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deferred shading and AA/AF work in the 2.5?


Badhorsie53

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I know there's been much discussion about deferred shading and settings for graphic cards, but with the release of 2.5 will anti-aliasing (AA) and anisotropic filtering (AF) work with graphic card settings? Currently DCS.exe doesn't see graphic card settings so in-game graphics look very jagged and ugly without the use of (AA) (AF).

 

 

Discussions: Turn off AA/AF in game when using deferred shading. Except DCS.exe doesn't see graphic card settings so...no AA/AF applied:(

 

Discussion Thread (feel free to move topic) just wanted it to be seen as approaching 2.5 update

 

https://forums.eagle.ru/showthread.php?t=188119


Edited by Badhorsie53
link discussion thread

 

Spoiler

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It work, but you have to:

 

In game:

 

*select 2x msaa

 

Nvidia Control Panel:

 

*Antialiasing-mode> enhance the application setting

*Antialiasing-setting>2x

*Multi-Frame Sampled (MFAA)>ON

 

So doing that makes the changes done with the nvidia control panel to work in DCS?...how is the performance and the image quality of the settings you posted?

 

Thanks!

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So doing that makes the changes done with the nvidia control panel to work in DCS?...how is the performance and the image quality of the settings you posted?

 

Thanks!

 

Yes, and it work very well. MFAA is great, cost less performance than msaa:

 

https://www.geforce.com/hardware/technology/mfaa

 

At the begining, it was only available for a few games, but now seems to work in every game as long as there is a msaa setting.

 

Performance cost: -10/12FPS, in the screenshot below , compared to the HDR, but it worth the few FPS lost...

 

%5Bimg%5Dhttps%3A//image.ibb.co/d94kB6/Screen_180126_224312.jpg[/img]

 

nvidia Inspector:

 

%5Bimg%5Dhttps%3A//image.ibb.co/huC5B6/Capture.jpg[/img]

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This works best for me. No jaggies and performance is very good.

 

In game:

AF: 16X

MSAA 2X

 

Nvidia control panel:

AF: application controlled

AA: application controlled

MFAA: enabled

 

+

 

SMAA enabled with Reshade (depth edge detection).

i7-6850K | GTX1080 | 32GB DDR4 | Windows 10 Pro

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This works best for me. No jaggies and performance is very good.

 

In game:

AF: 16X

MSAA 2X

 

Nvidia control panel:

AF: application controlled

AA: application controlled

MFAA: enabled

 

+

 

SMAA enabled with Reshade (depth edge detection).

 

 

Thanks, these settings worked well for me too on a GTX 980.

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OS: Windows 10 22H2

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Hi Guys,

 

Few questions as I wait for the stable release

 

are all the Nvidia control panel work arounds still required for 2.5? have they put in new AA in game? or is it just like 2.2 with MSAA and a halving of frame rates :(

 

I hope its fixed

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Hi Guys,

 

Few questions as I wait for the stable release

 

are all the Nvidia control panel work arounds still required for 2.5? have they put in new AA in game? or is it just like 2.2 with MSAA and a halving of frame rates :(

 

I hope its fixed

 

 

It´s not fixed

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Looks like there's a bit of placebo going on here. Are you sure this is working? The way the rendering is done, nothing should be forceable through the panel with DS on.

 

I would love to hear the responses to this. I have to tinker now myself, and this is NOT my area of expertise. I would hate to waste my time on tinkering if it truly would have no effect IF DF was on,,, thanks

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settings work good

 

It work, but you have to:

 

In game:

 

*select 2x msaa

 

Nvidia Control Panel:

 

*Antialiasing-mode> enhance the application setting

*Antialiasing-setting>2x

*Multi-Frame Sampled (MFAA)>ON

 

I just wanted to post update to this post. Thanks all that commented and the above settings work good, Thanks Droopy! DCS still doesn't grab setting from graphic card setup for AA/AF, but maybe in the future.

 

Also like to note: 2.5 is simply amazing with deferred shading and lighting effects, trees, weapon effects, clouds, etc... Performance is real good also. Hats off to the DCS devs, very nice!

 

Spoiler

System Specs: MB - MSI ACEX570S, AMD 5950X, 64GB 3600 NEO RAM, 3090 TI 24GB

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Looks like there's a bit of placebo going on here. Are you sure this is working? The way the rendering is done, nothing should be forceable through the panel with DS on.

