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Navigation in Normandy?


colyoap

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So you have to learn navigate with map clock and heading:)is that so difficult to do?

 

Not difficult, I'm very used to doing this in the P-51, simply wondering if any other options were implemented that I haven't thought of.

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Kinda takes away from the viability of using this aircraft in this map, no?

 

There's a great improved-TAD-map mod for the Caucasus terrain, so I wouldn't be surprised if a Normandy-TAD-map-mod was available quickly, if one isn't included right off the bat.

 

Assuming that GPS works, I guess GPS failure would also be a good incentive to use the pre-GPS navigation systems that are still part of the A-10C. According to pilots, INS-based navigation was terribly unreliable, so why should it work any better for us? ;)

 

Since it's called Normandy 1944, I really don't expect TACAN, VOR/DME, ILS, or NDBs to be part of the map. It would be a welcome addition later on, but it just doesn't make much sense to integrate it right away. In any case, the map was never advertised as a Hog playground, but I'm pretty sure I'll collect plenty of stick time in the Hog there anyway. ;)

 

Plus, place EPRLS capable ground units and you've got references on the TAD. Gotta be able to improvise. :smartass:

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There's a great improved-TAD-map mod for the Caucasus terrain, so I wouldn't be surprised if a Normandy-TAD-map-mod was available quickly, if one isn't included right off the bat.

 

Assuming that GPS works, I guess GPS failure would also be a good incentive to use the pre-GPS navigation systems that are still part of the A-10C. According to pilots, INS-based navigation was terribly unreliable, so why should it work any better for us? ;)

 

Since it's called Normandy 1944, I really don't expect TACAN, VOR/DME, ILS, or NDBs to be part of the map. It would be a welcome addition later on, but it just doesn't make much sense to integrate it right away. In any case, the map was never advertised as a Hog playground, but I'm pretty sure I'll collect plenty of stick time in the Hog there anyway. ;)

 

Plus, place EPRLS capable ground units and you've got references on the TAD. Gotta be able to improvise. :smartass:

 

Thank you Yurgon! That was exactly the kind of out-of-the-box thinking I was looking for with the eplrs unit.

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s

or would you prefer it if there were only one type of rifle on the market?

 

 

Yes! A Hawken flintlock. :)

 

 

On the serious side. I like an even playing field. DCS is known for being a sim. Let's simulate. I'm just expressing my opinion. Isn't that what forums are for? Nobody has to listen to me.

Buzz

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NDBs are just AM radio stations that transmit Morse code. They were introduced in the 30's along with four course beacons. A modern ADF can home in on both of them.

 

AOG

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I don't want to quote anyone, but I thought ED were entertaining the idea of a mission editor option to be able to choose the year of the mission. Remember, still very WIP, and not sure of NavAids

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well moving map is part of the aircraft. Satelites updates are off map anyways. we dont evne see that anyhow.

 

INS and TAD's should technically work. I dont see why this would be a problem to make a moving map. Normandy landscape hasnt really changed since then apart from maybe more modern architecture. and a very small expansions on existing villages and small towns.

 

Would it really be so much to "Copy pasta" ww2 map onto the TAD's page or for the KA50 Abris? the ABRIS mapping in fact looks exactly like the F10 graphic map views anyhow

 

For those who might buy Normandy without assets pack Normandy would still make nice alternative and a potential cold war scenario, due to lack of having an actual fulda gap or something.

 

Its just be a nice change of pace to fly away from the old Caucasus map, and the deserts of Nevada.


Edited by Kev2go

 

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If you've spent any amount of time on IL2 ClOD you won't need navaids to find your way around. Even if you haven't spent time of the map before, it doesn't take long to learn your way around.

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yea that's kind of the way I see it. a way point should be a way point right? just plop a humvee or a command vech. with a beacon and your set right, but you have to have the correct frequency though

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If you've spent any amount of time on IL2 ClOD you won't need navaids to find your way around. Even if you haven't spent time of the map before, it doesn't take long to learn your way around.

