Mike Busutil Posted March 23, 2020 Share Posted March 23, 2020 Where can one find the texture layers for the drop tanks? Thanks. :book: [sIGPIC][/sIGPIC] Checkout my user files here: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=Mike%20Busutil&set_filter=Y Link to comment Share on other sites More sharing options...
Mike Busutil Posted March 24, 2020 Author Share Posted March 24, 2020 Disregard, found it. [sIGPIC][/sIGPIC] Checkout my user files here: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=Mike%20Busutil&set_filter=Y Link to comment Share on other sites More sharing options...
Mike Busutil Posted March 25, 2020 Author Share Posted March 25, 2020 Ok, here is what I found. The drop tank texture location is here: C:\Program Files\Eagle Dynamics\DCS World OpenBeta\Bazar\World\textures\AeroWeapons.zip There are three files. Drop_tank_75gal.dds Drop_tank_75gal_Normal.dds Drop_tank_75gal_RoughMet.dds If I edit the first file "Drop_tank_75gal.dds" and edit the description file to read {"Drop_tank_75gal", 0 ,"Drop_tank_75gal",false}; I can successfully change the color as desired but the rough texture remains. I can edit the roughmet file for this but I am not sure yet how to edit the description file to read my edited file rather than the default roughmet file. I have tried this but it was unsuccessful I think. {"Drop_tank_75gal_RoughMet", ROUGHNESS_METALLIC ,"Drop_tank_75gal_RoughMet",false}; Anyone have some insight to this? I'll keep playing with it ans see what I can come up with. Thanks for any help. [sIGPIC][/sIGPIC] Checkout my user files here: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=Mike%20Busutil&set_filter=Y Link to comment Share on other sites More sharing options...
JG13Wulf Posted March 25, 2020 Share Posted March 25, 2020 Oh cool :) Wasn't looking for now. But something I would have look in the following days :) Link to comment Share on other sites More sharing options...
Azza276 Posted April 4, 2020 Share Posted April 4, 2020 Ok, here is what I found. The drop tank texture location is here: C:\Program Files\Eagle Dynamics\DCS World OpenBeta\Bazar\World\textures\AeroWeapons.zip If I edit the first file "Drop_tank_75gal.dds" and edit the description file to read {"Drop_tank_75gal", 0 ,"Drop_tank_75gal",false}; I can successfully change the color as desired but the rough texture remains. I can edit the roughmet file for this but I am not sure yet how to edit the description file to read my edited file rather than the default roughmet file. I have tried this but it was unsuccessful I think. {"Drop_tank_75gal_RoughMet", ROUGHNESS_METALLIC ,"Drop_tank_75gal_RoughMet",false}; Anyone have some insight to this? I'll keep playing with it ans see what I can come up with. Thanks for any help. What does your current description.lua look like? Do you have the roughmet file you wish to use in the directory with the roughmet? Link to comment Share on other sites More sharing options...
Mike Busutil Posted April 4, 2020 Author Share Posted April 4, 2020 I have a simple roughmet file I am using as a test bed. I can try to send you a copy of my description file or I'll post it here. [sIGPIC][/sIGPIC] Checkout my user files here: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=Mike%20Busutil&set_filter=Y Link to comment Share on other sites More sharing options...
Azza276 Posted April 4, 2020 Share Posted April 4, 2020 Hi Mike, Yeah if you can screenshot the livery folder and the description file (or post it here with code tag I can take a look. Link to comment Share on other sites More sharing options...
Mike Busutil Posted April 4, 2020 Author Share Posted April 4, 2020 Thanks, Here are the livery files: And here is the description file: [sIGPIC][/sIGPIC] Checkout my user files here: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=Mike%20Busutil&set_filter=Y Link to comment Share on other sites More sharing options...
Azza276 Posted April 4, 2020 Share Posted April 4, 2020 So the line where you define the 75 Gal Tank Roughmet, That first field "Drop_tank_75gal_roughmet", delete the _roughmet so it is the same as the line above... Only in the first field (first instance on the line, before the first comma) not the file name, file name mush be the same as what is in the folder... Have a look at other Roughmet file names (third field), and note the first field has the same name as the "0" (diffuse) channel. ;) Link to comment Share on other sites More sharing options...
Mike Busutil Posted April 4, 2020 Author Share Posted April 4, 2020 Ok, I'll give that a shot. Because the original name for that file is "Drop_tank_75gal_RoughMet.dds" I didn't want to mess with it thinking I would mess it up or get he "missing texture". I'll go edit that now and let you know. Thanks. [sIGPIC][/sIGPIC] Checkout my user files here: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=Mike%20Busutil&set_filter=Y Link to comment Share on other sites More sharing options...
Mike Busutil Posted April 4, 2020 Author Share Posted April 4, 2020 (edited) Ok, that did it. Thanks for the help. I wanted to polish the drop tanks to match my polished skins. Now that the descriptions file is reading my files properly I'll clean my roughmet file to exactly where I want it. Thanks again Azza276. Edited April 4, 2020 by Mike Busutil [sIGPIC][/sIGPIC] Checkout my user files here: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=Mike%20Busutil&set_filter=Y Link to comment Share on other sites More sharing options...
Azza276 Posted April 4, 2020 Share Posted April 4, 2020 No worries :) Looks Good! Link to comment Share on other sites More sharing options...
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