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MLRS question


Livers

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The latest release notes for Stable have this little tidbit:

 

"Added M77 DPICM submunitions for M26 (missile M270 MLRS)."

 

Does anyone know what this means? I ask because this weapon seems to have very little effect, if any, on armor now. Prior to this update, one could get lucky on occasion and knockout a MBT or five with it. Currently, you're lucky to get a whiff of smoke.

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The M77 DPICM consists of anti personnel and anti materiel bomblets (over 600 per rocket), that - in RW anyway - have a dubious failure rate. I don’t think they are used anymore?

Anyway, depending on the ratio of AP to AM/AT that ED have set, that possibly may have a bearing on your success rate with this munition.

Is munition failure modelled?? Unsure.

I’m away from gaming PC for a while, but maybe try setting up a field of personnel, maybe a few light skin vehicles, and set an MLRS unit to give them a rocket, and see if there are any effect there?

Alien desktop PC, Intel i7-8700 CPU@3.20GHz 6 Core, Nvidia GTX 1070, 16GB RAM. TM Warthog stick and Throttles. Saitek ProFlight pedals.

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