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DCS: Gazelle SA342 by Polychop Simulations


phant

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Sul modello di volo non mi esprimo visto che non ne ho le competenze, però leggendo in giro sembra che si avvicini all'80% di quello della controparte reale, a detta di fantomatici piloti reali di gazelle e ec135, abbastanza fedele ma con alcune discrepanze nel comportamento. Io mi ci diverto e lo trovo molto facile da pilotare, a differenza di chi dice che è un cavallo imbizzarrito... vedremo come sarà dopo l'update.

CPU i7 9700K@5ghz | COOLER Corsair H100x | MB Gigabyte Z390 Aorus Elite | RAM 32GB G.Skill Ripjaws V 3200mhz | GPU MSI RTX 3070 Ti Gaming X Trio | SSD OS Samsung M.2 860 EVO 250GB / SSD DCS 860 Evo 500GB| PSU Antec HCG 850W Gold | SO Win 10 pro 64bit | MONITORS LG 27GL850/BENQ GW2780 | PERIFERICHE GAMING TrackIR 5 | Thrustmaster Hotas Warthog | MFG Crosswind + combat pedals + hydraulic damper | TM MFD Cougar | Logitech DFGT

 

"Mai discutere con un idiota, ti trascina al suo livello e ti batte con l'esperienza" cit. Oscar Wilde

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  • 8 months later...

 

We wish all our customers and friends a belated merry christmas. We have been out with our families the past days and relaxed a little bit after intense flighttests and programming months, as we hope you all had the chance to do the same.

 

As we hoped to be able to give the community a bigger update we have not met our internal goals on a few parts. Basically some part got a littlebit delayed do to a mistake I made in some physical calculations, we do hope to give you more insights towards march. What we can say though is that we have managed to have a very good and close contact to 2 amercian helicopter manufacturers. What that exactly means has to stay a little bit longer hidden from the community. But we are sure the waiting will be worth it and as far our plans staqy on track now, we would not disappoint the community, we are more then sure about it.

 

About the Gazelle. We plan some updates for it in 2019. When these will eventually make it into the sim is depending on some factors. The biggest factor is time.

We have started to recode a new flightmodel with new technologies that Patrick worked on during the past 12 month, which we can hopefully show to the community in the coming months.

Let me state one thing about the new stuff. Nothing gets easier but more realistic. We have worked on parts like LTE, Transient Torque and many other fields of helicopter flightmodels with the help of helicopter experts of the US Army and french army. We also have taken a look into the multicrew issues, but we came to the conclusion that we will wait for the F14 release in DCS, cause we hope that the recent dedicated server tests of ED will help to improve the network code and occuring desynch issues that our multicrew suffers of will be undergoing a final fix then.

Do to the described factor of multicrew desynch we have decided for now to release all our future products as non multicrew capable for the sake of the product stability, which does not mean, that we will not take any look into this function at all for future products.

We also have looked into little improvements of the Gazelle which should all be happening in 2019.

 

Other then the above mentioned, we will maintain to work on helicopters, cause as far we have realised, by talking to software developers of the military too, that there are not many companies working in the field of helicopters and many do not take the chellange to code such a vivid flightmodel that has so many aspects.

 

We hope we have not disappointed any customers to not show new work in progress. The wait will be worth it, promised, but we have to wait ourselfs for another milestone to happen until we can make any puplic announcements about our new planned productline.

 

We wish you a nice and peaceful transition to the year 2019.

 

Ohh and our application desks for programmers and 3d is still open, so who ever thought about applying, do not hesitate,

 

Your Polychop Simulation Team

Patrick/Sven/Jeff/Josh/Alex

 

FONTE https://www.facebook.com/PolychopSimulations/posts/1970712439901069

 

 

Bye

Phant

AMVI

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  • 9 months later...

 

Gazelle 2019 / 2020 updates

 

As part of our effort to keep the community informed about the progress, this thread will provide you with a periodical status report on the development of the Gazelle in 2019 and onward. Although this thread will be locked and only Polychop developers will be able to update it, we’d like to stand by our earlier statement that we will try our best to be more receptive to your suggestions and feedback. A dedicated community coordinator has been assigned to streamline communication between the community and Polychop and to make sure the items discussed on these forums will reach the development team.