 

From my point of view it's all like in 2.2 - with in-game AA off nothing can be forced by NVcpl except strictly post-processing methods (FXAA, SMAA via Reshade).

 

Whether any "ehnacement of app setting" actually works with in-game AAx2 is open for debate. I don't see any difference, but there are people who swear to God they do :D.

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Whether any "ehnacement of app setting" actually works with in-game AAx2 is open for debate. I don't see any difference, but there are people who swear to God they do

 

In 2.2 I did notice a difference, but it was minor. With Nvidia set to "enhance" at 8xAA and DCS set to 2xAA, my results were basically equivalent to somewhere around 4xAA.

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I am always back and forth in VR shading on or off... Without I can push render res to 1.5 and msaa 4x and everything looks sharp readable doesnt flicker but lightning is dull. with deferred shading i have to either turn iff msaa or put msaa 2x and render res down to 1.2 or 1.3 max for 45fps which has really nice lightning but everything flickers and text instruments are tough to read. very difficult. 8700k at 5GHz, Titan X Pascal at 2000 mhz snd 32 gb ram intrl optane ssd

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Yes, and it work very well. MFAA is great, cost less performance than msaa:

 

https://www.geforce.com/hardware/technology/mfaa

 

At the begining, it was only available for a few games, but now seems to work in every game as long as there is a msaa setting.

 

Performance cost: -10/12FPS, in the screenshot below , compared to the HDR, but it worth the few FPS lost...

 

%5Bimg%5Dhttps%3A//image.ibb.co/d94kB6/Screen_180126_224312.jpg[/img]

 

nvidia Inspector:

 

%5Bimg%5Dhttps%3A//image.ibb.co/huC5B6/Capture.jpg[/img]

 

thanks a lot for the info mate!!...anyway, once I have to set 2xMSAA in game, whats the benefit of using the nvidia setting on top of that?? I don't see any improvement to be honest...

 

thanks a lot!

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Ok guys...found my holy grail on my system....

 

always over 60 fps (vsync on) in Harrier, Normandy, with no edges without msaa

 

msaa in game off!

 

...and no ...nothing placebo in my case...:smartass::pilotfly:

 

https://www.dropbox.com/s/f8l6fk7vnkzyjcs/dcs2.5.JPG?dl=0

 

https://www.dropbox.com/s/bzi0xri2afdn6pj/DCS2.5NS2.JPG?dl=0

 

EDIT: Did some more testing, actually it's just the FXAA setting on which makes a difference in quality...Did also some testing with Reshade SMAA and FXAA, but best performance is with just the FXAA in NvidiaInspector On.

 

McDan out


Edited by McDaniel

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Ok guys...found my holy grail on my system....

 

60 fps in Harrier, Normandy, with no edges without msaa

 

msaa in game off!

 

...and no ...nothing placebo in my case...:smartass::pilotfly:

 

https://www.dropbox.com/s/om1hl4bue1bi8ts/DCS2.5NS.JPG?dl=0

 

https://www.dropbox.com/s/f8l6fk7vnkzyjcs/dcs2.5.JPG?dl=0

 

 

 

I have no time right now, but will try other settings tonight....

 

McDan out

 

Will check this out tonight thank you

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Try with only MSAA on (no MFAA or SMAA), you should see no difference. Curious about the possibility of SMAA working though.

 

I got SMAA working using ReShade

 

https://reshade.me

 

Looks much better than only deferred shading on. Still some small jaggies if you look close and some shimmering on power line towers and a few other things but it fixed my jaggies in the HUD at 2560x1400 res.

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I got SMAA working using ReShade

 

https://reshade.me

 

Looks much better than only deferred shading on. Still some small jaggies if you look close and some shimmering on power line towers and a few other things but it fixed my jaggies in the HUD at 2560x1400 res.

 

I am using reshade as well, created a setting by enabling only SMAA, i see no difference at all with SMAA on or off

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Weird since it's really helping here with very little performance loss.

 

My settings if you want to compare. I disabled the keys but you can enable them again so you can toggle ON/OFF.

 

Effects=SMAA.fx
KeyMonochrome=0,0,0,0
KeySMAA=83,0,0,0
Techniques=SMAA
TechniqueSorting=SMAA
KeyFXAA=0,0,0

[sMAA.fx]
EdgeDetectionType=1
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98
MaxSearchStepsDiagonal=16
CornerRounding=1
DebugOutput=0

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