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DCS: Roadmap (unofficial - NO DISCUSSION HERE)


Silver_Dragon
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News about M5 Bo-105,

https://forums.eagle.ru/showpost.php?p=4150827&postcount=1

Dear all.

 

I'll never give her up.

 

First on. I wish everyone a merry Christmas.

 

It's also time to switch on the light in the dark room (not darkroom) ...joking

 

The reason why i kept calm was that I tried to get a 3rd Party-shelter for the 105.

So I moved the 105 to HEATBBLUR - but due to the fact that they are very busy with their mindblowing Modules, I needed

to search for an alternative.

 

a few weeks later, RAZBAM offerd me help. The status now is: We are in contractual negotiations.

 

If both parties will be happy, we "like" to bring out the German BO-105 PAH1A1 (digital Version) first because

she is already set up for take off and just needs a "brain" code-wise.

Keep in mind that the whole texturework will be redone to a very professional level and it needs time since I do texturing/modeling on my own (you may already know)

 

Additionaly, I would like to say:Thank you very much ! to the whole, very professional guys from HEATBLUR and RAZBAM which are doing great jobs.

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From PCPilot Wags Interview (January 2020):

- New Aircrafts from various eras.

- New maps and terrain technology.

- Better gameplay to DCS World.

- New damage model system.

- Improved AI

- Future New online game mode

- Working on Integrated voice Comunication Package

- Expected release Supercarrier module.

- New damage model first on Warbirds

- New graphic engine centred on robust Weather options, improve VR perfomance and new effets.

 

- New AI units:

- Air units: WW2 Ju88, A-20, Ju-87 and C-47. On modern, plans to update Tu-95, B-52, S-3 and others.

- Ground units: WW2 as transports, tanks, tank destroyers and artillery.

- Sea units: Arleigh Burk on progress.

 

- Continue update the mission editor.

- Two WW2 maps and one free on develop. Modern day teatre centred on Pacific.

- Next map has centred on channel map as southeast england, part of low contries and northeast france.

- New pilotable modules has P-47, Mi-24, Mosquito.

- Other modules and maps has incoming, but not announced yet.

- MAC has planned to be released.

- Updated to the A-10C and Ka-50 incoming.

- Dynamic Campaign to start test has planned to 2021

- Several campaign has planned to release on 2020.

 

- Improved Weather with New Cloud render technology with cloud layers and volumetric clouds, improved shadowing and more.

- On aircraft modeling, centred on fotograpic quality, improve lightning, shadowing, night illumination and updating old models.

- After 2020, ED has centred on Dynamic Campaign an some not announced modules.


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From today newsletter, update WW2 Assets pack incoming units

https://forums.eagle.ru/showpost.php?p=4153327&postcount=231

A-20 Boston AI aircraft

Ju-88A-4 AI Aircraft

8.8cm Flak Gun 41

Siemens Flakscheinwerfer 37 projector plus Generator

E-boat Schnellboot type S-100

U-boat type 7

Stug III Tank Destroyer

M10 Tank Destroyer

Mk VIII Centaur IV Tank

Elefant self-propelled artillery

Mk IV Churchill VII Tank

Torpedoes for aircraft and sea vessels

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https://www.digitalcombatsimulator.com/en/news/2020-01-03_Marianas_Reveal/

Since the release of DCS World, the sole free map has been the Caucasus Map. Although a great map and the recipient of a huge update in DCS World 2.5, we are happy to announce a second, free map for DCS World! For this new map, we want to use our latest map technologies and provide a very different combat environment in a new part of the world. The map must have the following features:

 

A very large ocean area with a few islands. Ideal for carrier operations.

 

Islands that are situated such that airfields have natural red, blue, and contested locations.

 

Home to at least one modern-day USAF base.

 

Feasible for US, Russia, and China operations in the Pacific.

 

Take advantage of the Chinese Assets Pack.

 

Taken as a whole, there is only one natural choice: the Mariana Islands. It will initially be a 400 x 400 km map with the option to expand further in the future. Home to one of the largest USAF air bases in the region, Andersen AFB on Guam serves as an anchor of US forces in the Pacific region, but it is within reach of both Chinese and Russian Pacific forces to the north. The same island chain also served as the backdrop of the World War II battles of Guam, Saipan, and Rota, as well as the carrier vs. carrier Mariana Islands battle.