 

SITREP 09-30-2019

 

It has been a week since we have decided to change our business strategy to developing the Gazelle in parallel with the new unannounced module. A new programmer has been assigned to work solely on the Gazelle. The new programmer has been set up with the SDK and has been working hard on getting the first bugfixes out and incorporate some features requested by the community. Setting up the SDK was completed on 09-28-2019. It will take some time for him to have a complete understanding of the complex SDK environment but the first results are there already and will be implemented into the public builds after they have been tried and tested.

The past two days have been spent on the following fixes and changes:

 

RWR

 

The RWR has been updated to incorporate 3rd party modules and show the correct symbology for them. Furthermore, as requested by the community, the RWR symbology for the Su-27, Mig-29, Su-33 and J-11 has been changed to show up on the RWR scope as a 29 symbol.

 

Sounds

 

Thorough inspection of the source code has revealed that an API (Application Programming Interface) in the DCS World engine has become redundant and has been replaced with a new version, incompatible with the way sound events are coded for the Gazelle. With the source of the sound problems now discovered, work has begun on rewriting the sound code. In the end this will solve the missing sounds such as the mistral tone, RWR, fuel pump and many more.

 

Mistral missile

 

The mistral missile has long been an item of discussion. A community member has supplied us with an altered version of its Lua configuration. This configuration will serve as a base for future adjustments of the mistral missile performance as this configuration seems to be a configuration most people agree on. A first version will be implemented soon and includes amongst other changes, the removal of an apparent “ghost stage” and the addition of a smoketrail.

 

Keybinds

 

Work has begun on adding and correcting a number of keybinds as requested. This process will continue over the next few weeks. Magnetic brake and trim keys have been fixed and keybinds for the flare dispenser system have been added so far. The changelogs that will accompany the updates to the public versions will go over this in more detail.

 

PBR textures

 

Work on a complete PBR texture overhaul has been ongoing. We hope to show you some of the progress in one of the next reports.

 

rwr1.png rwr2.png

 

 

Bye

Phant

AMVI

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stanno sistemando di tutto ad eccezione del modello di volo...

L'importante non è stabilire se uno ha paura o meno, è saper convivere con la propria paura e non farsi condizionare dalla stessa. Ecco, il coraggio è questo, altrimenti non è più coraggio ma incoscienza.

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Non ho capito perché il mio post è stato moderato. So per certo che anche ED si è mossa per fare pressione a uno sviluppatore che stava negando l innegabile anche dopo che il dossier a cui mi riferivo nel post è stato reso pubblico. Infatti guarda caso la polyflop ha cambiato registro qualche giorno dopo promettendo update a destra e a manca. La lettera del maggiore dell Aves è stata ovviamente girata anche alla ED che ha "informalmente" confermato come anche i loro SME non fossero convinti dei dati. Io stesso ho avuto discussioni con lo sviluppatore in merito alle performance del missile stinger di cui ho l abilitazione all utilizzo e di cui conosco abbastanza bene le performance e da qui il termine incompetente che non mi risulta essere una parolaccia ma un termine perfettamente utilizzabile in una conversazione. Io ho competenza in materia mentre il soggetto in questione no .

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Ho seguito recentemente le autocritiche della polychop sul forum internazionale. Ora, non so dire molto sui problemi dello stinger, ma quel che è certo a leggere le opinioni è che il modello di volo - che poi è la cosa più importante in un simulatore - non sia all'altezza degli altri elicotteri e non rispecchi per nulla il comportamento di un vero elicottero. Mi auguro che se la polychop presenterà un nuovo modulo prima di aver sistemato il Gazelle, nessuno se lo comperi mosso dallo hype ma faccia tesoro dell'esperienza precedente. Di certo io non comprerò il Gazelle.

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Ho seguito recentemente le autocritiche della polychop sul forum internazionale. Ora, non so dire molto sui problemi dello stinger, ma quel che è certo a leggere le opinioni è che il modello di volo - che poi è la cosa più importante in un simulatore - non sia all'altezza degli altri elicotteri e non rispecchi per nulla il comportamento di un vero elicottero. Mi auguro che se la polychop presenterà un nuovo modulo prima di aver sistemato il Gazelle, nessuno se lo comperi mosso dallo hype ma faccia tesoro dell'esperienza precedente. Di certo io non comprerò il Gazelle.

