Through The Inferno (Las Vegas) - Highly dynamic and endless task-based mission - Page 4 - ED Forums
 


Notices

Reply
 
Thread Tools Display Modes
Old 02-13-2019, 03:04 AM   #31
deadlyfishes
Member
 
deadlyfishes's Avatar
 
Join Date: Oct 2015
Location: San Jose, California
Posts: 349
Default

New update everyone!


UPDATE 02/12/2019
- Added a new "A2A Intercept Bombers" mission type.
- Added new config options to set time for enemy bomber auto spawns and options to enable/disable them.

Find the download link on the first post of this thread.

Also, by popular demand; We recently opened up a Patreon page for those who wish to support all TTI projects:
Support Through The Inferno on Patreon!
__________________
"Through The Inferno"
Endless, Dynamic, Open-World Experience for DCS World
Official Website | Join our Discord Server | Support TTI on Patreon
Through The Inferno SP Missions:
Caucasus | NTTR | Persian Gulf | Normandy (Modern)
Multiplayer Servers:
PvE Server | PvP Server

Last edited by deadlyfishes; 02-13-2019 at 03:34 AM.
deadlyfishes is offline   Reply With Quote
Old 03-03-2019, 06:50 AM   #32
deadlyfishes
Member
 
deadlyfishes's Avatar
 
Join Date: Oct 2015
Location: San Jose, California
Posts: 349
Default

New update everyone!

UPDATE 03/02/2019

- Added MiG-19P
- "Refreshed" units that affect the new F/A-18C Data Link Update
- Fixed incorrect frequency listing in the custom kneeboard.
__________________
"Through The Inferno"
Endless, Dynamic, Open-World Experience for DCS World
Official Website | Join our Discord Server | Support TTI on Patreon
Through The Inferno SP Missions:
Caucasus | NTTR | Persian Gulf | Normandy (Modern)
Multiplayer Servers:
PvE Server | PvP Server
deadlyfishes is offline   Reply With Quote
Old 03-03-2019, 07:06 PM   #33
deadlyfishes
Member
 
deadlyfishes's Avatar
 
Join Date: Oct 2015
Location: San Jose, California
Posts: 349
Default

UPDATE 03/02/2019 - 1: HOTFIX

- Fixed a critical scripting error that broke mission spawns. All works now.
- AWACS Frequency returned to 251mhz AM as listed in the kneeboard and briefing.
__________________
"Through The Inferno"
Endless, Dynamic, Open-World Experience for DCS World
Official Website | Join our Discord Server | Support TTI on Patreon
Through The Inferno SP Missions:
Caucasus | NTTR | Persian Gulf | Normandy (Modern)
Multiplayer Servers:
PvE Server | PvP Server
deadlyfishes is offline   Reply With Quote
Old 03-05-2019, 09:00 AM   #34
deadlyfishes
Member
 
deadlyfishes's Avatar
 
Join Date: Oct 2015
Location: San Jose, California
Posts: 349
Default

UPDATE 03/04/2019 - 1: v1.50

- Changed TACAN frequencies of ships/tankers to fix AWACS D/L for the F/A-18C
- Added RWR for the MiG-19P
- Removed static objects on carriers
__________________
"Through The Inferno"
Endless, Dynamic, Open-World Experience for DCS World
Official Website | Join our Discord Server | Support TTI on Patreon
Through The Inferno SP Missions:
Caucasus | NTTR | Persian Gulf | Normandy (Modern)
Multiplayer Servers:
PvE Server | PvP Server
deadlyfishes is offline   Reply With Quote
Old 03-13-2019, 05:55 PM   #35
deadlyfishes
Member
 
deadlyfishes's Avatar
 
Join Date: Oct 2015
Location: San Jose, California
Posts: 349
Default

New update! OMFG TOMCAT HYPE!

UPDATE 03/13/2019 - 1: v1.51
- Added 2 F-14B slots to the mission

Note: I'm aware of the F10 Mission Spawning menus not working for anyone except for the host. I have a fix in place, but I need more time to test it to ensure it works properly. For now it's best ran with the host playing instead of using this mission on a dedicated machine if you wish to use the mission spawning and intel F10 menus.
__________________
"Through The Inferno"
Endless, Dynamic, Open-World Experience for DCS World
Official Website | Join our Discord Server | Support TTI on Patreon
Through The Inferno SP Missions:
Caucasus | NTTR | Persian Gulf | Normandy (Modern)
Multiplayer Servers:
PvE Server | PvP Server
deadlyfishes is offline   Reply With Quote
Old 03-13-2019, 06:30 PM   #36
Nytehawk
Junior Member
 
Join Date: Feb 2019
Location: Tennessee, USA
Posts: 4
Default Mission cannot be saved due to errors - MiG-19P Invalid Frequency

Hey DeadlyFishes, thanks for the hard work. I'm new to DCS, and new to TTI, just trying the single player stuff before jumping into MP so I can get used to how it works and I don't get in anyone's way.

