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Progress on bug resolution


Mr_sukebe

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We’ve seen a lot of work in the last few months on resolution of bugs.

I seem to remember a mention of around 2500 at one point.

 

How’s that coming on?

Not only curious, would also love to hear a success story from the team.

System: 9700, 64GB DDR4, 2070S, NVME2, Rift S, Jetseat, Thrustmaster F18 grip, VPC T50 stick base and throttle, CH Throttle, MFG crosswinds, custom button box, Logitech G502 and Marble mouse.

Server: i5 2500@3.9Ghz, 1080, 24GB DDR3, SSD.

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There's expected to be an open-beta release today, so perhaps the accompanying changelog might provide the enlightenment you require?

 

Quite, I was hoping to prompt ED to include that, as it would be great to know how things are going.

System: 9700, 64GB DDR4, 2070S, NVME2, Rift S, Jetseat, Thrustmaster F18 grip, VPC T50 stick base and throttle, CH Throttle, MFG crosswinds, custom button box, Logitech G502 and Marble mouse.

Server: i5 2500@3.9Ghz, 1080, 24GB DDR3, SSD.

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