 

Concordo in toto, oramai questa terza parte si è giocata la credibilità e credo che pochissimi sono ancora disposti a comprare qualcosa da loro, sempre ammesso e non concesso che facciano uscire qualcos'altro dopo l'infelice esperienza del Gazelle.

 

E si che erano partiti con i giusti presupposti ma si sono persi strada facendo con delle mosse veramente incomprensibili, compreso il lungo periodo di silenzio che hanno motivato con una generica riorganizzazione interna, e sulla loro permanenza come terza parte nel medio/lungo periodo non ci scommetterei un centesimo se non altro perchè ci sono già dei precedenti, peccato...

 

:thumbup:

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Condivido. Ti dico solo che sul forum internazionale hanno dichiarato che i loro piani consistevano nel produrre un altro modulo e poi usare l'esperienza raccolta per sistemare il Gazelle, ma viste le reazioni della community hanno cambiato idea e hanno affermato che lavoreranno contemporaneamente al nuovo modulo e al Gazelle, anzi avrebbero assunto uno sviluppatore dedicato proprio per sistemare quest'ultimo. Non so come andrà a finire, ma credo abbiano capito che con un Gazelle in questo stato pietoso nessuno si sarebbe fidato ad acquistare alcunché da loro. Staremo a vedere.

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Gente se solo aveste visto le centinaia di conversazioni avvenute su discord tra loro ,gli utenti e specialmente i veri piloti o chi ha impiegato quelle armi...da mani nei capelli.

Io mi auguro sinceramente che la situazione migliori ma personalmente non comprerò più altri moduli dal signor Sven/Kraut

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Su discord la discussione è libera. Qui cercate di mantenere toni critici e polemici ma che non diano adito a interpretazione tipo "rudezza" o "offesa" verso sviluppatori / utenza etc. Ricordate che i moderatori anglofoni usano Google translate ed a volte si creano equivoci.

 

Zio Sam come puoi vedere, scritto in modo meno aggressivo, non è stato rimosso nulla.

 

Unica cosa . Evitate i "non capisco perché sia stato moderato" che avrei dovuto cancellare pure quello:music_whistling:

Moderator

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Gazelle 2019 / 2020 updates

 

SITREP 10-07-2019

 

This week we felt like we were short on time. Borchi_2b and yours truly attended Flight Sim 2019, a show all about flight simulators in Cosford UK where we met with some people of the community and a lot of flight sim developers who shared their insights and experience with us. We think this feedback will help us in our strive to be the company you’d like us to be. This doesn’t mean the Gazelle team has been sitting on their hands in the meantime. Work has continued on the following:

 

RWR

 

The implementation of the RWR changes mentioned in the previous sitrep has been finalized and has been tested to make sure it won’t cause any new bugs. The code changes have been sent off for final review and submission to ED. This means that it should show up in one of the next open beta updates. The F-16C Viper has been added to the RWR code as well.

 

Sounds

 

Now we realize this Sitrep is already sounding a bit repetitive as both the RWR and sound issue have been mentioned in the previous iteration. The soundbug however requires a significant amount of code to be written from scratch to work with the DCS World core engine. Every “device” has to be updated to be compatible with the way DCS handles sounds now. We’re getting close to squash this issue once and for all though.

 

NVG’s

 

A few months ago we’ve posted a poll on these very forums to get feedback on extending the capabilities of the different Gazelle versions in DCS by adding night-vision goggles (NVG). The L and Mistral versions were not capable of flying missions at night because they lacked these NVG’s. Although this was modelled after their real life counterparts, they never got the upgrades to make the cockpit NVG compatible, the community has spoken and we’ve decided to add the first iteration of NVG’s to the L and Mistral versions. We’ve written the code and keybinds and created the visual models and animations needed to implement this feature. It’s up to the user right now to decide whether to use them or not. If there’s demand for it, we could look in to making the use of NVG’s on the L and Mistral version an option in the modules special options tab.

Although the screenshot below shows the nightvision goggles in the up position, they are animated and will slide in front of the eyes of the pilot and WSO when in use.

