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3 Screens and angle + nvidia surround + center HUD


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Hi,

 

I would like to have a triple screens setup and when I'm testing with 2 other old monitor, I see that I get a 90° and I think DCS is calculating 3 times the "world".

 

Is there a solution to get a 45° (or other degres, compared to the center screen) for left and right screen?

 

If I use nvidia surround, can I change this degres too?

 

Thanks a lot!

 

 

Any solution to have (without trackIR) the camera center to the "center" of the HUD automatically?

 

I found this, but it's manuel :

 

1. Go into DCS World>>Options>>Misc. > Check "Enable User Snap-View Saving"

2. load a mission.

3 . disable/pause your trackir

4. hit once "NumEnter" Default FOV aka Zoom 
and 
"Num5" Cockpit Camera Move Center

5.now use"Num/ - RCtrl - RShift" Cockpit Camera Move Back until the HUD fills the space to your liking.

6. Fine adjust it with 
"Num2 - RCtrl - RShift" Cockpit Camera Move Down
"Num8 - RCtrl - RShift" Cockpit Camera Move Up
"Num* - RCtrl - RShift" Cockpit Camera Move Forward
"Num8" Turn Cockpit Camera Up
"Num2" Turn Cockpit Camera Down
"Num/" FOV- aka Zoom-in
"Num*" FOV+ aka Zoom-out

7.Once you are satisfied - hit
"RAlt+Num0" to Save current Cockpit view as default for this vehicle.

8.enable your TrackIr again.

 

Thanks a lot!

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Hmm... There's no way to "get angle" (sorry bad english) with a surround or eyefinity? Exemple :

 

5760*1080 in total (3*1920).

 

From 0 to 1919 = -45° , from 1920 to 3839 = 0° and From 3840 to 5760 = -45° for tje same screen.

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