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do setting easy and LOGIC !! 》》 universal for all planes!


milanG

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same buttons for:

engine start

electric

canon

weapon safe on off

fuel pumps

flaps

airbrakes

nose wheel stear

tv on

laser on

designating target

lock target

views for joystick hut

 

 

....

 

like gear...

 

i will never buy dcs, until this will not be done

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Do i hear the distant thunder of hoofbeats ? And sabers singing as they're swept from their scabbards amid throaty roars of bloodlust ?


Edited by Svsmokey

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Well, most if not all planes have:

 

gun on spacebar

weapon release on alt+spacebar

engine start on win+home

airbrakes on b

nose wheel steering on s with y and x (qwertz) being rudder

wheel brakes on w

views on numpad

flaps on f

 

and the rest in your list might be module specific.

 

Maybe you should give a bit more details, like which module you'd like to have more standardised.

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and the rest in your list might be module specific.

Example: What about the entire View (including subviews etc...) setup?

It could all move to one General partition instead of having it separate for each individual airplane. To avoid a mishap with the cockpit view key F1 and the radio menu (coming out of zoom view in VR) i got a lot of abord calls because the radio menu was up and F1 does then generate a radio call instead of returning to the cockpit view.So i changed the Cockpit View key from F1 to RShift+F1.Had to do this for each and single airplane.

 

I just wonder how many people here change the setup for the View keys for each plane differently? My guess is "none".

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Example: What about the entire View (including subviews etc...) setup?

It could all move to one General partition instead of having it separate for each individual airplane.

 

Since all the view keys came with the same defaults, I usually don’t customize them .. but I like having the flexibility to do have a custom key for some aircrafts if i ever need to. Why take that away?

 

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same buttons for:

engine start

electric

canon

weapon safe on off

fuel pumps

flaps

airbrakes

nose wheel stear

tv on

laser on

designating target

lock target

views for joystick hut

 

 

....

 

like gear...

 

i will never buy dcs, until this will not be done

 

Suit yourself. But you're missing out. You do realize you can map out the buttons yourself so you can have common controls, don't you?

 

There are many controls that are unique to each aircraft, but the common ones I use universal assignments. No way I could remember unique assignments across all the modules!

 

It's a bit unrealistic what you're asking however. Virtually every pilot has their own unique controller setup and their individual preferences. There's no way for ED and the 3rd parties to predict what u want.

 

Take 5 minutes, set up the controls for how u like it . DCS is not a sim for those who prefer to be spoon-fed

[sIGPIC][/sIGPIC] DCS: The most expensive free game you'll ever play

 

 

 

Modules: All of them

System:

 

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same buttons for:

engine start

electric

canon

weapon safe on off

fuel pumps

flaps

airbrakes

nose wheel stear

tv on

laser on

designating target

lock target

views for joystick hut

 

 

....

 

like gear...

 

i will never buy dcs, until this will not be done

 

Buy the FC3 plane set and it is exactly that.

 

You can save each control column for the Su-25T and import them to each FC3 aircraft.

 

The full fidelity are, well fidelity. So they are full simulations and are not the same and should not be.

 

3)Wait for MAC to come out.

 

You can still choose to bind full fidelity how ever you want...... ED doesn't do this for you like simple controls for civi aircraft, like some other sims do. I.E civi = NO HOTAS setup


Edited by David OC

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Chuck's DCS Tutorial Library

Download PDF Tutorial guides to help get up to speed with aircraft quickly and also great for taking a good look at the aircraft available for DCS before purchasing. Link

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