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Old 04-06-2018, 04:32 PM   #1
Kyridious
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Default Performance Optimization for Ground Units

Can anyone speculate if/when we'll see performance optimizations to ground units in multiplayer? At present, its not feasible to create multiplayer missions with a convincing (or dynamic) ground component. Performance drops quickly as soon a limited number of units engage in a firefight or need to maneuver.
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Old 04-11-2018, 09:14 AM   #2
ACG_IronJockel
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I feel your pain.
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Old 04-11-2018, 09:33 AM   #3
BIGNEWY
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ED are working on optimisations currently.

what is your system specification?
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Old 04-11-2018, 05:33 PM   #4
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Quote:
Originally Posted by BIGNEWY View Post
ED are working on optimisations currently.

what is your system specification?
Thanks for the update.

Intel 5820K(at 4.0Ghz), 1080, 32GB RAM, SSD
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