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Bf 109G and Fw 190A's


andremsmv

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Sorry - I think I know what this statement means, but I'm not sure.

 

 

 

I can read it as either of:

 

"it doesn't matter how realistic the aircraft are, it they're not the correct aircraft for the scenario, the scenario can't play out realistically"

or

"I don't care if the aircraft aren't as realistically modelled, all that matters is that they are the correct models for the scenario"

 

I think the first, but I just wanted to be clear in my mind.

 

 

I believe he meant the first one as well, but I challenge that as well, DCS World, and before DCS World, ED has focused on the most realistic modelling of aircraft ever put on the market, that has always been their goal. For a long time we have been happy with the A-10C over Georgia, and the Ka-50 actively flying in combat. Yet now we pin DCS WWII as needing to be something else or its not enough, that the best FM ever seen for a WWII sim are not enough because they are not flying over pixels representative of the time they were in active duty.

 

Sure, its true, but I have flown many sims, even those currently being sold, and not a single one manage to capture the realistic representation of the battles from WWII, the numbers are often off, the scenarios don't play like history, heck this goes for FPS, RTS and other games. Why? These are, at the end of the day, games. Many people play DCS with every era aircraft, and have fun doing it. I have seen Georgia used as Korea, I have seen US forces on the ground fighting Russian forces on Russian soil...

 

Its not a strong argument, especially when the goal of DCS WWII is to build upon what was required for the Kickstarter, to add new maps, new aircraft. So while the RRG game plan was somewhat disjointed, I have had hours upon hours of fun with WWII aircraft. Yes, we need DM improvements, they are coming. Yes we need a more historically accurate map for the plane set we have, stay tuned. Units, environments, comms, etc are all being worked on ED has a deep plan, they keep it tight to the chest of course, but the ground work is layed. ED's biggest plus can be a minus for those used to instant gratification. But once ED gets there, its generally bigger, better and more challenging than anything out there.

 

Disclosure... I am super biased, we all know this. But I wouldnt be here all these years if I didnt think ED could get me to where I want to go. Not only WWII, but Modern and all flavors in-between.

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Yes I meant the first.

 

I do think that ED are on to a winning formula if you look at aircraft individually however if you look at the whole package work is needed I.e. New more relevant aircraft required for historical scenarios this issue applies to the jets as well.

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Sith has a good point here. There are other WWII sims with much more "realistic" planests for a given period or theater. However, there are so many more factors that will influence gameplay, and we'll end up gaming the game anyway, instead of having MP servers that perfectly reenact historical battles. Imagine we had P-51Bs and 109 G-6s: it would still be unrealistic furballs on MP servers rather than 1000 plane raids on Berlin at 25,000 feet, if you know what I mean.

 

Having the most detailed and accurate modeling of an aircraft is still the most important thing and this is why I play DCS and not something else. This being said, of course there shouldn't be Hurricanes vs ME-262 situations, and ED has to develop their products so that it's not just a study level model in a sterile environment.

 

This means maps like Normandy, Ground assets, and most importantly: more AI and flyable planes. These are coming sooner or later, so I'm a happy camper.

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While I agree that the the mix of planes chosen was not ideal, I understand that ED was kind of locked into this by time they took over. As the goal of the sim is modeling the aircraft to the most realistic degree possible, the notion of achieving balance between the sides is a futile quest. Ideas brought up in this thread such as disabling MW50, etc. only hurt the core mission of DCS and thus should not be implemented.

 

As time goes on, I would expect the mix of planes to improve, so some of the current disparities should reduce. That said, I don't expect much improvement on that front in the short term. The Spit IX seems most outclassed, and the Spit XIV apparently being canceled ruined any immediate relief on that front. As for seeing a model of the 109G, I don't see that happening for a very long time. It would seem to be a poor business decision to spend the money/time developing a plane so similar to one that currently exists when there are so many other planes that haven't been touched, such as a Yak-9.

 

For my part, I am looking forward to the DM improvements as the best thing we will see with WWII for the short term, and if something else comes along to improve WWII I will just be happily surprised.

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Bf 109G and Fw 190A's

 

While I agree that the the mix of planes chosen was not ideal, I understand that ED was kind of locked into this by time they took over. As the goal of the sim is modeling the aircraft to the most realistic degree possible, the notion of achieving balance between the sides is a futile quest. Ideas brought up in this thread such as disabling MW50, etc. only hurt the core mission of DCS and thus should not be implemented.

 

 

 

As time goes on, I would expect the mix of planes to improve, so some of the current disparities should reduce. That said, I don't expect much improvement on that front in the short term. The Spit IX seems most outclassed, and the Spit XIV apparently being canceled ruined any immediate relief on that front. As for seeing a model of the 109G, I don't see that happening for a very long time. It would seem to be a poor business decision to spend the money/time developing a plane so similar to one that currently exists when there are so many other planes that haven't been touched, such as a Yak-9.

 

 

 

For my part, I am looking forward to the DM improvements as the best thing we will see with WWII for the short term, and if something else comes along to improve WWII I will just be happily surprised.