 

Mistral missile

 

The past week we’ve been in contact with subject matter experts on the Mistral missile. The configuration file for the missile that was sent to us by members of the community has been cleaned up and the code for a smoketrail has been added. The behavior of the missile should now be more like its real life counterpart and you will see the first implementation of it in one of the next open beta. The feedback and information we received on the mistral missile and the way it actually works or worked on the Gazelle will ensure ongoing development on this matter. Expect a number of improvements over the next few open beta updates.

 

PBR Textures

 

Work has continued on the PBR textures as well. A lot of work is going in to the normal maps at the moment. Many details such as rivets, dents and bumps are painted in by hand to ensure compatibility with any of the custom liveries created by the community.

 

sitrep2.png sitrep2_1.gif

 

 

Bye

Phant

AMVI

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Gazelle 2019 / 2020 updates

 

SITREP 10-14-2019

 

This week we're glad to say we have finished rewriting the sound code from scratch. The code dependencies for all the sounds except the base engine sound had been replaced by ED to allow for more customisation. This resulted in most, if not all of the sounds of the Gazelle to be non-functioning.

 

With this gamebreaking bug out of the way we've started testing the bugfixes and additions mentioned in the previous sitreps. If all goes well we hope to send the new files to ED for implementation in one of the next patches.

 

What we expect to bring you in the first patch:

 

Sound

 

As stated above, this issue has been our main priority as it was a game breaking bug. We wanted to have this done before releasing the first patch. Testing has showed no new bugs so far and this bugfix will be included in the first patch.

 

Mistral missile

 

We've adopted the new more advanced missile script structure to create a more true to life version of the Mistral missile flight model. The new script structure allows for a more realistic implementation of drag which in turn provides a more realistic speed and flightpath for this short range missile. The aim has been to make the missile have a max speed of ~mach 2.6, a range of ~3.5Nm. You will find the missile is no longer overpowered and the "ghost phase" is gone. We consider this release the base for further development of the missile and we're open for any feedback on this matter.

 

sitrep3_1.png

 

HOT3 missile

 

While rewriting the Mistral code, we've decided to also bring the HOT3 missile up to the new coding standard. Even though you won't notice many changes here, making full use of the code allowed us to get the values more on point.

 

RWR

 

The RWR has seen some development changes in the past week as well. With the release of the F-16C, we noticed the values used by our previous fix had been changed in the core engine code, essentially breaking the new RWR again. To prevent this from happening in the future, the RWR code has been rewritten to adapt to any changes and to make it easier to update the RWR in the future.

 

NVG's

 

Both the code and 3d models needed to bring you night vision capability in the L and Mistral variants have been finished and implemented. This new feature has been tested and is ready to be included in the first patch.

 

Keybinds

 

Another time consuming job has been to straighten out the keybind files. Some errors snuck in to these files during the previous updates causing double and inaccurate binds as reported on the forums here. Some buttons and switches were not doing what the description indicated they should be doing and by cleaning the files up we've paved the way to add new keybinds as per request.

 

When all of the above proves to be stable and no new bugs are discovered, we are ready to move on to the next chunk of bugfixes on the list. Hopefully we will be able to address them in the next sitrep.

 

sitrep_3_2.png

 

 

Bye

Phant

AMVI

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fanno finta di nulla in merito al modello di volo :D

L'importante non è stabilire se uno ha paura o meno, è saper convivere con la propria paura e non farsi condizionare dalla stessa. Ecco, il coraggio è questo, altrimenti non è più coraggio ma incoscienza.

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https://forums.eagle.ru/showpost.php?p=4082165&postcount=72

 

DCS SA342 Gazelle by Polychop Simulations

Fixed not working sounds.

Fixed duplicated controls entries.

Fixed RWR symbols.

Added NVG capabilities to SA342L and SA342Mistral.

Corrected Mistral missile.

 

Chi inizia a fare qualche test/prova?

Io sono sempre poco fiducioso...

L'importante non è stabilire se uno ha paura o meno, è saper convivere con la propria paura e non farsi condizionare dalla stessa. Ecco, il coraggio è questo, altrimenti non è più coraggio ma incoscienza.

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