21/Textures/Mig-21_base") mount_vfs_texture_path("CoreMods/aircraft/MiG-21/Textures/Mig-21_weapons") mount_vfs_texture_path("CoreMods/aircraft/MiG-21/Textures/MiG-21_TacNumbers") mount_vfs_texture_path("CoreMods/WWII Units/Textures/FW-190") mount_vfs_texture_path("Mods/aircrafts/A-10C/Cockpit/Resources/Model/Textures/A_10C_C_EDM_TEX") mount_vfs_texture_path("Mods/aircrafts/F-86/Cockpit/Resources/Model/Textures/F-86F-35-CPT-TEXTURES") mount_vfs_texture_path("Mods/aircrafts/FW-190D9/Cockpit/Resources/Model/Textures/FW-190D9-CPT-TEXTURES") mount_vfs_texture_path("Mods/aircrafts/Ka-50/Cockpit/Resources/Model/Textures/Cockpit-Ka-50 Textures") mount_vfs_texture_path("Mods/aircrafts/Mi-8MTV2/Cockpit/Resources/Model/Textures/MI8MTV-STND-TEXTURES") mount_vfs_texture_path("Mods/aircrafts/P-51D/Cockpit/Resources/Model/Textures/P-51D-CPT-TEXTURES") mount_vfs_texture_path("Mods/aircrafts/Su-25T/Cockpit/Resources/Model/Textures/SU-25T-CPT-TEXTURES") mount_vfs_texture_path("Mods/aircrafts/TF-51D/Cockpit/Resources/Model/Textures/TF-51D-CPT-TEXTURES") mount_vfs_texture_path("Mods/aircrafts/Uh-1H/Cockpit/Resources/Model/Textures/UH-1H-CPT-TEXTURES") Edited August 8, 2014 by Silver_Dragon Link to comment Share on other sites More sharing options...
SkateZilla Posted August 29, 2014 Share Posted August 29, 2014 last week I started going over the F-100D external, and decided to re-start converting the original again, due to "learning" DCS, alot of stuff was just not up to standards I wanted. I'm just now realizing how many things I was doing wrong, lol. I think I need to also update my Max Plugin to get the latest Material Settings and stuff. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
Gerritboom Posted September 2, 2014 Share Posted September 2, 2014 EDM-Pligin for 3DS Max Design hello, I can install the EDM plugin in 3ds max 2014, but not for the 3ds max Desgin 2014th Is there a way this also 3ds max design to install. I have only 3DS Max Design. Thanks :helpsmilie: Link to comment Share on other sites More sharing options...
luckybob9 Posted September 8, 2014 Author Share Posted September 8, 2014 hello, I can install the EDM plugin in 3ds max 2014, but not for the 3ds max Desgin 2014th Is there a way this also 3ds max design to install. I have only 3DS Max Design. Thanks :helpsmilie: Unfortunately, there are none for 3ds Max Design Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo Link to comment Share on other sites More sharing options...
Vespa Posted September 20, 2014 Share Posted September 20, 2014 What the hell! I tried several standalone ModelViewer installation....Always the same error: ed_api.dll missing. Evend ModelViewer.exe in DCS folder doesn't start! Is there anything working fine? Link to comment Share on other sites More sharing options...
luckybob9 Posted September 20, 2014 Author Share Posted September 20, 2014 What the hell! I tried several standalone ModelViewer installation....Always the same error: ed_api.dll missing. Evend ModelViewer.exe in DCS folder doesn't start! Is there anything working fine? Per the first post: Link for standalone Modelviewer: (The current builds are undergoing changes and may not function. If you have a working build, please refrain from updating and use it. If you are trying to download for the first time, use the bundled version with the the Simulator or try builds before 76639.), (Only works on 64bit systems) ftp://ftp1.files.eagle.ru/mods/model_viewer/ If above link fails, use the mirrors: ftp://ftp2.files.eagle.ru/mods/model_viewer/ ftp://ftp3.files.eagle.ru/mods/model_viewer/ [/Quote] Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo Link to comment Share on other sites More sharing options...