 

 

 

You said the “the Spit apparently being cancelled”. Where did this information come from? I don’t believe it to be accurate or true. The Spit currently has a bug that is believed to cause mass disconnects in the multiplayer environment when it takes damage. As a result all the MP servers have removed the Spit as an option to play until the bug is fixed. However, I’ve never heard of it being cancelled. Do you have a link for this? Thank you

 

 

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You said the “the Spit apparently being cancelled”. Where did this information come from? I don’t believe it to be accurate or true. The Spit currently has a bug that is believed to cause mass disconnects in the multiplayer environment when it takes damage. As a result all the MP servers have removed the Spit as an option to play until the bug is fixed. However, I’ve never heard of it being cancelled. Do you have a link for this? Thank you

 

 

Sent from my iPhone using Tapatalk Pro

 

He is talking about VEAO's Spitfire, not the one we currently have.

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the notion of achieving balance between the sides is a futile quest. Ideas brought up in this thread such as disabling MW50, etc. only hurt the core mission of DCS and thus should not be implemented.

 

 

For my part, I am looking forward to the DM improvements as the best thing we will see with WWII for the short term, and if something else comes along to improve WWII I will just be happily surprised.

 

Exactly , Ballance will never be achieved because most people use emotional rather than logical thinking and everybody has their own personal idea of Ballance they want implemented.

 

I used to fly 109 without mw50 and I had some great results. In my opinion it's harder to achieve success than when using p51 at 61 hg but not too hard.

 

But even than some considered the 109 in this configuration to be better still than the p51. And some argued that you don't need mw50 when dogfighting anyway because you reduce throttle in turns without thinking that in order to catch a faster p51 in order to turnfight it in the first place you need to use you head.

 

You can't please everyone no matter what.Not that I'm perfect or don't complain myself btw.

 

You need to adjust your expectations.if i'm fighting a spit 14 with a g6 i don't need to get more than a 1 to 1 kill ratio to be happy about my performance.Anyway i found the spitfire 14 easier to defeat in various sims than a spitfire 9 because the 9 model turns tighter and has less torque.

 

@people mentioning the other sim

 

people complain on the forum just like they do here.about the same issues.


Edited by otto
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Risky OT but I cant recall much at this age...

But I wonder if the AI behavior (not DM) will eventually be addressed?

Um you know... the so called UFO flight characteristics...


Edited by MegOhm_SD

 

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Risky OT but I cant recall much at this age...

But I wonder if the AI behavior (not DM) will eventually be addressed?

Um you know... the so called UFO flight characteristics...

 

AI improvements have been ongoing. DM again should help with that in many cases.

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AI improvements have been ongoing. DM again should help with that in many cases.

 

 

 

I don’t follow!!! how will AI behavior be improved with a new DM? Granted a new DM will definitely help all around. However, the current AI behavior reminds me of sex, just a bunch of up and down, up and down. AI makes max climb that the player can’t then comes back down. Then this replays over and over.

 

 

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I don’t follow!!! how will AI behavior be improved with a new DM? Granted a new DM will definitely help all around. However, the current AI behavior reminds me of sex, just a bunch of up and down, up and down. AI makes max climb that the player can’t then comes back down. Then this replays over and over.

 

 

Sent from my iPhone using Tapatalk Pro

 

Currently a damaged AI aircraft will continue to fly and fight like nothing is wrong, it should be impacted by damage more when this is all said and done.

 

As for your analogy, perhaps you are doing both DCS and sex wrong :P

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Bf 109G and Fw 190A's

 

Haha I just had a baby so I think I have the sex part down :P. As far as DM yes I agree. But I don’t think the original question about “AI behavior” was intended for what happens after you shoot it, I think he was referring to the AI behavior in general as in how it chooses to fight and evade.

 

 

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Haha I just had a baby so I think I have the sex part down :P. As far as DM yes I agree. But I don’t think the original question about “AI behavior” was intended for what happens after you shoot it, I think he was referring to the AI behavior in general as in how it chooses to fight and evade.

 

 

Sent from my iPhone using Tapatalk Pro

 

 

I know AI is being looked at, so I hope all aspects will be tweaked at some point...

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That would be great! I would like a new DM like yesterday, the AI can come later. But that’s just me!

 

 

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Not just you.

[sIGPIC][/sIGPIC]In 21st century there is only war and ponies.

 

My experience: Jane's attack squadron, IL2 for couple of years, War Thunder and DCS.

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Yeah, ED really made a mistake building those variants of the FW190 and BF109. And as this guy says, just AI atm. Once AI get smart, it should probably be as good as fighting an actual person. Then we can combat variants of the 109 and 190 that are more accurate and suitable.

 

I wouldn't count your chickens before they hatch. AI isn't going to get much smarter than it is now for any flight sim in the foreseeable future. DCS isn't the only simulation software with this issue. It's not solvable at this point. Giving AI any real ability above what's already been given them will take enormous resources from your computer. That's not likely to change any time soon. People get so frustrated with AI in DCS but I have to say that DCS does a better job than most with their AI development.

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I wouldn't count your chickens before they hatch. AI isn't going to get much smarter than it is now for any flight sim in the foreseeable future. DCS isn't the only simulation software with this issue. It's not solvable at this point. Giving AI any real ability above what's already been given them will take enormous resources from your computer. That's not likely to change any time soon. People get so frustrated with AI in DCS but I have to say that DCS does a better job than most with their AI development.

 

I disagree with your assessment. I've can't recall ever seeing an AI before where the rules of flight didn't apply to them. That was much better in games like IL2 and CFS. That's the core issue with DCS AI, as far as I can see. Now if you are simply referring to their ability to think and choose proper tactics, then yes, I don't expect significant improvement. AI in pretty much every flight sim can't hold a candle to the tactical decision making of a human.

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