Mig-29 updated cockpit looks weird - Page 7 - ED Forums
 


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Old 10-16-2018, 10:05 PM   #61
Rudel_chw
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For me the best aspect of today's cockpit, is that the RWR is usable when the instruments lights are on ... previously you couldnt distinguish the RWR lamps. Also, the texture shadows look much better
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Old 10-16-2018, 10:54 PM   #62
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My only issue is it's almost impossible to read the SPO when the sun is shining into the cockpit.

(I'm being locked in this picture but I can hardly tell from where because of the sun)
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Old 10-17-2018, 07:24 PM   #63
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I still have a hard time trying to understand why ED changed the cockpit textures?

When ED released the new cockpit and external model for the MiG-29 back in 2017 it looked absolutely gorgeous, it did have some issue with the HUD, gauges and reflections though, but the "new" cockpit looks just bad.

Why?

Thank you Mustang for the mod, that's how it should look like (how it used to).
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Old 10-17-2018, 07:31 PM   #64
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With the last Open Beta and today Relase , the cockpit is back to its full glory
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Old 10-17-2018, 08:21 PM   #65
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Quote:
Originally Posted by Esac_mirmidon View Post
With the last Open Beta and today Relase , the cockpit is back to its full glory
+1 Agree
Now it looks better then ever...when the updated cockpit came out for 1.5 it looked ok..but in 2.5 it just did not work. The artifical shadows were too pronounced and so made the cockpit look like a painting with no sense of material or depth whatsoever
Great job ED
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Old 10-17-2018, 09:26 PM   #66
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This, this is what it looked like before!

https://imgur.com/a/2iuiYTA

See the album above. Thankfully Mustang's mod fixes that.
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Old 10-17-2018, 11:08 PM   #67
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Quote:
Originally Posted by Manzanita View Post
My only issue is it's almost impossible to read the SPO when the sun is shining into the cockpit. [IMG]img[/IMG]

(I'm being locked in this picture but I can hardly tell from where because of the sun)
I'll ask around, it's possible that is how it is in the real world, if not I can report it.
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Old 10-19-2018, 03:04 AM   #68
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Quote:
Originally Posted by watermanpc View Post
Following the disscusion about this from the patch notes thread...anyone else experiencing this?...another pic showing how weird and ugly it looks...it looks much worse than before :

I noticed it straight away after updating,I cant put my finger on it exactly , but it just doesnt look as nice anymore dunno why they had to mess with it, I thought these were meant to be upgrades and not downgrades.

Last edited by Stealth29(U.K); 10-19-2018 at 03:20 AM.
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Old 10-19-2018, 05:15 AM   #69
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Quote:
Originally Posted by cro_mig_21 View Post
+1 Agree
Now it looks better then ever...when the updated cockpit came out for 1.5 it looked ok..but in 2.5 it just did not work. The artifical shadows were too pronounced and so made the cockpit look like a painting with no sense of material or depth whatsoever
Great job ED
+1

I agree - the baked on shadows looked rather fake. In fact, this is the best looking FC3 cockpit now in terms of quality quality and "feel", esp in VR. I wish the the Su-25, 27, and 33 would get that same treatment.
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Old 10-19-2018, 06:31 AM   #70
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Quote:
Originally Posted by Stealth29(U.K) View Post
I noticed it straight away after updating,I cant put my finger on it exactly , but it just doesnt look as nice anymore dunno why they had to mess with it, I thought these were meant to be upgrades and not downgrades.
Mate, I think we are not looking at the same cockpit...this is the cockpit after latest update to OB (16.10). I agree with rrhode...one the best looking and immersive cockpits in FC3 and definately on par with other full modules and I would even dare to say better than some.

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