Paperson Posted May 26, 2018 Share Posted May 26, 2018 (edited) Hello! I'm still new to the mission editor, but I watched all of the videos by Ranger79 and read through the mission editor section of the manual (what I could understand of it!) I'm working on making some basic stuff for my friends and I, and right now I'm trying to make an enemy unit respawn every time it is killed. Is this possible? Basically, we want endless waves of enemies coming at us, each one spawning when the last is dead. Do I need to manually make each individual wave as a new group and just put enough to last us, or can units be activated more than once? Making a trigger to activate group 1 when group 1 is dead didn't work ha. Thanks so much for your help! Edit: Found my answer. It looks like there is no way to respawn AI when they die and you must create long chains of units. Edited May 26, 2018 by Paperson Link to comment Share on other sites More sharing options...
edokg Posted May 26, 2018 Share Posted May 26, 2018 If you want to use MIST, this is the code: https://wiki.hoggitworld.com/view/MIST_respawnGroup [sIGPIC]https://forums.eagle.ru/signaturepics/sigpic128931_4.gif[/sIGPIC] SO:Win10 64bit CPU:Intel i7 8700K@3.7 RAM:DDR4 46GB G.Skill Trident 3200MHz CL14 GPU:Nvidia EVGA GTX1080Ti FTW iCX MB:ASRock Z370 Extreme4 HDD: 512GB Samsung 970 PRO SSD M.2 NVMe + 250GB Samsung 850 EVO SSD + 2x500GB Seagate Barracuda 7200RPM Link to comment Share on other sites More sharing options...
Paperson Posted May 26, 2018 Author Share Posted May 26, 2018 Ah awesome! For now I am sticking with the default mission editor until I have a solid understanding of it, but I do plan to get into more advanced mission creation down the road. I will bookmark this, thank you! Link to comment Share on other sites More sharing options...
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