Martin2487 Posted February 3, 2019 Share Posted February 3, 2019 (edited) When bombing in CCRP AUTO mode, the TGT position changes spontaneously. The deviation is often pronounced. It happens at irregular intervals when you find out that the TGT position is located elsewhere than 2 minutes ago. Critical error adversely affecting the laser dropping bombs because deviation is sometimes considerable. Edited February 3, 2019 by Martin2487 Link to comment Share on other sites More sharing options...
Tholozor Posted February 3, 2019 Share Posted February 3, 2019 If you have an axis assigned to the TDC, ensure there's no fluttering going on in the controls, try adding a small deadzone in the center to ensure it's not causing the target marker to slew around. REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/ Link to comment Share on other sites More sharing options...
Martin2487 Posted February 27, 2019 Author Share Posted February 27, 2019 Track I attach track with bug. The track is an attack on the ammunition warehouse of Nalchik airport. Although the warehouse coordinators entered correctly, TGT waypoint position changes spontaneously. Therefore, the bombs did not hit the target. The error occurs irregularly. Multiplayer, DCS openbeta 2.5.4.27430 Track: https://drive.google.com/file/d/1fe9rqBfG__Ihogt7wXIxnPzbYE_VeFdm/view?usp=sharing @Tholozor I haven't TDC on axis. Link to comment Share on other sites More sharing options...
Martin2487 Posted March 7, 2019 Author Share Posted March 7, 2019 Bug detected also version DCS openbeta 2.5.4.28090. I hope you can fix it in the implementation JDAM. It's frustrating when you TGT waypoint moves. Link to comment Share on other sites More sharing options...
Martin2487 Posted March 19, 2019 Author Share Posted March 19, 2019 I attach a really short track. TGT waypoint was on the track in Kutaisi. Waypoint shifted spontaneously before the runway. I have already described and documented this behavior on the included track. But what's interesting is how the TGT waypoint literally drifts along the display. I believe the included track will help you remove this bug. It has been appearing for a long time. I would also be grateful if you confirmed this bug as reported. Track: https://drive.google.com/file/d/1mNVFTa3CUvJG-nTf9lU8GKJVLCQmGCXV/view?usp=sharing Link to comment Share on other sites More sharing options...
ED Team NineLine Posted March 20, 2019 ED Team Share Posted March 20, 2019 I am looking into, thanks for the report. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
ED Team NineLine Posted March 21, 2019 ED Team Share Posted March 21, 2019 Hey guys so yesterday I was able to replicate this issue, today I updated my internal version, and went to create a clean track, and now it appears to be fixed. This may be related to the INS issues we are seeing, but as of right now, it seems to be fixed internally. I am marking it as such, but when you get your hands on the next OB and it's not fixed, please feel free to ping me here. Thanks for the report guys! Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
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