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Holy cow, Linux works - Steam Proton


TASFOverkill

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Will give it a shot asap !

 

Thats good news :)

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  • 3 weeks later...
I have now a fully working DCS on linux with this prefix setup (my system is archlinux with nv drivers 415.27) :

- tkg-protonified-3.21 (from lutris), with corefonts and vcrun2015

(wine-staging 4.0 will work too, but linuxtrack doesn't work yet on this version)

- dxvk 0.95

- trackir with linuxtrack 0.99.18

- addons seems to work, either keyless or with starforce (I could run the F18 and the A10C)

 

Framerate is fine, always 50 to 70 fps on high settings (my setup is i5 4590k + gf 1070, 16GB ram)

 

Issues :

- Opening F10 map always crash the game.

- I don't manage to use some keys like RAlt (could be specific to my locale)

- If terrain doesn't render (you only see static buildings and trees above water), try setting MSAA option to 4x (when I lower this setting, I lose terrain rendering)

- If you have no sound, your may be missing libavcodec.so.57 and libavutil.so.55 (on archlinux install ffmpeg-compat-57)

 

 

edit:

I'm still having terrain rendering issues, seems to not always be linked to MSAA setting, so I'm not sure how to fix that then.. a wine/dxvk professional should help me :)

 

 

Any chance you could throw together a howto for this? Especially if you're able to integrate it to Proton and Steamplay?

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I have just tested DCS World 2.5.4 with Wine-staging 4.0 rc7 and dxvk 0.94.

It works quite well for me (5 to 15 frames less than under Windows), only the mirrors have to be left out (otherwise the game crashes).

It is important to install the corefonts, otherwise the game crashes.

I use a Ubuntu 18.04 with Mesa 18.3.1 and an AMD Radeon VEGA graphics card.

Unfortunately I can't test a public multiplayer server because I can only be reached externally via IPv6.

 

Probably off topic, but why don't you have an IPv4 address?

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Probably off topic, but why don't you have an IPv4 address?
pretty obvious he is behind a nat and does not have a dedicated ip address allocated.

 

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Main controls: , BRD-N v4 Flightstick (Kreml C5 controller), TM Warthog Throttle (Kreml F3 controller), BRD-F2 Restyling Bf-109 Pedals w. damper, TrackIR5, Gametrix KW-908 (integrated into RAV4 seat)

Stick grips:

Thrustmaster Warthog

Thrustmaster Cougar (x2)

Thrustmaster F-16 FLCS

BRD KG13

 

Standby controls:

BRD-M2 Mi-8 Pedals (Ruddermaster controller)

BRD-N v3 Flightstick w. exch. grip upgrade (Kreml C5 controller)

Thrustmaster Cougar Throttle

Pilot seat

 

 

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pretty obvious he is behind a nat and does not have a dedicated ip address allocated.

 

Sent from my ONEPLUS A6010 using Tapatalk

 

Being locked to IPv6 on a home network seems like a rare problem to me, so its not exactly "obvious" why. Yes there are a couple reasons that could be a thing, hence the question why. So you could, ya know let the person answer themselves.

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pretty obvious he is behind a nat and does not have a dedicated ip address allocated.

 

 

Almost right.

I have an internet connection from a TV cable provider.

There the cable modem gets an IPv6 address, over which my home network is accessible from the outside.

Additionally I have a Dual Stack Lite for IPv4, which is a NAT on ISP side.

Via this IPv4 I can address other servers, but I don't get any requests on this IP passed to me.

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Hard/Software: AMD Ryzen 7 1800X, 32 GiB RAM, extra SSD for Windows 10 and DCS World, AMD Vega Frontier Edition with 16 GiB VRAM

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