I've grabbed the (until today) most recent version of the single player files, 1.50, and I'm having trouble going from mission briefing to play. So far I've tried Nevada and Persian Gulf, and it's throwing an error at me saying the mission cannot be saved due to errors. [CAP] MiG-19P Invalid Frequency 124 MHz.

I found that in the Nevada file, changed the MiG-19P plane (A-10C) from client to an AI level, and was able to get into the mission.

I've searched around for a few days and I can't find any info on this, so I'm wondering if I have something set up incorrectly. Any ideas I can try without having to modify this craft in mission editor?

Thanks!
Nytehawk is offline   Reply With Quote
Old 03-14-2019, 05:31 PM   #37
deadlyfishes
Member
 
deadlyfishes's Avatar
 
Join Date: Oct 2015
Location: San Jose, California
Posts: 349
Default

Quote:
Originally Posted by Nytehawk View Post
Hey DeadlyFishes, thanks for the hard work. I'm new to DCS, and new to TTI, just trying the single player stuff before jumping into MP so I can get used to how it works and I don't get in anyone's way.

I've grabbed the (until today) most recent version of the single player files, 1.50, and I'm having trouble going from mission briefing to play. So far I've tried Nevada and Persian Gulf, and it's throwing an error at me saying the mission cannot be saved due to errors. [CAP] MiG-19P Invalid Frequency 124 MHz.

I found that in the Nevada file, changed the MiG-19P plane (A-10C) from client to an AI level, and was able to get into the mission.

I've searched around for a few days and I can't find any info on this, so I'm wondering if I have something set up incorrectly. Any ideas I can try without having to modify this craft in mission editor?

Thanks!

I never heard of this issue, maybe it has to do with the fact I don't own the module? Worst case, you can always remove that aircraft altogether like you did.


ALSO:

UPDATE 03/14/2019 - 1: v1.51b

- Added INS Stored Alignment to all F-14B slots
(This significantly shortens the INS alignment time when using "Fine Alignment")

- Implemented new F10 Radio Menu logic that refreshes the menu regularly so that new players that join after the host will also have access to the radio menu.

- Fixed an issue where the friendly A2A backup units did not have any weapons loaded.
__________________
"Through The Inferno"
Endless, Dynamic, Open-World Experience for DCS World
Official Website | Join our Discord Server | Support TTI on Patreon
Through The Inferno SP Missions:
Caucasus | NTTR | Persian Gulf | Normandy (Modern)
Multiplayer Servers:
PvE Server | PvP Server
deadlyfishes is offline   Reply With Quote
Old 03-14-2019, 06:32 PM   #38
Nytehawk
Junior Member
 
Join Date: Feb 2019
Location: Tennessee, USA
Posts: 4
Default

Quote:
Originally Posted by deadlyfishes View Post
I never heard of this issue, maybe it has to do with the fact I don't own the module? Worst case, you can always remove that aircraft altogether like you did.

What I started doing is finding MiG-19P in each mission and setting the radio to 251. That fixes it while leaving it as a client playable craft.
Nytehawk is offline   Reply With Quote
Old 03-15-2019, 06:06 AM   #39
Nytehawk
Junior Member
 
Join Date: Feb 2019
Location: Tennessee, USA
Posts: 4
Default

Found the fix, I wasn't opted into openbeta, so the models weren't there and the planes in those spots were defaulting to A-10C as the first option in the list.

Opt in to openbeta, and everything is working without modification now. I left details over on the Persian Gulf thread.
Nytehawk is offline   Reply With Quote
Old 03-15-2019, 08:43 AM   #40
RedeyeStorm
Junior Member
 
Join Date: Jul 2014
Posts: 96
Default

Hi Deadlyfishes,

I have an idea for more variaty in ground targets. I feel the present ones are more suited for dedicated CAS aircraft like the A10 and Su25.

On the mods section someone made a template for a railyard so something like that or a truckpark would make nice targets for more strike oriented aircraft like the Viggen. Also nice would be convoy like targets (some only soft others mixed with armour). Mobile would be amazing but static would be fine as well.

As ussual I have no idea what I am asking effort wise.

Thanks for a great mission.

RedeyeStorm
RedeyeStorm is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT. The time now is 02:37 PM. vBulletin Skin by ForumMonkeys. Powered by vBulletin®.
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.