 

Indeed. I've got plenty of hours tooling around on IL2 CloD in the past. As you noted, you'll figure out some key reference points and all will be well. :thumbup:

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Its not about absolutely needing navaids, BUt wanting to use them, for aircraft that have them. can also are also used for creating your own custom waypoints, Or simply loading pre set waypoints from a data cartridge. its just a matter of having a Map on the TAD's page. Besides theres more that the TAD page does for you than just mere NAvAID, which are also usefull for combat.


Edited by Kev2go

 

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In a way, parts of this discussion remind me of this (especially the 2nd image). ;)

 

oh you mean like ww2 aircraft flying in Caucasus or nevada? or the many campaigns that involved Nato stopping and or detering Russia during the 2008 Invasion of Georgia?

 

or perhaps having bf109 k4 and Fw190 D9 in 1944 Normandy which were not yet operational at the time for the Operation overlord?


Edited by Kev2go

 

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You have a map and watch/clock and the plane has a compass. You also have landmarks if you can see them.

 

Yes, they got lost a lot, but that's how it was and we should be simulating it.

 

Before being a simulator, this is a PC game. Not all people who join this should go straight forward to hardcore simulation. There are also youngsters (as my son) who likes playing it... if this became too hardcore then they must become frustrated and just quit playing it.

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dcs is still a aircraft simulator. irregardless of what fictional scenario setup or Map you fly in.

 

you could have fictional places inspired by real deal" like Chernarus, Takistan, Krasnovia, or Bekekibekistan etc, included, and it still would be a simulator, as long as you have ground units, and Advanced FM , weaponry and study grade clickable cockpits.


Edited by Kev2go

 

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Before being a simulator, this is a PC game. Not all people who join this should go straight forward to hardcore simulation. There are also youngsters (as my son) who likes playing it... if this became too hardcore then they must become frustrated and just quit playing it.

 

I don't see the connection? Your son can still play Normandy in WW2 planes and modern planes in Caucasus on easy settings. I would think teaching him history as it was would be important.


Edited by BuzzU

Buzz

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If your son can tune his ADF to a beacon and steer to it or follow the ILS localiser then map and compass will be easy.

Before being a simulator, this is a PC game. Not all people who join this should go straight forward to hardcore simulation. There are also youngsters (as my son) who likes playing it... if this became too hardcore then they must become frustrated and just quit playing it.

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oh you mean like ww2 aircraft flying in Caucasus or nevada? or the many campaigns that involved Nato stopping and or detering Russia during the 2008 Invasion of Georgia?

 

or perhaps having bf109 k4 and Fw190 D9 in 1944 Normandy which were not yet operational at the time for the Operation overlord?

 

Nope. I meant that some people sometimes take things a tad too seriously. :music_whistling: :D

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Nope. I meant that some people sometimes take things a tad too seriously. :music_whistling: :D

 

Never judge how someone else has fun. Taking it seriously is how they have fun. I speak from experience. ;)

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Buzz

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This thread ended up exactly how I figured it would haha

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My admittedly sketchy and unreliable survey of radio navigation in 1944 Europe would suggest:

 

NDBs of 1930s vintage

AM radio stations, that the Germans probably discouraged from transmitting.

Gee

Oboe

LORAN (not sure the Scottish/Faroes/Shetlands stations' signals would have reached to the Normandy region).

Radio communication with British radar operators.

 

 

So basically, compatibility for the more modern aircraft would mostly be with the map, chronometer, slide-rule system. Maybe NDBs if you're lucky.

 

 

Also given the era, the nighttime light discipline should be pretty good, so don't count on using the lights of inhabited areas for navigational purposes.

 

Oh, and this is an area of the world renowned for it's fog and low level cloud cover during large parts of the year.

 

"Hey, Bud, how's our dead reckoning coming?"

"Well, Cap, I reckon we're dead if we try to put down in this soup, but if we bail out I think we might land somewhere in Wales."

 

 

Remember kids, always check the weather before you take off.

Callsign "Auger". It could mean to predict the future or a tool for boring large holes.

 

I combine the two by predictably boring large holes in the ground with my plane.

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