 

At release, the following islands will be included and modelled at an extreme level of accuracy using our latest map and graphics technologies:

 

Guam

 

Andersen AFB.

Weapons storage bunkers northwest of Andersen AFB.

Ordnance Annex in south-central next to Santa Rita.

Antenna array installation on the west coast.

Antonio B. Won Pat International Airport.

Abandoned Northwest Airfield in the northeast corner of the island.

Abandoned Orote Airfield at Crote Pointe.

US Naval station and Guam Port Authority at Apra Habor / Sumay.

Fort Soledad and Fort Juan Muna.

Urban areas of Talofofo, Yona, Tumon, Yigo, Maggilao, Asbeco, Dededo, Inarajan, Santa Rita, Agat, Piti, Asan, Hagatna, Barrigada, Magilao, and Adacao, Agana Heights, Asan-Maina, Chalan-Pago-Ordot, Mongmong-Toto-Maite, and Umatac.

The University of Guam.

Leo Palace Resort.

 

Saipan

 

Saipan International Airport.

Port of Puerto Rico.

Urban centers of Kagman, San Roque, Tanapag, Garapan, San Vucente, Dandan, Chalan Kiya, Susupe, Chalan Kanoa, Afetna, and Chalan Kiya.

Golf courses at Agingan, Kagman, and along the eastern coast.

Memorial at the east end.

 

Tinian

 

Tinian International Airport.

The abandoned airfield at the north end of the island.

Urban areas of San Jose / harbor and Marpo Heights.

Antenna array along the central west coast of the island.

 

Rota

 

Rota International Airport.

Urban areas of Sinapalu, Songsong, and Teneto Village.

Golf course on the northern coast of the island.

Abandoned weapon storage area on the east end of the island.

 

Farallon de Medinilla

 

Air-to-ground weapons training range

 

Aguijan


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More info on the Newsletter:

https://forums.eagle.ru/showpost.php?p=4160206&postcount=232

 

DCS: A-10C Warthog 2

- dramatic visual

- systems upgrades

 

DCS: Ka-50 Black Shark 3

-first coming free update to Ka-50 Black Shark 2

-Later in 2020

Option for weathered cockpit textures.

Completely new external model with a much-improved 3D mesh detail and textures. It will also account for the new systems like the Missile Launch Warning Systems, Directional Infrared Countermeasures (DIRCM) and the Igla air-to-air missiles.

Ability to carry up to four Igla air-to-air missiles.

Integrated Missile Launch Warning System (MLWS) system with display system.

Integrated Directional Infrared Countermeasures (DIRCM) system with integrated display system.

 

DCS: P-47D Thunderbolt

- We plan to release a new World War II Europe map to coincide with the release of the P-47D.

 

DCS: De Haviland Mosquito FB MK.VI

- Following the P-47D, our next warbird will be the Mosquito

 

DCS: Mi-24P HIND

- on track to be released in 2020

- cooperative multiplayer

- next-generation graphics for the external model and cockpit

- wide range of mission types from anti-armor attack to troop transport

 

DCS: F/A-18C Hornet and F-16C Viper

- air-to-ground radars

- a new Forward Looking Infrared (FLIR) system

- additional radar modes

- new weapons

- and more.

 

DCS: UH-1H Huey

- cooperative multiplayer

 

Modern Air Combat

- Modern Air Combat will not be a DCS World product

 

DCS: OH-58D Kiowa Warrior

- By Polychop

- Mast-Mounted Sight (MMS)

- acquire and track targets while in cover

- Hellfire anti-tank guided missiles

- unguided rockets.

 

DCS: F-15E Strike Eagle

-By RAZBAM

 

Other 3rd party aircraft in development

-not under a development license agreement

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DIdn't see it mentioned in the audio enhancedments part for VOIP but players now have the option of picking multiple output sources for both game and "headset" of the pilot which allows you to split the audio to two different locations - i.e. you can put general engine and noise to speakers and RWR to Headset. That wasn't specifically mentioned from ED either, but it is in and working at the same time as their Phase 1 of VOIP

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