Jump to content

Skate Zilla's F-86F Layered PhotoShop Templates - Unofficial


SkateZilla

Recommended Posts

Hello guys,

 

I have a little problem with this font: amarurgt.ttf I install this font but impossible to see it with my Photoshop, is it normal ?

I use Windows 8.1 64 bits + Adobe Photoshop CS6 (64 Bit), do you have one idea ?

 

A great thanks in advance for all, Skull.

 

Should show up as:

AmarilloUSAF

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Link to comment
Share on other sites

  • 1 month later...
  • Replies 132
  • Created
  • Last Reply

Top Posters In This Topic

1.2.16v3 uploaded, some tweaks to rivets/panel lines.. see image in first post.

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Link to comment
Share on other sites

  • 4 weeks later...

Could somebody help me to delete the fuselage numbers like in this pic?

 

How i must edit the description.lua file to erase the fuselage black numbers with gray under like this?

 

cam3.jpg

 

By default this F-86 Vietnam pack skins came with fuselage numbers and i want to delete it like the pic.

 

Thanks for any help.

" You must think in russian.."

[sIGPIC][/sIGPIC]

 

Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´

 

Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4

Link to comment
Share on other sites

make a small empty dds, place in folder, change decal layer to empty and.make diffuse texture the same as you main texture.

 

{"F86_BORT_NUMBER_01", 0,"f-86f_main_DIF", false}, --Bort Number Diffuse Texture, Make it the Same as Your F86_MAIN

{"F86_BORT_NUMBER_10", 0,"f-86f_main_DIF", false}, --Bort Number Diffuse Texture, Make it the Same as Your F86_MAIN

{"F86_BORT_NUMBER_100", 0,"f-86f_main_DIF", false}, --Bort Number Diffuse Texture, Make it the Same as Your F86_MAIN

{"F86_BORT_NUMBER_01", 3,"empty", false}, -- Fuselage Bort Number Decal Layer

{"F86_BORT_NUMBER_10", 3,"empty", false}, -- Fuselage Bort Number Decal Layer

{"F86_BORT_NUMBER_100", 3,"empty", false}, -- Fuselage Bort Number Decal Layer

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Link to comment
Share on other sites

By default this is the files inside the Skin.

 

eEaTgKB.jpg

 

And this is de description.lua file.

 

UuXkMqC.jpg

 

Sorry but i´m not very use to edit the .lua file, extra help needed.

 

Thanks for your help.

" You must think in russian.."

[sIGPIC][/sIGPIC]

 

Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´

 

Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4

Link to comment
Share on other sites

Lines 4,5,6 and 10,11,12

 

Are missing a "_" between bort and number

  • Like 1

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Link to comment
Share on other sites

Got it ¡¡¡

 

Thanks for your kind help Skatezilla...

" You must think in russian.."

[sIGPIC][/sIGPIC]

 

Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´

 

Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4

Link to comment
Share on other sites

  • 1 month later...

If you wanna change the pilot skin (as well done by jocko and other artists) add the following lines at the end of the description.lua (but before name, countries and the closing bracelet):

 

{"pilot_F86", 0 ,"pilot_F86",false};
{"pilot_F86_head", 0 ,"pilot_F86_head",false};
{"pilot_F86_helmet", 0 ,"pilot_F86_helmet",false};
{"pilot_F86_patch", 0 ,"pilot_F86_patch",false};

My Mods: DCS User Files

Modules owned: EVERY Module :pilotfly:

Link to comment
Share on other sites

  • 2 weeks later...
There is also a small error with the 200gal fuel specular texture. File type should be 2 instead of 3:

 

{"Fuel_Tank_200gal", 2, "fuel_tank_200gal_SPEC", false}, --200GAL Fuel Tank Specular Texture

 

 

sorry, was typo on my part,

havent check material names in a while, might give it a look this weekend.

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Link to comment
Share on other sites

  • 2 months later...
Has there been changes to the Spec lighting in 1.5 (ala EDGE)? My F-86 skins look like they've all been dipped in liquid chrome :music_whistling:

 

:)

 

Yes

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Link to comment
Share on other sites

Skate, would You consider tuning spec maps on Your template so that the final result was somewhere between the current "polished" and "active duty" versions in You latest skin pack?

 

The polished ones might look a bit too "restored for modern airshows", however, the duty ones look too grey and plastic in my opinion. I'd say combat warbirds in Korea retained some reflective look, even with all the scratches and dirt, as seen on frontline pics below. What do You think?

65440_original.thumb.jpg.d1fc7c6ccea3251d1ad0ab94f648955e.jpg

66528_original.thumb.jpg.5d3c0981a9385257e956aa15b58610dc.jpg

69950_original.thumb.jpg.0db479f0980c0ab1d0e602103d9cc833.jpg

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

Link to comment
Share on other sites

Next PSD will have spec layers for polished / AD integrated.

 

As for diffuse, I'll look at lightening them up some when I get time.

 

I had planned to go back and re do the AD specular, it would have more reflective sections and stuff and more details around wear specific areas. Diffuse will be brightened a bit as well.

 

So the AD Liveries will be updated soon,

 

The polished ones were meant to be show birds.


Edited by SkateZilla

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Link to comment
Share on other sites

Latest Template Uploaded

(This one doesnt have my WIP Speculars Im Working on Yet, will put those in next build)

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Link to comment
Share on other sites

  • 3 weeks later...

New version coming tonight or tomorrow,

 

See change log in the first post.

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...