Vespa Posted September 21, 2014 Share Posted September 21, 2014 Thanks for head up luckybob9...but there is a doubt on my mind: - ModelViewer bundled version with the Simulator doesn't work (at least in my installation...did it three times), so the only way to run Modelviewer is toi install standalone. As standalone I can just install builds before 76639....so, I never will have to upgrade to new versions...for what are deployed latest builds? Is ed_api.dll missing file impossible to include in MV, is it a secret file? Link to comment Share on other sites More sharing options...
joey45 Posted September 21, 2014 Share Posted September 21, 2014 Try this >>> http://forums.eagle.ru/showpost.php?p=2056922&postcount=4 The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
Vespa Posted September 21, 2014 Share Posted September 21, 2014 Thanks for feedback joey45...it fixed the bundled ModelViewer issue. I saw that file before but, honestly, I didn't think it could fix the issue since in the batch file there is just a line pointing to the bin\Modelviewer.exe file...so I thought there was no difference then starting ModelViewer.exe from Windows Explorer....mah! Weird.... Link to comment Share on other sites More sharing options...
joey45 Posted September 21, 2014 Share Posted September 21, 2014 Just can't see the liveries for models in the CoreMods folder... The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
snowbird2 Posted September 21, 2014 Share Posted September 21, 2014 I don't know about anyone else but since the latest DCS World build 1.2.10.32095, no version of Modelviewer be it stand alone or the one within DCS is working. Very disappointing. Link to comment Share on other sites More sharing options...
joey45 Posted September 21, 2014 Share Posted September 21, 2014 Sure? mine work. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
snowbird2 Posted September 27, 2014 Share Posted September 27, 2014 Which version do you have that actually works? Link to comment Share on other sites More sharing options...
joey45 Posted September 27, 2014 Share Posted September 27, 2014 I think 75739...... The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
snowbird2 Posted September 27, 2014 Share Posted September 27, 2014 Thanks Joey45. That version works fine. Link to comment Share on other sites More sharing options...
joey45 Posted September 27, 2014 Share Posted September 27, 2014 You're welcome. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
NRG-Vampire Posted October 4, 2014 Share Posted October 4, 2014 Is the 3ds max 2015 supported ? TY Link to comment Share on other sites More sharing options...
NRG-Vampire Posted October 5, 2014 Share Posted October 5, 2014 you can see a smoothing problem :( i have no idea why 3ds max does not smooting well, while sometimes does :dunno: do you know guys how to "force" the smooth in 3ds max ? Link to comment Share on other sites More sharing options...
SVKSniper Posted October 5, 2014 Share Posted October 5, 2014 NRG-Vampire try you autosmooth under smoothing group.....? Support my work Link to comment Share on other sites More sharing options...
karambiatos Posted October 5, 2014 Share Posted October 5, 2014 you can see a smoothing problem :( i have no idea why 3ds max does not smooting well, while sometimes does :dunno: do you know guys how to "force" the smooth in 3ds max ? create an edit poly modifier apply smoothing and collapse? or a smoothing modifier. DCS also has a shading issue that looks exactly like that when light hits a surface at a low angle, it looks unsmoothed (any model in the game), you may have it as well. A 1000 flights, a 1000 crashes, perfect record. =&arrFilter_pf[gameversion]=&arrFilter_pf[filelang]=&arrFilter_pf[aircraft]=&arrFilter_DATE_CREATE_1_DAYS_TO_BACK=&sort_by_order=TIMESTAMP_X_DESC"] Check out my random mods and things Link to comment Share on other sites More sharing options...
too-cool Posted October 5, 2014 Share Posted October 5, 2014 Sure? mine work. Is there a pdf on how to use Modelviewer? Would like to be able to create skins and view without having to start game to see how it going. Thanks TC Win 10 Pro 64bit | Half X F/T Case | Corsair 1200AT ps | Asus ROG Maximums XIII Extreme | I9 11900K Clocked@4200 | Nepton 240 W/C | 64GB DDR4-3600 Gskill Mem | Asus 3080 gpu/8gb | SB-Z audio | Asus 32" 1440 Monitor | Winwing Super Tauras/Super Libra | Crosswind R/P | Track-ir-5 | Link to comment Share on other sites More sharing options...
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