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DCS Persian Gulf - terrain noise tiles fix.


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u can always delete small bushes files in mods/terrain/pg/surfacedetails

 

 

then u get rid of the useless bushes :)

 

Those poor bushes are so NOT useless man....:doh:

They give a sense of speed relative to the ground.

Flying over a flat terrain with no features in a flight sim - gives no sense of speed.

The more details you have - the better and realistic the sense of speed is.

I hope there could be more terrain features and details implemented for that, balancing performance of course, since the sense of speed in DCS lacks , allot.

just saying...

Cheers :smilewink:

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Helps alot with Helo Ops

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  • 1 month later...

do you have to apply this fix after every update?

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It working for Caucasus?>???

 

 

 

 

no, this is specifically for persian gulf, for caucasus check the other thread on Mustang's signature....;)

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Tried yesterday. Looks great, but doesn't pass integrity check on either 104 or buddy spike server. Anybody else experience this?

 

I use this on the 104th server everytime I fly, do not run any missions beforehand or anything like that, just start DCS and immediately join the server and it should work just fine.

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  • 2 weeks later...
  • 3 months later...

Until Mustang pointed out this MOD in another thread, I never noticed the Persian Golf Noise issue. Of course, once I saw it, I could not "UN-SEE IT" LoL.

This MOD is excellent for the Persian Gulf on the latest Open Beta.

And as a Bonus, as others have pointed out, it makes NTTR details pop. The extra details provide are very satisfying.

 

----- <No Change> ------- <With Change> -----

1671739061_DCS2020-08-1600-36-21_NTTR.thumb.jpg.1290c6f78006bb7b60c6d3250b679c04.jpg

22390199_DCS2020-08-1602-04-01_NTTR_MustangNoiseTexture..thumb.jpg.ad67bc30720d8975727c07ad523ea9a4.jpg


Edited by YSIAD_RIP
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Until Mustang pointed out this MOD in another thread, I never noticed the Persian Golf Noise issue. Of course, once I saw it, I could not "UN-SEE IT" LoL.

This MOD is excellent for the Persian Gulf on the latest Open Beta.

And as a Bonus, as others have pointed out, it makes NTTR details pop. The extra details provide are very satisfying.

 

----- <No Change> ------- <With Change> -----

 

I never test it on NTTR map (PG only), looks nice, Thx for info.

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I never test it on NTTR map (PG only), looks nice, Thx for info.

 

Do it, NTTR does benefit from it. :thumbup:


Edited by garyscott

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  • 3 weeks later...
  • 1 month later...

First post updated, I have had to include a newer terrainoptions41.lua that works with the newer openbeta builds of DCS World, the older inner workings of this file were causing FPS issues and this appears to solve the problem - if you are on the current release build or any older version of DCS World I would advise against using this mod for now until it is known how it might affect it.

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It looks like the Mod still makes a difference if you want to minimize noise.

I just did a quick compare between New PG Terrain Default vs using Mustangs DCS Persian Gulf - terrain noise tiles fix.

 

First Photo is Default... Second is with MUSTANG Terrain Noise Tiles Fix.. 

 

PG Latest OB Default-crop.png

PG MUSTANG Noise Texture-crop.png


Edited by YSIAD_RIP
Added screenshots -cropped to meet the 5 MB Max size
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