Mr_sukebe Posted September 23, 2020 Share Posted September 23, 2020 We’ve seen a lot of work in the last few months on resolution of bugs. I seem to remember a mention of around 2500 at one point. How’s that coming on? Not only curious, would also love to hear a success story from the team. System: 9700, 64GB DDR4, 2070S, NVME2, Rift S, Jetseat, Thrustmaster F18 grip, VPC T50 stick base and throttle, CH Throttle, MFG crosswinds, custom button box, Logitech G502 and Marble mouse. Server: i5 2500@3.9Ghz, 1080, 24GB DDR3, SSD. Link to comment Share on other sites More sharing options...
epoch Posted September 23, 2020 Share Posted September 23, 2020 There's expected to be an open-beta release today, so perhaps the accompanying changelog might provide the enlightenment you require? Link to comment Share on other sites More sharing options...
Mr_sukebe Posted September 23, 2020 Author Share Posted September 23, 2020 There's expected to be an open-beta release today, so perhaps the accompanying changelog might provide the enlightenment you require? Quite, I was hoping to prompt ED to include that, as it would be great to know how things are going. System: 9700, 64GB DDR4, 2070S, NVME2, Rift S, Jetseat, Thrustmaster F18 grip, VPC T50 stick base and throttle, CH Throttle, MFG crosswinds, custom button box, Logitech G502 and Marble mouse. Server: i5 2500@3.9Ghz, 1080, 24GB DDR3, SSD. Link to comment Share on other sites More sharing options...
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